Mercurial > sdl-ios-xcode
annotate test/automated/surface/surface.c @ 5284:96a22141cf86 tip
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 12 Feb 2011 21:52:30 -0800 |
parents | d976b67150c5 |
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1 /** |
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2 * Automated SDL_Surface test. |
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3 * |
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4 * Written by Edgar Simo "bobbens" |
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5 * |
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6 * Released under Public Domain. |
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7 */ |
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8 |
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9 |
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10 #include "SDL.h" |
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11 #include "SDL_surface.h" |
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12 #include "SDL_video.h" |
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13 #include "../SDL_at.h" |
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14 |
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15 #include "../common/common.h" |
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16 |
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17 |
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18 /* |
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19 * Pull in images for testcases. |
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20 */ |
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21 #include "../common/images.h" |
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22 |
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23 |
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24 /* |
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25 * Prototypes. |
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26 */ |
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27 /* Testcases. */ |
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28 static void surface_testLoad( SDL_Surface *testsur ); |
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29 static void surface_testBlit( SDL_Surface *testsur ); |
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30 static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, int mode ); |
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31 static void surface_testBlitBlend( SDL_Surface *testsur ); |
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32 |
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33 |
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34 /** |
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35 * @brief Tests sprite loading. |
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36 */ |
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37 static void surface_testLoad( SDL_Surface *testsur ) |
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38 { |
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39 int ret; |
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40 SDL_Surface *face, *rface; |
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41 |
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42 SDL_ATbegin( "Load Test" ); |
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43 |
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44 /* Clear surface. */ |
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45 ret = SDL_FillRect( testsur, NULL, |
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46 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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47 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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48 return; |
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49 |
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50 /* Create the blit surface. */ |
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51 #ifdef __APPLE__ |
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52 face = SDL_LoadBMP("icon.bmp"); |
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53 #else |
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54 face = SDL_LoadBMP("../icon.bmp"); |
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55 #endif |
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56 |
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57 if (SDL_ATassert( "SDL_CreateLoadBmp", face != NULL)) |
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58 return; |
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59 |
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60 /* Set transparent pixel as the pixel at (0,0) */ |
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61 if (face->format->palette) { |
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62 ret = SDL_SetColorKey(face, SDL_RLEACCEL, *(Uint8 *) face->pixels); |
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63 if (SDL_ATassert( "SDL_SetColorKey", ret == 0)) |
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64 return; |
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65 } |
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66 |
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67 /* Convert to 32 bit to compare. */ |
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68 rface = SDL_ConvertSurface( face, testsur->format, 0 ); |
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69 if (SDL_ATassert( "SDL_ConvertSurface", rface != NULL)) |
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70 return; |
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71 |
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72 /* See if it's the same. */ |
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73 if (SDL_ATassert( "Primitives output not the same.", |
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74 surface_compare( rface, &img_face, 0 )==0 )) |
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75 return; |
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76 |
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77 /* Clean up. */ |
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78 SDL_FreeSurface( rface ); |
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79 SDL_FreeSurface( face ); |
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80 |
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81 SDL_ATend(); |
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82 } |
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83 |
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84 |
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85 /** |
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86 * @brief Tests some blitting routines. |
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87 */ |
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88 static void surface_testBlit( SDL_Surface *testsur ) |
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89 { |
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90 int ret; |
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91 SDL_Rect rect; |
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92 SDL_Surface *face; |
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93 int i, j, ni, nj; |
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94 |
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95 SDL_ATbegin( "Blit Tests" ); |
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96 |
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97 /* Clear surface. */ |
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98 ret = SDL_FillRect( testsur, NULL, |
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99 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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100 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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101 return; |
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102 |
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103 /* Create face surface. */ |
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104 face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data, |
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105 img_face.width, img_face.height, 32, img_face.width*4, |
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106 #if (SDL_BYTEORDER == SDL_BIG_ENDIAN) |
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107 0xff000000, /* Red bit mask. */ |
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108 0x00ff0000, /* Green bit mask. */ |
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109 0x0000ff00, /* Blue bit mask. */ |
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110 0x000000ff /* Alpha bit mask. */ |
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111 #else |
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112 0x000000ff, /* Red bit mask. */ |
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113 0x0000ff00, /* Green bit mask. */ |
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114 0x00ff0000, /* Blue bit mask. */ |
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115 0xff000000 /* Alpha bit mask. */ |
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116 #endif |
