Mercurial > sdl-ios-xcode
comparison src/video/bwindow/SDL_BWin.h @ 4287:0620847bf1a8 SDL-1.2
Fixed bug #798
kty@lavabit.com 2009-09-19 14:19:04 PDT
The stable release of SDL 1.2.13 for BeOS/Haiku has a bug in
BE_FindClosestFSMode that causes it to sometimes not select the best mode when
going fullscreen. There are in fact two bugs in the implementation but I will
not go into specifics because there is already a patch for it in the developer
SVN 1.3. However I am still reporting it because I believe the following code
is a better patch for the issue. The current implementation on SVN only works
if it is able to find an exact match for the requested mode. However, by
scanning from lowest-to-highest resolution instead of highest-to-lowest, one
can find the best mode at all times
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 10 Oct 2009 02:11:07 +0000 |
parents | a1b03ba2fcd0 |
children |
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4286:9ea4413f0a9e | 4287:0620847bf1a8 |
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265 | 265 |
266 return unicode; | 266 return unicode; |
267 } | 267 } |
268 | 268 |
269 virtual void DispatchMessage(BMessage *msg, BHandler *target); | 269 virtual void DispatchMessage(BMessage *msg, BHandler *target); |
270 | |
271 virtual void DirectConnected(direct_buffer_info *info); | |
270 | 272 |
271 private: | 273 private: |
272 #if SDL_VIDEO_OPENGL | 274 #if SDL_VIDEO_OPENGL |
273 BGLView *SDL_GLView; | 275 BGLView *SDL_GLView; |
274 #endif | 276 #endif |