comparison src/video/uikit/SDL_uikitopengles.m @ 4490:06c7423f8c60

Updated iPhone keyboard code (which builds and runs on the iPad and iPhone simulator now) Updated iPhone demos (which build and run again)
author Sam Lantinga <slouken@libsdl.org>
date Wed, 07 Jul 2010 18:58:51 -0700
parents 6dc6a2bdd55e
children 7b7da52e8775
comparison
equal deleted inserted replaced
4489:2bb1bfeee9e2 4490:06c7423f8c60
24 #include "SDL_uikitopenglview.h" 24 #include "SDL_uikitopenglview.h"
25 #include "SDL_uikitappdelegate.h" 25 #include "SDL_uikitappdelegate.h"
26 #include "SDL_uikitwindow.h" 26 #include "SDL_uikitwindow.h"
27 #include "jumphack.h" 27 #include "jumphack.h"
28 #include "SDL_sysvideo.h" 28 #include "SDL_sysvideo.h"
29 #include "../../events/SDL_keyboard_c.h"
30 #include "../../events/SDL_mouse_c.h"
29 #include "SDL_loadso.h" 31 #include "SDL_loadso.h"
30 #include <dlfcn.h> 32 #include <dlfcn.h>
31 33
32 static int UIKit_GL_Initialize(_THIS); 34 static int UIKit_GL_Initialize(_THIS);
33 35
126 return NULL; 128 return NULL;
127 } 129 }
128 130
129 /* Make this window the current mouse focus for touch input */ 131 /* Make this window the current mouse focus for touch input */
130 SDL_SetMouseFocus(window); 132 SDL_SetMouseFocus(window);
133 SDL_SetKeyboardFocus(window);
131 134
132 return view; 135 return view;
133 } 136 }
134 137
135 void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context) 138 void UIKit_GL_DeleteContext(_THIS, SDL_GLContext context)