Mercurial > sdl-ios-xcode
annotate src/audio/SDL_audio.c @ 1247:ff73ee89ff4b
Don't trample SDL_LoadObject()'s error message in GL loader.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 13 Jan 2006 02:36:35 +0000 |
parents | f9794ee91dfc |
children | c9b51268668f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
663
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
148
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* Allow access to a raw mixing buffer */ | |
29 #include <stdlib.h> | |
30 #include <stdio.h> | |
31 #include <string.h> | |
32 | |
33 #include "SDL.h" | |
34 #include "SDL_audio.h" | |
35 #include "SDL_timer.h" | |
36 #include "SDL_error.h" | |
37 #include "SDL_audio_c.h" | |
38 #include "SDL_audiomem.h" | |
39 #include "SDL_sysaudio.h" | |
40 | |
1190 | 41 #ifdef __OS2__ |
42 // We'll need the DosSetPriority() API! | |
43 #define INCL_DOSPROCESS | |
44 #include <os2.h> | |
45 #endif | |
46 | |
0 | 47 /* Available audio drivers */ |
48 static AudioBootStrap *bootstrap[] = { | |
121
43febd46d49d
Name changed from OBSD to OPENBSD_AUDIO
Sam Lantinga <slouken@libsdl.org>
parents:
94
diff
changeset
|
49 #ifdef OPENBSD_AUDIO_SUPPORT |
43febd46d49d
Name changed from OBSD to OPENBSD_AUDIO
Sam Lantinga <slouken@libsdl.org>
parents:
94
diff
changeset
|
50 &OPENBSD_AUDIO_bootstrap, |
94
ae6e6b73333f
Cleaned up the OpenBSD port, thanks to Peter Valchev
Sam Lantinga <slouken@lokigames.com>
parents:
68
diff
changeset
|
51 #endif |
0 | 52 #ifdef OSS_SUPPORT |
53 &DSP_bootstrap, | |
54 &DMA_bootstrap, | |
55 #endif | |
56 #ifdef ALSA_SUPPORT | |
57 &ALSA_bootstrap, | |
58 #endif | |
663
8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
654
diff
changeset
|
59 #ifdef QNXNTOAUDIO_SUPPORT |
8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
654
diff
changeset
|
60 &QNXNTOAUDIO_bootstrap, |
8bedd6d61642
Date: Sat, 2 Aug 2003 16:22:51 +0300
Sam Lantinga <slouken@libsdl.org>
parents:
654
diff
changeset
|
61 #endif |
148
8758b8d42cd9
Audio subsystem no longer assumes sun audio API on UNIX systems
Sam Lantinga <slouken@libsdl.org>
parents:
121
diff
changeset
|
62 #ifdef SUNAUDIO_SUPPORT |
8758b8d42cd9
Audio subsystem no longer assumes sun audio API on UNIX systems
Sam Lantinga <slouken@libsdl.org>
parents:
121
diff
changeset
|
63 &SUNAUDIO_bootstrap, |
8758b8d42cd9
Audio subsystem no longer assumes sun audio API on UNIX systems
Sam Lantinga <slouken@libsdl.org>
parents:
121
diff
changeset
|
64 #endif |
8758b8d42cd9
Audio subsystem no longer assumes sun audio API on UNIX systems
Sam Lantinga <slouken@libsdl.org>
parents:
121
diff
changeset
|
65 #ifdef DMEDIA_SUPPORT |
8758b8d42cd9
Audio subsystem no longer assumes sun audio API on UNIX systems
Sam Lantinga <slouken@libsdl.org>
parents:
121
diff
changeset
|
66 &DMEDIA_bootstrap, |
35
d3bc792e136d
Added detection of Open Sound System on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
21
diff
changeset
|
67 #endif |
0 | 68 #ifdef ARTSC_SUPPORT |
69 &ARTSC_bootstrap, | |
70 #endif | |
71 #ifdef ESD_SUPPORT | |
72 &ESD_bootstrap, | |
73 #endif | |
74 #ifdef NAS_SUPPORT | |
75 &NAS_bootstrap, | |
76 #endif | |
77 #ifdef ENABLE_DIRECTX | |
78 &DSOUND_bootstrap, | |
79 #endif | |
80 #ifdef ENABLE_WINDIB | |
81 &WAVEOUT_bootstrap, | |
82 #endif | |
83 #ifdef __BEOS__ | |
