Mercurial > sdl-ios-xcode
annotate src/main/linux/SDL_main.c @ 650:fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
since the X11 target needs to query for extensions in there...hopefully this
other platforms don't need to have a current context before symbol lookup
works or something strange like that... --ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 12 Jul 2003 13:30:30 +0000 |
parents | 25dfe480c75e |
children |
rev | line source |
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0 | 1 |
2 /* Include the SDL main definition header */ | |
3 #include "SDL_main.h" | |
4 #ifdef main | |
5 #undef main | |
6 #endif | |
7 | |
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25dfe480c75e
Added MacOS X Project Builder projects
Sam Lantinga <slouken@lokigames.com>
parents:
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8 extern int SDL_main(int argc, char *argv[]); |
0 | 9 |
10 int main(int argc, char *argv[]) | |
11 { | |
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25dfe480c75e
Added MacOS X Project Builder projects
Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
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12 return(SDL_main(argc, argv)); |
0 | 13 } |