comparison src/SDL_error_c.h @ 911:04a403e4ccf5

Date: Mon, 3 May 2004 03:15:01 +0100 From: David Symmonds Subject: SDL Typedef Structs Hi, Thanks for the SDL libraries, I have been using them for about a year now and they are really brilliant. One thing that I have just found whilst using them through C++ (and needing forward declarations) is that when you typedef structs you sometimes use typedef struct Name { ... }Name; e.g. SDL_Surface and other times use typedef struct { ... }Name; e.g. SDL_Rect The first type works fine, when I define a header file I can just put 'struct Name;' at the top and use the Name throughout. However, the second type is harder to use in a header, and I haven't found a way yet, other than to include 'SDL.h' in the header file (undesirable). Would there be any harm in changing the definition of SDL_Rect and such like to the second form?
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 22:57:40 +0000
parents b8d311d90021
children c9b51268668f
comparison
equal deleted inserted replaced
910:4ab6d1fd028f 911:04a403e4ccf5
33 #define _SDL_error_c_h 33 #define _SDL_error_c_h
34 34
35 #define ERR_MAX_STRLEN 128 35 #define ERR_MAX_STRLEN 128
36 #define ERR_MAX_ARGS 5 36 #define ERR_MAX_ARGS 5
37 37
38 typedef struct { 38 typedef struct SDL_error {
39 /* This is a numeric value corresponding to the current error */ 39 /* This is a numeric value corresponding to the current error */
40 int error; 40 int error;
41 41
42 /* This is a key used to index into a language hashtable containing 42 /* This is a key used to index into a language hashtable containing
43 internationalized versions of the SDL error messages. If the key 43 internationalized versions of the SDL error messages. If the key