Mercurial > sdl-ios-xcode
comparison VisualC/SDL.sln @ 3464:09136f534198
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2. After each renderer test window recreation has been added.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Fri, 20 Nov 2009 07:11:29 +0000 |
parents | d63e9f5944ae |
children | be2250bb482b cb449b2f65ac |
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3463:06c66b8d5033 | 3464:09136f534198 |
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