Mercurial > sdl-ios-xcode
comparison src/video/dummy/SDL_nullrender.c @ 1907:06c27a737b7a
Streamlined the API a bit and optimized the software renderer.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 15 Jul 2006 09:46:36 +0000 |
parents | 0c49855a7a3e |
children | e079dafea2bf |
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1906:0c49855a7a3e | 1907:06c27a737b7a |
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29 | 29 |
30 static SDL_Renderer *SDL_DUMMY_CreateRenderer(SDL_Window * window, | 30 static SDL_Renderer *SDL_DUMMY_CreateRenderer(SDL_Window * window, |
31 Uint32 flags); | 31 Uint32 flags); |
32 static int SDL_DUMMY_CreateTexture(SDL_Renderer * renderer, | 32 static int SDL_DUMMY_CreateTexture(SDL_Renderer * renderer, |
33 SDL_Texture * texture); | 33 SDL_Texture * texture); |
34 static int SDL_DUMMY_RenderReadPixels(SDL_Renderer * renderer, | |
35 const SDL_Rect * rect, void *pixels, | |
36 int pitch); | |
37 static int SDL_DUMMY_RenderWritePixels(SDL_Renderer * renderer, | |
38 const SDL_Rect * rect, | |
39 const void *pixels, int pitch); | |
40 static void SDL_DUMMY_RenderPresent(SDL_Renderer * renderer); | 34 static void SDL_DUMMY_RenderPresent(SDL_Renderer * renderer); |
41 static void SDL_DUMMY_DestroyRenderer(SDL_Renderer * renderer); | 35 static void SDL_DUMMY_DestroyRenderer(SDL_Renderer * renderer); |
42 | 36 |
43 | 37 |
44 SDL_RenderDriver SDL_DUMMY_RenderDriver = { | 38 SDL_RenderDriver SDL_DUMMY_RenderDriver = { |
45 SDL_DUMMY_CreateRenderer, | 39 SDL_DUMMY_CreateRenderer, |
46 { | 40 { |
47 "dummy", | 41 "dummy", |
48 (SDL_Renderer_Minimal | SDL_Renderer_PresentDiscard | | 42 (SDL_Renderer_PresentDiscard | SDL_Renderer_PresentCopy), |
49 SDL_Renderer_PresentCopy), | |
50 SDL_TextureBlendMode_None, | 43 SDL_TextureBlendMode_None, |
51 SDL_TextureScaleMode_None, | 44 SDL_TextureScaleMode_None, |
52 0, | 45 0, |
53 {0}, | 46 {0}, |
54 0, | 47 0, |
89 SDL_OutOfMemory(); | 82 SDL_OutOfMemory(); |
90 return NULL; | 83 return NULL; |
91 } | 84 } |
92 SDL_zerop(data); | 85 SDL_zerop(data); |
93 | 86 |
94 renderer->RenderReadPixels = SDL_DUMMY_RenderReadPixels; | |
95 renderer->RenderWritePixels = SDL_DUMMY_RenderWritePixels; | |
96 renderer->RenderPresent = SDL_DUMMY_RenderPresent; | 87 renderer->RenderPresent = SDL_DUMMY_RenderPresent; |
97 renderer->DestroyRenderer = SDL_DUMMY_DestroyRenderer; | 88 renderer->DestroyRenderer = SDL_DUMMY_DestroyRenderer; |
98 renderer->info = SDL_DUMMY_RenderDriver.info; | 89 renderer->info = SDL_DUMMY_RenderDriver.info; |
99 renderer->window = window->id; | 90 renderer->window = window->id; |
100 renderer->driverdata = data; | 91 renderer->driverdata = data; |
107 return NULL; | 98 return NULL; |
108 } | 99 } |
109 SDL_SetSurfacePalette(data->surface, display->palette); | 100 SDL_SetSurfacePalette(data->surface, display->palette); |
110 | 101 |
111 return renderer; | 102 return renderer; |
112 } | |
113 | |
114 int | |
115 SDL_DUMMY_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, | |
116 void *pixels, int pitch) | |
117 { | |
118 SDL_DUMMY_RenderData *data = | |
119 (SDL_DUMMY_RenderData *) renderer->driverdata; | |
120 SDL_Surface *surface = data->surface; | |
121 Uint8 *src, *dst; | |
122 int row; | |
123 size_t length; | |
124 | |
125 src = | |
126 (Uint8 *) surface->pixels + rect->y * surface->pitch + | |
127 rect->x * surface->format->BytesPerPixel; | |
128 dst = (Uint8 *) pixels; | |
129 length = rect->w * surface->format->BytesPerPixel; | |
130 for (row = 0; row < rect->h; ++row) { | |
131 SDL_memcpy(dst, src, length); | |
132 src += surface->pitch; | |
133 dst += pitch; | |
134 } | |
135 return 0; | |
136 } | |
137 | |
138 int | |
139 SDL_DUMMY_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, | |
140 const void *pixels, int pitch) | |
141 { | |
142 SDL_DUMMY_RenderData *data = | |
143 (SDL_DUMMY_RenderData *) renderer->driverdata; | |
144 SDL_Surface *surface = data->surface; | |
145 Uint8 *src, *dst; | |
146 int row; | |
147 size_t length; | |
148 | |
149 src = (Uint8 *) pixels; | |
150 dst = | |
151 (Uint8 *) surface->pixels + rect->y * surface->pitch + | |
152 rect->x * surface->format->BytesPerPixel; | |
153 length = rect->w * surface->format->BytesPerPixel; | |
154 for (row = 0; row < rect->h; ++row) { | |
155 SDL_memcpy(dst, src, length); | |
156 src += pitch; | |
157 dst += surface->pitch; | |
158 } | |
159 return 0; | |
160 } | 103 } |
161 | 104 |
162 void | 105 void |
163 SDL_DUMMY_RenderPresent(SDL_Renderer * renderer) | 106 SDL_DUMMY_RenderPresent(SDL_Renderer * renderer) |
164 { | 107 { |