84 &BAUDIO_bootstrap, | |
85 #endif | |
936
84f930aebaeb
CoreAudio driver works on Mac OSX 10.1
Sam Lantinga <slouken@libsdl.org>
parents:
935
diff
changeset
|
86 #ifdef MACOSX |
935
f8d5ddc7aef1
Audio improvements from Max Horn, including a new CoreAudio driver for MacOSX
Sam Lantinga <slouken@libsdl.org>
parents:
808
diff
changeset
|
87 &COREAUDIO_bootstrap, |
f8d5ddc7aef1
Audio improvements from Max Horn, including a new CoreAudio driver for MacOSX
Sam Lantinga <slouken@libsdl.org>
parents:
808
diff
changeset
|
88 #endif |
0 | 89 #if defined(macintosh) || TARGET_API_MAC_CARBON |
90 &SNDMGR_bootstrap, | |
91 #endif | |
92 #ifdef _AIX | |
93 &Paud_bootstrap, | |
94 #endif | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
95 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
96 &AHI_bootstrap, |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
97 #endif |
654
e92bcf2573cb
Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
Sam Lantinga <slouken@libsdl.org>
parents:
644
diff
changeset
|
98 #ifdef MMEAUDIO_SUPPORT |
e92bcf2573cb
Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
Sam Lantinga <slouken@libsdl.org>
parents:
644
diff
changeset
|
99 &MMEAUDIO_bootstrap, |
e92bcf2573cb
Added audio and CD-ROM support for OSF/Tru64 (thanks Hayashi!)
Sam Lantinga <slouken@libsdl.org>
parents:
644
diff
changeset
|
100 #endif |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
101 #ifdef MINTAUDIO_SUPPORT |
644
594422ab8f9f
Atari MiNT: added more audio drivers
Patrice Mandin <patmandin@gmail.com>
parents:
630
diff
changeset
|
102 &MINTAUDIO_GSXB_bootstrap, |
594422ab8f9f
Atari MiNT: added more audio drivers
Patrice Mandin <patmandin@gmail.com>
parents:
630
diff
changeset
|
103 &MINTAUDIO_MCSN_bootstrap, |
594422ab8f9f
Atari MiNT: added more audio drivers
Patrice Mandin <patmandin@gmail.com>
parents:
630
diff
changeset
|
104 &MINTAUDIO_STFA_bootstrap, |
594422ab8f9f
Atari MiNT: added more audio drivers
Patrice Mandin <patmandin@gmail.com>
parents:
630
diff
changeset
|
105 &MINTAUDIO_XBIOS_bootstrap, |
594422ab8f9f
Atari MiNT: added more audio drivers
Patrice Mandin <patmandin@gmail.com>
parents:
630
diff
changeset
|
106 &MINTAUDIO_DMA8_bootstrap, |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
107 #endif |
68
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
38
diff
changeset
|
108 #ifdef DISKAUD_SUPPORT |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
38
diff
changeset
|
109 &DISKAUD_bootstrap, |
ac6645260d31
Added an audio driver that writes to disk (thanks Ryan!)
Sam Lantinga <slouken@lokigames.com>
parents:
38
diff
changeset
|
110 #endif |
509
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
398
diff
changeset
|
111 #ifdef ENABLE_DC |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
398
diff
changeset
|
112 &DCAUD_bootstrap, |
dad72daf44b3
Added initial support for Dreamcast (thanks HERO!)
Sam Lantinga <slouken@libsdl.org>
parents:
398
diff
changeset
|
113 #endif |
630
550bccdf04bd
Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents:
509
diff
changeset
|
114 #ifdef DRENDERER_SUPPORT |
550bccdf04bd
Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents:
509
diff
changeset
|
115 &DRENDERER_bootstrap, |
550bccdf04bd
Added initial support for RISC OS (thanks Peter Naulls!)
