annotate include/Makefile.am @ 79:ffadd05de74d

Allow the user to override the relative mouse mode. They almost never want to do this, as it seriously affects applications that rely on continuous relative mouse motion.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 23 Jun 2001 22:00:59 +0000
parents 74212992fb08
children 0e5d6dd77bda
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1 # The input Makefile for SDL header files
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2
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3 # The directory where the include files will be installed
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4 libSDLincludedir = $(includedir)/SDL
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5
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6 # Which header files to install
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7 libSDLinclude_HEADERS = \
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8 SDL.h \
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9 SDL_active.h \
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10 SDL_audio.h \
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11 SDL_byteorder.h \
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12 SDL_cdrom.h \
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13 SDL_copying.h \
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14 SDL_endian.h \
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15 SDL_error.h \
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16 SDL_events.h \
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17 SDL_getenv.h \
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18 SDL_joystick.h \
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19 SDL_keyboard.h \
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20 SDL_keysym.h \
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21 SDL_main.h \
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22 SDL_mouse.h \
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23 SDL_mutex.h \
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24 SDL_quit.h \
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25 SDL_rwops.h \
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26 SDL_syswm.h \
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27 SDL_thread.h \
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28 SDL_timer.h \
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29 SDL_types.h \
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30 SDL_version.h \
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31 SDL_video.h \
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32 begin_code.h \
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33 close_code.h