annotate docs/man3/SDL_GetClipRect.3 @ 79:ffadd05de74d

Allow the user to override the relative mouse mode. They almost never want to do this, as it seriously affects applications that rely on continuous relative mouse motion.
author Sam Lantinga <slouken@lokigames.com>
date Sat, 23 Jun 2001 22:00:59 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
rev   line source
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55f1f1b3e27d Added new docs for SDL 1.2.1
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1 .TH "SDL_GetClipRect" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference"
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2 .SH "NAME"
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3 SDL_GetClipRect\- Gets the clipping rectangle for a surface\&.
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4 .SH "SYNOPSIS"
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5 .PP
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6 \fB#include "SDL\&.h"
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7 .sp
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8 \fBvoid \fBSDL_GetClipRect\fP\fR(\fBSDL_Surface *surface, SDL_Rect *rect\fR);
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9 .SH "DESCRIPTION"
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10 .PP
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11 Gets the clipping rectangle for a surface\&. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into\&.
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12 .PP
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13 The rectangle pointed to by \fBrect\fR will be filled with the clipping rectangle of the surface\&.
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14 .SH "SEE ALSO"
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15 .PP
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16 \fI\fBSDL_SetClipRect\fP\fR, \fI\fBSDL_BlitSurface\fP\fR, \fI\fBSDL_Surface\fR\fR
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55f1f1b3e27d Added new docs for SDL 1.2.1
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parents: 0
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17 ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42