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117 ); |
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118 if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL)) |
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119 return; |
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120 |
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121 /* Constant values. */ |
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122 rect.w = face->w; |
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123 rect.h = face->h; |
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124 ni = testsur->w - face->w; |
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125 nj = testsur->h - face->h; |
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126 |
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127 /* Loop blit. */ |
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128 for (j=0; j <= nj; j+=4) { |
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129 for (i=0; i <= ni; i+=4) { |
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130 /* Blitting. */ |
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131 rect.x = i; |
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132 rect.y = j; |
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133 ret = SDL_BlitSurface( face, NULL, testsur, &rect ); |
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134 if (SDL_ATassert( "SDL_BlitSurface", ret == 0)) |
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135 return; |
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136 } |
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137 } |
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138 |
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139 /* See if it's the same. */ |
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140 if (SDL_ATassert( "Blitting output not the same (normal blit).", |
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141 surface_compare( testsur, &img_blit, 0 )==0 )) |
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142 return; |
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143 |
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144 /* Clear surface. */ |
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145 ret = SDL_FillRect( testsur, NULL, |
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146 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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147 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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148 return; |
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149 |
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150 /* Test blitting with colour mod. */ |
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151 for (j=0; j <= nj; j+=4) { |
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152 for (i=0; i <= ni; i+=4) { |
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153 /* Set colour mod. */ |
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154 ret = SDL_SetSurfaceColorMod( face, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
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155 if (SDL_ATassert( "SDL_SetSurfaceColorMod", ret == 0)) |
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156 return; |
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157 |
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158 /* Blitting. */ |
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159 rect.x = i; |
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160 rect.y = j; |
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161 ret = SDL_BlitSurface( face, NULL, testsur, &rect ); |
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162 if (SDL_ATassert( "SDL_BlitSurface", ret == 0)) |
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163 return; |
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164 } |
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165 } |
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166 |
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167 /* See if it's the same. */ |
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168 if (SDL_ATassert( "Blitting output not the same (using SDL_SetSurfaceColorMod).", |
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169 surface_compare( testsur, &img_blitColour, 0 )==0 )) |
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170 return; |
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171 |
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172 /* Clear surface. */ |
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173 ret = SDL_FillRect( testsur, NULL, |
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174 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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175 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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176 return; |
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177 |
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178 /* Restore colour. */ |
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179 ret = SDL_SetSurfaceColorMod( face, 255, 255, 255 ); |
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180 if (SDL_ATassert( "SDL_SetSurfaceColorMod", ret == 0)) |
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181 return; |
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182 |
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183 /* Test blitting with colour mod. */ |
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184 for (j=0; j <= nj; j+=4) { |
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185 for (i=0; i <= ni; i+=4) { |
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186 /* Set alpha mod. */ |
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187 ret = SDL_SetSurfaceAlphaMod( face, (255/ni)*i ); |
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188 if (SDL_ATassert( "SDL_SetSurfaceAlphaMod", ret == 0)) |
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189 return; |
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190 |
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191 /* Blitting. */ |
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192 rect.x = i; |
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193 rect.y = j; |
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194 ret = SDL_BlitSurface( face, NULL, testsur, &rect ); |
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195 if (SDL_ATassert( "SDL_BlitSurface", ret == 0)) |
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196 return; |
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197 } |
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198 } |
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199 |
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200 /* See if it's the same. */ |
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201 if (SDL_ATassert( "Blitting output not the same (using SDL_SetSurfaceAlphaMod).", |
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202 surface_compare( testsur, &img_blitAlpha, 0 )==0 )) |
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203 return; |
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204 |
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205 /* Clean up. */ |
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206 SDL_FreeSurface( face ); |
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207 |
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208 SDL_ATend(); |
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209 } |
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210 |
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211 |
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212 /** |
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213 * @brief Tests a blend mode. |
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214 */ |
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215 static int surface_testBlitBlendMode( SDL_Surface *testsur, SDL_Surface *face, int mode ) |
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216 { |
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217 int ret; |
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218 int i, j, ni, nj; |
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219 SDL_Rect rect; |
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220 |
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221 /* Clear surface. */ |
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222 ret = SDL_FillRect( testsur, NULL, |
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223 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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224 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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225 return 1; |
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226 |
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227 /* Steps to take. */ |
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228 ni = testsur->w - face->w; |
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229 nj = testsur->h - face->h; |
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230 |
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231 /* Constant values. */ |