Sam Lantinga <slouken@libsdl.org>
parents:
509
diff
changeset
|
116 #endif |
1190 | 117 #ifdef __OS2__ |
118 &DART_bootstrap, | |
119 #endif | |
0 | 120 NULL |
121 }; | |
122 SDL_AudioDevice *current_audio = NULL; | |
123 | |
124 /* Various local functions */ | |
125 int SDL_AudioInit(const char *driver_name); | |
126 void SDL_AudioQuit(void); | |
127 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
128 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
129 static int audio_configured = 0; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
130 #endif |
0 | 131 |
132 /* The general mixing thread function */ | |
133 int SDL_RunAudio(void *audiop) | |
134 { | |
135 SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop; | |
136 Uint8 *stream; | |
137 int stream_len; | |
138 void *udata; | |
139 void (*fill)(void *userdata,Uint8 *stream, int len); | |
140 int silence; | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
141 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
142 int started = 0; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
143 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
144 /* AmigaOS NEEDS that the audio driver is opened in the thread that uses it! */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
145 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
146 D(bug("Task audio started audio struct:<%lx>...\n",audiop)); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
147 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
148 D(bug("Before Openaudio...")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
149 if(audio->OpenAudio(audio, &audio->spec)==-1) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
150 { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
151 D(bug("Open audio failed...\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
152 return(-1); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
153 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
154 D(bug("OpenAudio...OK\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
155 #endif |
0 | 156 |
157 /* Perform any thread setup */ | |
158 if ( audio->ThreadInit ) { | |
159 audio->ThreadInit(audio); | |
160 } | |
161 audio->threadid = SDL_ThreadID(); | |
162 | |
163 /* Set up the mixing function */ | |
164 fill = audio->spec.callback; | |
165 udata = audio->spec.userdata; | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
166 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
167 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
168 audio_configured = 1; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
169 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
170 D(bug("Audio configured... Checking for conversion\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
171 SDL_mutexP(audio->mixer_lock); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
172 D(bug("Semaphore obtained...\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
173 #endif |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
174 |
0 | 175 if ( audio->convert.needed ) { |
176 if ( audio->convert.src_format == AUDIO_U8 ) { | |
177 silence = 0x80; | |
178 } else { | |
179 silence = 0; | |
180 } | |
181 stream_len = audio->convert.len; | |
182 } else { | |
183 silence = audio->spec.silence; | |
184 stream_len = audio->spec.size; | |
185 } | |
186 stream = audio->fake_stream; | |
187 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
188 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
189 SDL_mutexV(audio->mixer_lock); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
190 D(bug("Entering audio loop...\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
191 #endif |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
192 |
1190 | 193 #ifdef __OS2__ |
194 // Increase the priority of this thread to make sure that | |
195 // the audio will be continuous all the time! | |
196 #ifdef USE_DOSSETPRIORITY | |
197 #ifdef DEBUG_BUILD | |
198 printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID()); | |
199 #endif | |
200 DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0); | |
201 #endif | |
202 #endif | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
203 |
0 | 204 /* Loop, filling the audio buffers */ |
205 while ( audio->enabled ) { | |
206 | |
207 /* Wait for new current buffer to finish playing */ | |
208 if ( stream == audio->fake_stream ) { | |
209 SDL_Delay((audio->spec.samples*1000)/audio->spec.freq); | |
210 } else { | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
211 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
212 if ( started > 1 ) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
