Mercurial > sdl-ios-xcode
comparison TODO @ 3464:09136f534198
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2. After each renderer test window recreation has been added.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Fri, 20 Nov 2009 07:11:29 +0000 |
parents | 15f661b279e7 |
children | 71189305cd33 |
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3463:06c66b8d5033 | 3464:09136f534198 |
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