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232 rect.w = face->w; |
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233 rect.h = face->h; |
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234 |
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235 /* Test blend mode. */ |
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236 for (j=0; j <= nj; j+=4) { |
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237 for (i=0; i <= ni; i+=4) { |
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238 /* Set blend mode. */ |
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239 ret = SDL_SetSurfaceBlendMode( face, mode ); |
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240 if (SDL_ATassert( "SDL_SetSurfaceBlendMode", ret == 0)) |
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241 return 1; |
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242 |
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243 /* Blitting. */ |
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244 rect.x = i; |
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245 rect.y = j; |
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246 ret = SDL_BlitSurface( face, NULL, testsur, &rect ); |
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247 if (SDL_ATassert( "SDL_BlitSurface", ret == 0)) |
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248 return 1; |
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249 } |
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250 } |
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251 |
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252 return 0; |
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253 } |
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254 |
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255 |
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256 /** |
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257 * @brief Tests some more blitting routines. |
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258 */ |
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259 static void surface_testBlitBlend( SDL_Surface *testsur ) |
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260 { |
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261 int ret; |
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262 SDL_Rect rect; |
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263 SDL_Surface *face; |
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264 int i, j, ni, nj; |
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265 int mode; |
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266 |
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267 SDL_ATbegin( "Blit Blending Tests" ); |
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268 |
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269 /* Clear surface. */ |
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270 ret = SDL_FillRect( testsur, NULL, |
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271 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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272 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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273 return; |
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274 |
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275 /* Create the blit surface. */ |
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276 face = SDL_CreateRGBSurfaceFrom( (void*)img_face.pixel_data, |
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277 img_face.width, img_face.height, 32, img_face.width*4, |
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278 #if (SDL_BYTEORDER == SDL_BIG_ENDIAN) |
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279 0xff000000, /* Red bit mask. */ |
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280 0x00ff0000, /* Green bit mask. */ |
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281 0x0000ff00, /* Blue bit mask. */ |
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282 0x000000ff /* Alpha bit mask. */ |
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283 #else |
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284 0x000000ff, /* Red bit mask. */ |
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285 0x0000ff00, /* Green bit mask. */ |
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286 0x00ff0000, /* Blue bit mask. */ |
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287 0xff000000 /* Alpha bit mask. */ |
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288 #endif |
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289 ); |
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290 if (SDL_ATassert( "SDL_CreateRGBSurfaceFrom", face != NULL)) |
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291 return; |
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292 |
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293 /* Set alpha mod. */ |
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294 ret = SDL_SetSurfaceAlphaMod( face, 100 ); |
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295 if (SDL_ATassert( "SDL_SetSurfaceAlphaMod", ret == 0)) |
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296 return; |
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297 |
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298 /* Steps to take. */ |
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299 ni = testsur->w - face->w; |
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300 nj = testsur->h - face->h; |
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301 |
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302 /* Constant values. */ |
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303 rect.w = face->w; |
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304 rect.h = face->h; |
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305 |
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306 /* Test None. */ |
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307 if (surface_testBlitBlendMode( testsur, face, SDL_BLENDMODE_NONE )) |
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308 return; |
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309 if (SDL_ATassert( "Blitting blending output not the same (using SDL_BLENDMODE_NONE).", |
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310 surface_compare( testsur, &img_blendNone, 0 )==0 )) |
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311 return; |
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312 |
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313 /* Test Blend. */ |
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314 if (surface_testBlitBlendMode( testsur, face, SDL_BLENDMODE_BLEND )) |
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315 return; |
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316 if (SDL_ATassert( "Blitting blending output not the same (using SDL_BLENDMODE_BLEND).", |
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317 surface_compare( testsur, &img_blendBlend, 0 )==0 )) |
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318 return; |
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319 |
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320 /* Test Add. */ |
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321 if (surface_testBlitBlendMode( testsur, face, SDL_BLENDMODE_ADD )) |
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322 return; |
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323 if (SDL_ATassert( "Blitting blending output not the same (using SDL_BLENDMODE_ADD).", |
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324 surface_compare( testsur, &img_blendAdd, 0 )==0 )) |
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325 return; |
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326 |
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327 /* Test Mod. */ |
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328 if (surface_testBlitBlendMode( testsur, face, SDL_BLENDMODE_MOD )) |
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329 return; |
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330 if (SDL_ATassert( "Blitting blending output not the same (using SDL_BLENDMODE_MOD).", |
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331 surface_compare( testsur, &img_blendMod, 0 )==0 )) |
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332 return; |
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333 |
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334 /* Clear surface. */ |
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335 ret = SDL_FillRect( testsur, NULL, |
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336 SDL_MapRGB( testsur->format, 0, 0, 0 ) ); |
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337 if (SDL_ATassert( "SDL_FillRect", ret == 0)) |
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338 return; |
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339 |
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340 /* Loop blit. */ |
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341 for (j=0; j <= nj; j+=4) { |
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342 for (i=0; i <= ni; i+=4) { |
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343 |
