Mercurial > sdl-ios-xcode
comparison include/SDL_copying.h @ 3336:00fab0ebfe54
Fixed a bug where when the audio starts paused all the DirectSound buffers
will end up getting locked and never unlocked and sound will never play.
Added a FIXME for Ryan to look at, too. :)
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 04 Oct 2009 09:18:48 +0000 |
parents | 99210400e8b9 |
children | f7b03b6838cb |
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3335:b8d313de8a65 | 3336:00fab0ebfe54 |
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