Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_sw.h @ 1918:092bd3a019c5
Starting on the OpenGL renderer...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jul 2006 07:18:45 +0000 |
parents | c121d94672cb |
children | b252359547ed |
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1917:3f54b3ec5a07 | 1918:092bd3a019c5 |
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21 */ | 21 */ |
22 #include "SDL_config.h" | 22 #include "SDL_config.h" |
23 | 23 |
24 /* SDL surface based renderer implementation */ | 24 /* SDL surface based renderer implementation */ |
25 | 25 |
26 extern SDL_RenderDriver SDL_SW_RenderDriver; | 26 extern SDL_RenderDriver SW_RenderDriver; |
27 | 27 |
28 /* vi: set ts=4 sw=4 expandtab: */ | 28 /* vi: set ts=4 sw=4 expandtab: */ |