213 #endif |
0 | 214 audio->WaitAudio(audio); |
215 } | |
216 | |
217 /* Fill the current buffer with sound */ | |
218 if ( audio->convert.needed ) { | |
219 if ( audio->convert.buf ) { | |
220 stream = audio->convert.buf; | |
221 } else { | |
222 continue; | |
223 } | |
224 } else { | |
225 stream = audio->GetAudioBuf(audio); | |
226 if ( stream == NULL ) { | |
227 stream = audio->fake_stream; | |
228 } | |
229 } | |
230 memset(stream, silence, stream_len); | |
231 | |
232 if ( ! audio->paused ) { | |
233 SDL_mutexP(audio->mixer_lock); | |
234 (*fill)(udata, stream, stream_len); | |
235 SDL_mutexV(audio->mixer_lock); | |
236 } | |
237 | |
238 /* Convert the audio if necessary */ | |
239 if ( audio->convert.needed ) { | |
240 SDL_ConvertAudio(&audio->convert); | |
241 stream = audio->GetAudioBuf(audio); | |
242 if ( stream == NULL ) { | |
243 stream = audio->fake_stream; | |
244 } | |
245 memcpy(stream, audio->convert.buf, | |
246 audio->convert.len_cvt); | |
247 } | |
248 | |
249 /* Ready current buffer for play and change current buffer */ | |
250 if ( stream != audio->fake_stream ) { | |
251 audio->PlayAudio(audio); | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
252 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
253 /* AmigaOS don't have to wait the first time audio is played! */ |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
254 started++; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
255 #endif |
0 | 256 } |
257 } | |
258 /* Wait for the audio to drain.. */ | |
259 if ( audio->WaitDone ) { | |
260 audio->WaitDone(audio); | |
261 } | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
262 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
263 #ifdef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
264 D(bug("WaitAudio...Done\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
265 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
266 audio->CloseAudio(audio); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
267 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
268 D(bug("CloseAudio..Done, subtask exiting...\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
269 audio_configured = 0; |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
270 #endif |
1190 | 271 #ifdef __OS2__ |
272 #ifdef DEBUG_BUILD | |
273 printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID()); | |
274 #endif | |
275 #endif | |
0 | 276 return(0); |
277 } | |
278 | |
322
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
279 static void SDL_LockAudio_Default(SDL_AudioDevice *audio) |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
280 { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
281 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
282 return; |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
283 } |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
284 SDL_mutexP(audio->mixer_lock); |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
285 } |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
286 |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
287 static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio) |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
288 { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
289 if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
290 return; |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
291 } |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
292 SDL_mutexV(audio->mixer_lock); |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
293 } |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
294 |
0 | 295 int SDL_AudioInit(const char *driver_name) |
296 { | |
297 SDL_AudioDevice *audio; | |
298 int i = 0, idx; | |
299 | |
300 /* Check to make sure we don't overwrite 'current_audio' */ | |
301 if ( current_audio != NULL ) { | |
302 SDL_AudioQuit(); | |
303 } | |
304 | |
305 /* Select the proper audio driver */ | |
306 audio = NULL; | |
307 idx = 0; | |
308 #ifdef unix | |
309 if ( (driver_name == NULL) && (getenv("ESPEAKER") != NULL) ) { | |
310 /* Ahem, we know that if ESPEAKER is set, user probably wants | |
311 to use ESD, but don't start it if it's not already running. | |
312 This probably isn't the place to do this, but... Shh! :) | |
313 */ | |
314 for ( i=0; bootstrap[i]; ++i ) { | |
315 if ( strcmp(bootstrap[i]->name, "esd") == 0 ) { | |
316 const char *esd_no_spawn; | |
317 | |
318 /* Don't start ESD if it's not running */ | |
319 esd_no_spawn = getenv("ESD_NO_SPAWN"); | |
320 if ( esd_no_spawn == NULL ) { | |
321 putenv("ESD_NO_SPAWN=1"); | |
322 } | |
323 if ( bootstrap[i]->available() ) { | |
324 audio = bootstrap[i]->create(0); | |
