comparison include/SDL_rect.h @ 3336:00fab0ebfe54

Fixed a bug where when the audio starts paused all the DirectSound buffers will end up getting locked and never unlocked and sound will never play. Added a FIXME for Ryan to look at, too. :)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Oct 2009 09:18:48 +0000
parents 3da0bb421d83
children d3baf5ac4e37
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3335:b8d313de8a65 3336:00fab0ebfe54