annotate src/audio/macrom/SDL_romaudio.h @ 650:fe445b59d307

We need to lookup the address of glGetString before calling GL_MakeCurrent(), since the X11 target needs to query for extensions in there...hopefully this other platforms don't need to have a current context before symbol lookup works or something strange like that... --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Sat, 12 Jul 2003 13:30:30 +0000
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children b8d311d90021
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #ifndef _SDL_romaudio_h
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29 #define _SDL_romaudio_h
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30
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31 #include "SDL_sysaudio.h"
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32
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33 /* This is Ryan's improved MacOS sound code, with locking support */
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34 #define USE_RYANS_SOUNDCODE
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35
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36 /* Hidden "this" pointer for the video functions */
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37 #define _THIS SDL_AudioDevice *this
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38
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39 struct SDL_PrivateAudioData {
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40 /* Sound manager audio channel */
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41 SndChannelPtr channel;
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42 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE)
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43 /* FIXME: Add Ryan's static data here */
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44 #else
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45 /* Double buffering variables */
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46 SndDoubleBufferPtr audio_buf[2];
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47 #endif
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48 };
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49
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50 /* Old variable names */
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51 #define channel (this->hidden->channel)
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52 #define audio_buf (this->hidden->audio_buf)
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53
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54 #endif /* _SDL_romaudio_h */