Mercurial > sdl-ios-xcode
comparison test/testnativew32.c @ 3057:089a77aebb7d
Added test program for SDL_CreateWindowFrom()
Make sure OpenGL library is loaded before working with OpenGL windows,
even those created with SDL_CreateWindowFrom()
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 09 Feb 2009 05:32:12 +0000 |
parents | |
children | 4cf533f434d8 |
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3056:a434fe6360df | 3057:089a77aebb7d |
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1 | |
2 #include "testnative.h" | |
3 | |
4 #ifdef TEST_NATIVE_WIN32 | |
5 | |
6 static void *CreateWindowWin32(int w, int h); | |
7 static void DestroyWindowWin32(void *window); | |
8 | |
9 NativeWindowFactory Win32WindowFactory = { | |
10 "win32", | |
11 CreateWindowWin32, | |
12 DestroyWindowWin32 | |
13 }; | |
14 | |
15 static Display *dpy; | |
16 | |
17 static void * | |
18 CreateWindowWin32(int w, int h) | |
19 { | |
20 return NULL; | |
21 } | |
22 | |
23 static void | |
24 DestroyWindowWin32(void *window) | |
25 { | |
26 } | |
27 | |
28 #endif |