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344 /* Set colour mod. */ |
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345 ret = SDL_SetSurfaceColorMod( face, (255/nj)*j, (255/ni)*i, (255/nj)*j ); |
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346 if (SDL_ATassert( "SDL_SetSurfaceColorMod", ret == 0)) |
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347 return; |
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348 |
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349 /* Set alpha mod. */ |
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350 ret = SDL_SetSurfaceAlphaMod( face, (100/ni)*i ); |
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351 if (SDL_ATassert( "SDL_SetSurfaceAlphaMod", ret == 0)) |
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352 return; |
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353 |
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354 /* Crazy blending mode magic. */ |
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355 mode = (i/4*j/4) % 4; |
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356 if (mode==0) mode = SDL_BLENDMODE_NONE; |
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357 else if (mode==1) mode = SDL_BLENDMODE_BLEND; |
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358 else if (mode==2) mode = SDL_BLENDMODE_ADD; |
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359 else if (mode==3) mode = SDL_BLENDMODE_MOD; |
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360 ret = SDL_SetSurfaceBlendMode( face, mode ); |
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361 if (SDL_ATassert( "SDL_SetSurfaceBlendMode", ret == 0)) |
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362 return; |
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363 |
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364 /* Blitting. */ |
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365 rect.x = i; |
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366 rect.y = j; |
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367 ret = SDL_BlitSurface( face, NULL, testsur, &rect ); |
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368 if (SDL_ATassert( "SDL_BlitSurface", ret == 0)) |
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369 return; |
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370 } |
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371 } |
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372 |
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373 /* Check to see if matches. */ |
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374 if (SDL_ATassert( "Blitting blending output not the same (using SDL_BLEND_*).", |
3477
2c07bb579922
We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
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375 surface_compare( testsur, &img_blendAll, 0 )==0 )) |
3259
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376 return; |
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377 |
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378 /* Clean up. */ |
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379 SDL_FreeSurface( face ); |
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380 |
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381 SDL_ATend(); |
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382 } |
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383 |
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384 |
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385 /** |
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386 * @brief Runs all the tests on the surface. |
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387 * |
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388 * @param testsur Surface to run tests on. |
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389 */ |
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390 void surface_runTests( SDL_Surface *testsur ) |
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391 { |
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392 /* Software surface blitting. */ |
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393 surface_testBlit( testsur ); |
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394 surface_testBlitBlend( testsur ); |
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395 } |
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396 |
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397 |
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398 /** |
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399 * @brief Entry point. |
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400 */ |
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401 #ifdef TEST_STANDALONE |
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402 int main( int argc, const char *argv[] ) |
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403 { |
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404 (void) argc; |
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405 (void) argv; |
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406 #else /* TEST_STANDALONE */ |
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407 int test_surface (void) |
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408 { |
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409 #endif /* TEST_STANDALONE */ |
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410 int ret; |
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411 SDL_Surface *testsur; |
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412 |
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413 SDL_ATinit( "SDL_Surface" ); |
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414 |
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415 SDL_ATbegin( "Initializing" ); |
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416 /* Initializes the SDL subsystems. */ |
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417 ret = SDL_Init(0); |
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418 if (SDL_ATassert( "SDL_Init(0)", ret == 0)) |
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419 goto err; |
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420 |
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421 /* Now run on the video mode. */ |
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422 ret = SDL_InitSubSystem( SDL_INIT_VIDEO ); |
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423 if (SDL_ATassert( "SDL_InitSubSystem( SDL_INIT_VIDEO )", ret == 0)) |
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424 goto err; |
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Merged Edgar's code changes from Google Summer of Code 2009
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425 |
22ac66da0765
Merged Edgar's code changes from Google Summer of Code 2009
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426 /* |
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427 * Surface on surface tests. |
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428 */ |
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429 /* Create the test surface. */ |
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430 testsur = SDL_CreateRGBSurface( 0, 80, 60, 32, |
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431 RMASK, GMASK, BMASK, AMASK ); |
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parents:
diff
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432 if (SDL_ATassert( "SDL_CreateRGBSurface", testsur != NULL)) |
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433 goto err; |
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Merged Edgar's code changes from Google Summer of Code 2009
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changeset
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434 SDL_ATend(); |
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435 /* Run surface on surface tests. */ |
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436 surface_testLoad( testsur ); |
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|
437 surface_runTests( testsur ); |
22ac66da0765
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|
438 /* Clean up. */ |
22ac66da0765
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|
439 SDL_FreeSurface( testsur ); |
22ac66da0765
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changeset
|
440 |
22ac66da0765
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changeset
|
441 /* Exit SDL. */ |
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changeset
|
442 SDL_Quit(); |
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diff
changeset
|
443 |
22ac66da0765
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|
444 return SDL_ATfinish(); |
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changeset
|
445 |
22ac66da0765
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parents:
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changeset
|
446 err: |
22ac66da0765
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changeset
|
447 return SDL_ATfinish(); |
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changeset
|
448 } |
22ac66da0765
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Sam Lantinga <slouken@libsdl.org>
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changeset
|
449 |