Mercurial > sdl-ios-xcode
comparison src/video/x11/SDL_x11render.c @ 4575:037ddbeee6c3
Fix typo.
author | Sunny Sachanandani <sunnysachanandani@gmail.com> |
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date | Fri, 28 May 2010 20:48:58 +0530 |
parents | bfb4933c0efa |
children | 2b98162b536a |
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4574:bfb4933c0efa | 4575:037ddbeee6c3 |
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416 Xrender is available at runtime. If it is available there | 416 Xrender is available at runtime. If it is available there |
417 can be no BadMatch error since Xrender takes care of that. | 417 can be no BadMatch error since Xrender takes care of that. |
418 */ | 418 */ |
419 #ifdef SDL_VIDEO_DRIVER_X11_XRENDER | 419 #ifdef SDL_VIDEO_DRIVER_X11_XRENDER |
420 // Assume the texture is supported by Xrender | 420 // Assume the texture is supported by Xrender |
421 data->xrender_available = TRUE | 421 data->xrender_available = SDL_TRUE; |
422 if(renderdata->xrender_available == SDL_False) { | 422 if(renderdata->xrender_available == SDL_False) { |
423 if (texture->format != display->current_mode.format) { | 423 if (texture->format != display->current_mode.format) { |
424 SDL_SetError("Texture format doesn't match window format"); | 424 SDL_SetError("Texture format doesn't match window format"); |
425 return -1; | 425 return -1; |
426 } | 426 } |