Mercurial > sdl-ios-xcode
comparison src/events/SDL_events.c @ 2129:047245361002
Key repeat is handled by the OS, since text input is now decoupled from physical key events.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 16 Jun 2007 15:32:04 +0000 |
parents | 542c78b6fb12 |
children | f1d07ba2e275 204be4fc2726 |
comparison
equal
deleted
inserted
replaced
2128:04e9ad5318dc | 2129:047245361002 |
---|---|
109 | 109 |
110 /* Get events from the video subsystem */ | 110 /* Get events from the video subsystem */ |
111 if (_this) { | 111 if (_this) { |
112 _this->PumpEvents(_this); | 112 _this->PumpEvents(_this); |
113 } | 113 } |
114 | |
115 /* Queue pending key-repeat events */ | |
116 SDL_CheckKeyRepeat(); | |
117 | |
118 #if !SDL_JOYSTICK_DISABLED | 114 #if !SDL_JOYSTICK_DISABLED |
119 /* Check for joystick state change */ | 115 /* Check for joystick state change */ |
120 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) { | 116 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) { |
121 SDL_JoystickUpdate(); | 117 SDL_JoystickUpdate(); |
122 } | 118 } |
384 | 380 |
385 /* Get events from the video subsystem */ | 381 /* Get events from the video subsystem */ |
386 if (_this) { | 382 if (_this) { |
387 _this->PumpEvents(_this); | 383 _this->PumpEvents(_this); |
388 } | 384 } |
389 | |
390 /* Queue pending key-repeat events */ | |
391 SDL_CheckKeyRepeat(); | |
392 | |
393 #if !SDL_JOYSTICK_DISABLED | 385 #if !SDL_JOYSTICK_DISABLED |
394 /* Check for joystick state change */ | 386 /* Check for joystick state change */ |
395 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) { | 387 if (SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK)) { |
396 SDL_JoystickUpdate(); | 388 SDL_JoystickUpdate(); |
397 } | 389 } |