Mercurial > sdl-ios-xcode
annotate src/render/software/SDL_drawpoint.h @ 5284:96a22141cf86 tip
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 12 Feb 2011 21:52:30 -0800 |
parents | b530ef003506 |
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rev | line source |
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Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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1 /* |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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2 SDL - Simple DirectMedia Layer |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
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4 |
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Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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5 This library is free software; you can redistribute it and/or |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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6 modify it under the terms of the GNU Lesser General Public |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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7 License as published by the Free Software Foundation; either |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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8 version 2.1 of the License, or (at your option) any later version. |
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Sam Lantinga <slouken@libsdl.org>
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9 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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10 This library is distributed in the hope that it will be useful, |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
d72793305335
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Sam Lantinga <slouken@libsdl.org>
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13 Lesser General Public License for more details. |
d72793305335
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Sam Lantinga <slouken@libsdl.org>
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14 |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public |
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Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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Sam Lantinga <slouken@libsdl.org>
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19 Sam Lantinga |
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Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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21 */ |
d72793305335
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Sam Lantinga <slouken@libsdl.org>
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22 #include "SDL_config.h" |
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23 |
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24 |
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25 extern int SDL_DrawPoint(SDL_Surface * dst, int x, int y, Uint32 color); |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
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26 extern int SDL_DrawPoints(SDL_Surface * dst, const SDL_Point * points, int count, Uint32 color); |
d72793305335
Making the API simpler, moved the surface drawing functions to the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents:
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27 |
d72793305335
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Sam Lantinga <slouken@libsdl.org>
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28 /* vi: set ts=4 sw=4 expandtab: */ |