Mercurial > sdl-ios-xcode
annotate src/audio/sun/SDL_sunaudio.h @ 5284:96a22141cf86 tip
Changed output directory of Universal libSDL.a for iOS to respect build configurations. Template generator was updated to reflect these changes as well.
author | Eric Wing <ewing . public |-at-| gmail . com> |
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date | Sat, 12 Feb 2011 21:52:30 -0800 |
parents | b530ef003506 |
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rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
5267 | 3 Copyright (C) 1997-2011 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
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22 #include "SDL_config.h" |
0 | 23 |
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24 #ifndef _SDL_sunaudio_h |
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25 #define _SDL_sunaudio_h |
0 | 26 |
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27 #include "../SDL_sysaudio.h" |
0 | 28 |
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29 /* Hidden "this" pointer for the audio functions */ |
0 | 30 #define _THIS SDL_AudioDevice *this |
31 | |
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32 struct SDL_PrivateAudioData |
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33 { |
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34 /* The file descriptor for the audio device */ |
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35 int audio_fd; |
0 | 36 |
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First shot at new audio data types (int32 and float32).
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37 SDL_AudioFormat audio_fmt; /* The app audio format */ |
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38 Uint8 *mixbuf; /* The app mixing buffer */ |
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39 int ulaw_only; /* Flag -- does hardware only output U-law? */ |
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40 Uint8 *ulaw_buf; /* The U-law mixing buffer */ |
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41 Sint32 written; /* The number of samples written */ |
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42 int fragsize; /* The audio fragment size in samples */ |
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43 int frequency; /* The audio frequency in KHz */ |
0 | 44 }; |
45 | |
46 /* Old variable names */ | |
47 #define audio_fd (this->hidden->audio_fd) | |
48 #define audio_fmt (this->hidden->audio_fmt) | |
49 #define mixbuf (this->hidden->mixbuf) | |
50 #define ulaw_only (this->hidden->ulaw_only) | |
51 #define ulaw_buf (this->hidden->ulaw_buf) | |
52 #define written (this->hidden->written) | |
53 #define fragsize (this->hidden->fragsize) | |
54 #define frequency (this->hidden->frequency) | |
55 | |
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parents:
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56 #endif /* _SDL_sunaudio_h */ |
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parents:
1982
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57 |
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58 /* vi: set ts=4 sw=4 expandtab: */ |