325 break; | |
326 } | |
327 #ifdef linux /* No unsetenv() on most platforms */ | |
328 if ( esd_no_spawn == NULL ) { | |
329 unsetenv("ESD_NO_SPAWN"); | |
330 } | |
331 #endif | |
332 } | |
333 } | |
334 } | |
335 #endif /* unix */ | |
336 if ( audio == NULL ) { | |
337 if ( driver_name != NULL ) { | |
338 #if 0 /* This will be replaced with a better driver selection API */ | |
339 if ( strrchr(driver_name, ':') != NULL ) { | |
340 idx = atoi(strrchr(driver_name, ':')+1); | |
341 } | |
342 #endif | |
343 for ( i=0; bootstrap[i]; ++i ) { | |
344 if (strncmp(bootstrap[i]->name, driver_name, | |
345 strlen(bootstrap[i]->name)) == 0) { | |
346 if ( bootstrap[i]->available() ) { | |
347 audio=bootstrap[i]->create(idx); | |
348 break; | |
349 } | |
350 } | |
351 } | |
352 } else { | |
353 for ( i=0; bootstrap[i]; ++i ) { | |
354 if ( bootstrap[i]->available() ) { | |
355 audio = bootstrap[i]->create(idx); | |
356 if ( audio != NULL ) { | |
357 break; | |
358 } | |
359 } | |
360 } | |
361 } | |
362 if ( audio == NULL ) { | |
363 SDL_SetError("No available audio device"); | |
364 #if 0 /* Don't fail SDL_Init() if audio isn't available. | |
365 SDL_OpenAudio() will handle it at that point. *sigh* | |
366 */ | |
367 return(-1); | |
368 #endif | |
369 } | |
370 } | |
371 current_audio = audio; | |
372 if ( current_audio ) { | |
373 current_audio->name = bootstrap[i]->name; | |
322
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
374 if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
375 current_audio->LockAudio = SDL_LockAudio_Default; |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
376 current_audio->UnlockAudio = SDL_UnlockAudio_Default; |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
377 } |
0 | 378 } |
379 return(0); | |
380 } | |
381 | |
382 char *SDL_AudioDriverName(char *namebuf, int maxlen) | |
383 { | |
384 if ( current_audio != NULL ) { | |
385 strncpy(namebuf, current_audio->name, maxlen-1); | |
386 namebuf[maxlen-1] = '\0'; | |
387 return(namebuf); | |
388 } | |
389 return(NULL); | |
390 } | |
391 | |
392 int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained) | |
393 { | |
394 SDL_AudioDevice *audio; | |
395 | |
396 /* Start up the audio driver, if necessary */ | |
397 if ( ! current_audio ) { | |
398 if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) || | |
399 (current_audio == NULL) ) { | |
400 return(-1); | |
401 } | |
402 } | |
403 audio = current_audio; | |
404 | |
262
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
405 if (audio->opened) { |
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
406 SDL_SetError("Audio device is already opened"); |
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
407 return(-1); |
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
408 } |
ba5363e21df8
Don't allow multiple audio opens to succeed (until SDL 1.3)
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
409 |
0 | 410 /* Verify some parameters */ |
411 if ( desired->callback == NULL ) { | |
412 SDL_SetError("SDL_OpenAudio() passed a NULL callback"); | |
413 return(-1); | |
414 } | |
415 switch ( desired->channels ) { | |
416 case 1: /* Mono */ | |
417 case 2: /* Stereo */ | |
942
41a59de7f2ed
Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents:
936
diff
changeset
|
418 case 4: /* surround */ |
41a59de7f2ed
Here are patches for SDL12 and SDL_mixer for 4 or 6 channel
Sam Lantinga <slouken@libsdl.org>
parents:
936
diff
changeset
|
419 case 6: /* surround with center and lfe */ |
0 | 420 break; |
421 default: | |
422 SDL_SetError("1 (mono) and 2 (stereo) channels supported"); | |
423 return(-1); | |
424 } | |
425 | |
1204
f9794ee91dfc
Date: Tue, 13 Dec 2005 13:33:50 +0000
Sam Lantinga <slouken@libsdl.org>
parents:
1190
diff
changeset
|
426 #if defined(macintosh) || (defined(__riscos__) && defined(DISABLE_THREADS)) |
0 | 427 /* FIXME: Need to implement PPC interrupt asm for SDL_LockAudio() */ |
428 #else | |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
429 #if defined(__MINT__) && !defined(ENABLE_THREADS) |
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
430 /* Uses interrupt driven audio, without thread */ |
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
431 #else |
0 | 432 /* Create a semaphore for locking the sound buffers */ |
433 audio->mixer_lock = SDL_CreateMutex(); | |
434 if ( audio->mixer_lock == NULL ) { | |
435 SDL_SetError("Couldn't create mixer lock"); | |
436 SDL_CloseAudio(); | |
437 return(-1); | |
438 } | |
398
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
439 #endif /* __MINT__ */ |
d219b0e02f5f
Added Atari audio support (thanks Patrice!)
