Mercurial > sdl-ios-xcode
comparison src/video/SDL_renderer_gl.h @ 1918:092bd3a019c5
Starting on the OpenGL renderer...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 19 Jul 2006 07:18:45 +0000 |
parents | |
children | 99210400e8b9 |
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1917:3f54b3ec5a07 | 1918:092bd3a019c5 |
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1 /* | |
2 SDL - Simple DirectMedia Layer | |
3 Copyright (C) 1997-2006 Sam Lantinga | |
4 | |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Lesser General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Lesser General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Lesser General Public | |
16 License along with this library; if not, write to the Free Software | |
17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA | |
18 | |
19 Sam Lantinga | |
20 slouken@libsdl.org | |
21 */ | |
22 #include "SDL_config.h" | |
23 | |
24 /* OpenGL renderer implementation */ | |
25 | |
26 extern SDL_RenderDriver GL_RenderDriver; | |
27 | |
28 /* vi: set ts=4 sw=4 expandtab: */ |