Mercurial > sdl-ios-xcode
comparison include/SDL_events.h @ 3280:00cace2d9080
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 13:29:40 +0000 |
parents | 91b335df6fc8 |
children | d3baf5ac4e37 |
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3279:fd207dce9f94 | 3280:00cace2d9080 |
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58 { | 58 { |
59 SDL_NOEVENT = 0, /**< Unused (do not remove) */ | 59 SDL_NOEVENT = 0, /**< Unused (do not remove) */ |
60 SDL_WINDOWEVENT, /**< Window state change */ | 60 SDL_WINDOWEVENT, /**< Window state change */ |
61 SDL_KEYDOWN, /**< Keys pressed */ | 61 SDL_KEYDOWN, /**< Keys pressed */ |
62 SDL_KEYUP, /**< Keys released */ | 62 SDL_KEYUP, /**< Keys released */ |
63 SDL_TEXTEDITING, /**< Keyboard text editing (composition) */ | |
63 SDL_TEXTINPUT, /**< Keyboard text input */ | 64 SDL_TEXTINPUT, /**< Keyboard text input */ |
64 SDL_MOUSEMOTION, /**< Mouse moved */ | 65 SDL_MOUSEMOTION, /**< Mouse moved */ |
65 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */ | 66 SDL_MOUSEBUTTONDOWN, /**< Mouse button pressed */ |
66 SDL_MOUSEBUTTONUP, /**< Mouse button released */ | 67 SDL_MOUSEBUTTONUP, /**< Mouse button released */ |
67 SDL_MOUSEWHEEL, /**< Mouse wheel motion */ | 68 SDL_MOUSEWHEEL, /**< Mouse wheel motion */ |
95 { | 96 { |
96 SDL_WINDOWEVENTMASK = SDL_EVENTMASK(SDL_WINDOWEVENT), | 97 SDL_WINDOWEVENTMASK = SDL_EVENTMASK(SDL_WINDOWEVENT), |
97 SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN), | 98 SDL_KEYDOWNMASK = SDL_EVENTMASK(SDL_KEYDOWN), |
98 SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP), | 99 SDL_KEYUPMASK = SDL_EVENTMASK(SDL_KEYUP), |
99 SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN) | SDL_EVENTMASK(SDL_KEYUP), | 100 SDL_KEYEVENTMASK = SDL_EVENTMASK(SDL_KEYDOWN) | SDL_EVENTMASK(SDL_KEYUP), |
101 SDL_TEXTEDITINGMASK = SDL_EVENTMASK(SDL_TEXTEDITING), | |
100 SDL_TEXTINPUTMASK = SDL_EVENTMASK(SDL_TEXTINPUT), | 102 SDL_TEXTINPUTMASK = SDL_EVENTMASK(SDL_TEXTINPUT), |
101 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), | 103 SDL_MOUSEMOTIONMASK = SDL_EVENTMASK(SDL_MOUSEMOTION), |
102 SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN), | 104 SDL_MOUSEBUTTONDOWNMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONDOWN), |
103 SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP), | 105 SDL_MOUSEBUTTONUPMASK = SDL_EVENTMASK(SDL_MOUSEBUTTONUP), |
104 SDL_MOUSEWHEELMASK = SDL_EVENTMASK(SDL_MOUSEWHEEL), | 106 SDL_MOUSEWHEELMASK = SDL_EVENTMASK(SDL_MOUSEWHEEL), |
147 Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */ | 149 Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */ |
148 SDL_keysym keysym; /**< The key that was pressed or released */ | 150 SDL_keysym keysym; /**< The key that was pressed or released */ |
149 } SDL_KeyboardEvent; | 151 } SDL_KeyboardEvent; |
150 | 152 |
151 /** | 153 /** |
154 * \struct SDL_TextEditingEvent | |
155 * | |
156 * \brief Keyboard text editing event structure (event.edit.*) | |
157 */ | |
158 #define SDL_TEXTEDITINGEVENT_TEXT_SIZE (32) | |
159 typedef struct SDL_TextEditingEvent | |
160 { | |
161 Uint8 type; /**< SDL_TEXTEDITING */ | |
162 char text[SDL_TEXTEDITINGEVENT_TEXT_SIZE]; /**< The editing text */ | |
163 int start; /**< The start cursor of selected editing text */ | |
164 int length; /**< The length of selected editing text */ | |
165 } SDL_TextEditingEvent; | |
166 | |
167 /** | |
152 * \struct SDL_TextInputEvent | 168 * \struct SDL_TextInputEvent |
153 * | 169 * |
154 * \brief Keyboard text input event structure (event.text.*) | 170 * \brief Keyboard text input event structure (event.text.*) |
155 */ | 171 */ |
156 #define SDL_TEXTINPUTEVENT_TEXT_SIZE (32) | 172 #define SDL_TEXTINPUTEVENT_TEXT_SIZE (32) |
348 typedef union SDL_Event | 364 typedef union SDL_Event |
349 { | 365 { |
350 Uint8 type; /**< Event type, shared with all events */ | 366 Uint8 type; /**< Event type, shared with all events */ |
351 SDL_WindowEvent window; /**< Window event data */ | 367 SDL_WindowEvent window; /**< Window event data */ |
352 SDL_KeyboardEvent key; /**< Keyboard event data */ | 368 SDL_KeyboardEvent key; /**< Keyboard event data */ |
369 SDL_TextEditingEvent edit; /**< Text editing event data */ | |
353 SDL_TextInputEvent text; /**< Text input event data */ | 370 SDL_TextInputEvent text; /**< Text input event data */ |
354 SDL_MouseMotionEvent motion; /**< Mouse motion event data */ | 371 SDL_MouseMotionEvent motion; /**< Mouse motion event data */ |
355 SDL_MouseButtonEvent button; /**< Mouse button event data */ | 372 SDL_MouseButtonEvent button; /**< Mouse button event data */ |
356 SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */ | 373 SDL_MouseWheelEvent wheel; /**< Mouse wheel event data */ |
357 SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */ | 374 SDL_JoyAxisEvent jaxis; /**< Joystick axis event data */ |