Sam Lantinga <slouken@libsdl.org>
parents:
322
diff
changeset
|
440 #endif /* macintosh */ |
0 | 441 |
442 /* Calculate the silence and size of the audio specification */ | |
443 SDL_CalculateAudioSpec(desired); | |
444 | |
445 /* Open the audio subsystem */ | |
446 memcpy(&audio->spec, desired, sizeof(audio->spec)); | |
447 audio->convert.needed = 0; | |
448 audio->enabled = 1; | |
449 audio->paused = 1; | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
450 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
451 #ifndef ENABLE_AHI |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
452 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
453 /* AmigaOS opens audio inside the main loop */ |
0 | 454 audio->opened = audio->OpenAudio(audio, &audio->spec)+1; |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
455 |
0 | 456 if ( ! audio->opened ) { |
457 SDL_CloseAudio(); | |
458 return(-1); | |
459 } | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
460 #else |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
461 D(bug("Locking semaphore...")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
462 SDL_mutexP(audio->mixer_lock); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
463 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
464 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
465 D(bug("Created thread...\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
466 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
467 if ( audio->thread == NULL ) { |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
468 SDL_mutexV(audio->mixer_lock); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
469 SDL_CloseAudio(); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
470 SDL_SetError("Couldn't create audio thread"); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
471 return(-1); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
472 } |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
473 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
474 while(!audio_configured) |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
475 SDL_Delay(100); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
476 #endif |
0 | 477 |
478 /* If the audio driver changes the buffer size, accept it */ | |
479 if ( audio->spec.samples != desired->samples ) { | |
480 desired->samples = audio->spec.samples; | |
481 SDL_CalculateAudioSpec(desired); | |
482 } | |
483 | |
484 /* Allocate a fake audio memory buffer */ | |
485 audio->fake_stream = SDL_AllocAudioMem(audio->spec.size); | |
486 if ( audio->fake_stream == NULL ) { | |
487 SDL_CloseAudio(); | |
488 SDL_OutOfMemory(); | |
489 return(-1); | |
490 } | |
491 | |
492 /* See if we need to do any conversion */ | |
808
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
493 if ( obtained != NULL ) { |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
494 memcpy(obtained, &audio->spec, sizeof(audio->spec)); |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
495 } else if ( desired->freq != audio->spec.freq || |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
496 desired->format != audio->spec.format || |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
497 desired->channels != audio->spec.channels ) { |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
498 /* Build an audio conversion block */ |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
499 if ( SDL_BuildAudioCVT(&audio->convert, |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
500 desired->format, desired->channels, |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
501 desired->freq, |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
502 audio->spec.format, audio->spec.channels, |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
503 audio->spec.freq) < 0 ) { |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
504 SDL_CloseAudio(); |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
505 return(-1); |
0 | 506 } |
808
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
507 if ( audio->convert.needed ) { |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
508 audio->convert.len = desired->size; |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
509 audio->convert.buf =(Uint8 *)SDL_AllocAudioMem( |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
510 audio->convert.len*audio->convert.len_mult); |
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
511 if ( audio->convert.buf == NULL ) { |
0 | 512 SDL_CloseAudio(); |
808
0defd90ef27c
Simplify code and clean up Valgrind warning
Sam Lantinga <slouken@libsdl.org>
parents:
769
diff
changeset
|
513 SDL_OutOfMemory(); |
0 | 514 return(-1); |
515 } | |
516 } | |
517 } | |
518 | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
519 #ifndef ENABLE_AHI |
0 | 520 /* Start the audio thread if necessary */ |
521 switch (audio->opened) { | |
