Mercurial > sdl-ios-xcode
comparison src/video/ps2gs/SDL_gsvideo.c @ 2832:0379769e8caa
The matrices have already been set, so you don't have to re-set them.
You always need to reset the viewport when activating the renderer in
case the context had been set to a different window previously.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 05 Dec 2008 06:22:19 +0000 |
parents | 204be4fc2726 |
children | 99210400e8b9 |
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2831:7173fc5c7ef6 | 2832:0379769e8caa |
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