522 case 1: | |
523 /* Start the audio thread */ | |
524 audio->thread = SDL_CreateThread(SDL_RunAudio, audio); | |
525 if ( audio->thread == NULL ) { | |
526 SDL_CloseAudio(); | |
527 SDL_SetError("Couldn't create audio thread"); | |
528 return(-1); | |
529 } | |
530 break; | |
531 | |
532 default: | |
533 /* The audio is now playing */ | |
534 break; | |
535 } | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
536 #else |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
537 SDL_mutexV(audio->mixer_lock); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
538 D(bug("SDL_OpenAudio USCITA...\n")); |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
539 |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
540 #endif |
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
541 |
0 | 542 return(0); |
543 } | |
544 | |
545 SDL_audiostatus SDL_GetAudioStatus(void) | |
546 { | |
547 SDL_AudioDevice *audio = current_audio; | |
548 SDL_audiostatus status; | |
549 | |
550 status = SDL_AUDIO_STOPPED; | |
551 if ( audio && audio->enabled ) { | |
552 if ( audio->paused ) { | |
553 status = SDL_AUDIO_PAUSED; | |
554 } else { | |
555 status = SDL_AUDIO_PLAYING; | |
556 } | |
557 } | |
558 return(status); | |
559 } | |
560 | |
561 void SDL_PauseAudio (int pause_on) | |
562 { | |
563 SDL_AudioDevice *audio = current_audio; | |
564 | |
565 if ( audio ) { | |
566 audio->paused = pause_on; | |
567 } | |
568 } | |
569 | |
570 void SDL_LockAudio (void) | |
571 { | |
572 SDL_AudioDevice *audio = current_audio; | |
573 | |
574 /* Obtain a lock on the mixing buffers */ | |
322
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
575 if ( audio && audio->LockAudio ) { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
576 audio->LockAudio(audio); |
0 | 577 } |
578 } | |
579 | |
580 void SDL_UnlockAudio (void) | |
581 { | |
582 SDL_AudioDevice *audio = current_audio; | |
583 | |
584 /* Release lock on the mixing buffers */ | |
322
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
585 if ( audio && audio->UnlockAudio ) { |
fd93a09655e3
The audio lock and unlock functions are now a part of the driver.
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
586 audio->UnlockAudio(audio); |
0 | 587 } |
588 } | |
589 | |
590 void SDL_CloseAudio (void) | |
591 { | |
592 SDL_QuitSubSystem(SDL_INIT_AUDIO); | |
593 } | |
594 | |
595 void SDL_AudioQuit(void) | |
596 { | |
597 SDL_AudioDevice *audio = current_audio; | |
598 | |
599 if ( audio ) { | |
600 audio->enabled = 0; | |
601 if ( audio->thread != NULL ) { | |
602 SDL_WaitThread(audio->thread, NULL); | |
603 } | |
604 if ( audio->mixer_lock != NULL ) { | |
605 SDL_DestroyMutex(audio->mixer_lock); | |
606 } | |
607 if ( audio->fake_stream != NULL ) { | |
608 SDL_FreeAudioMem(audio->fake_stream); | |
609 } | |
610 if ( audio->convert.needed ) { | |
611 SDL_FreeAudioMem(audio->convert.buf); | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
612 |
0 | 613 } |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
614 #ifndef ENABLE_AHI |
0 | 615 if ( audio->opened ) { |
616 audio->CloseAudio(audio); | |
617 audio->opened = 0; | |
618 } | |
21
75a95f82bc1f
Updated the Amiga OS port of SDL (thanks Gabriele)
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
619 #endif |
0 | 620 /* Free the driver data */ |
621 audio->free(audio); | |
622 current_audio = NULL; | |
623 } | |
624 } | |
625 | |
626 #define NUM_FORMATS 6 | |
627 static int format_idx; | |
628 static int format_idx_sub; | |
629 static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = { | |
630 { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
631 { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB }, | |
632 { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 }, | |
633 { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 }, | |
634 { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 }, | |
635 { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 }, | |
636 }; | |
637 | |
638 Uint16 SDL_FirstAudioFormat(Uint16 format) | |
639 { | |
640 for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) { | |
641 if ( format_list[format_idx][0] == format ) { | |
642 break; | |
643 } | |
644 } | |
645 format_idx_sub = 0; | |
646 return(SDL_NextAudioFormat()); | |
647 } | |
648 | |
649 Uint16 SDL_NextAudioFormat(void) | |
650 { | |
651 if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) { | |
652 return(0); | |
653 } | |
654 return(format_list[format_idx][format_idx_sub++]); | |
655 } | |
656 | |
657 void SDL_CalculateAudioSpec(SDL_AudioSpec *spec) | |
658 { | |
659 switch (spec->format) { | |
660 case AUDIO_U8: | |
661 spec->silence = 0x80; | |
662 break; | |
663 default: | |
664 spec->silence = 0x00; | |
665 break; | |
666 } | |
667 spec->size = (spec->format&0xFF)/8; | |
668 spec->size *= spec->channels; | |
669 spec->size *= spec->samples; | |
670 } |