Mercurial > sdl-ios-xcode
annotate src/audio/macrom/SDL_romaudio.h @ 650:fe445b59d307
We need to lookup the address of glGetString before calling GL_MakeCurrent(),
since the X11 target needs to query for extensions in there...hopefully this
other platforms don't need to have a current context before symbol lookup
works or something strange like that... --ryan.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 12 Jul 2003 13:30:30 +0000 |
parents | b7e8038e40ae |
children | b8d311d90021 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
297
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Updated copyright information for 2002
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #ifndef _SDL_romaudio_h | |
29 #define _SDL_romaudio_h | |
30 | |
31 #include "SDL_sysaudio.h" | |
32 | |
323
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33 /* This is Ryan's improved MacOS sound code, with locking support */ |
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34 #define USE_RYANS_SOUNDCODE |
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35 |
0 | 36 /* Hidden "this" pointer for the video functions */ |
37 #define _THIS SDL_AudioDevice *this | |
38 | |
39 struct SDL_PrivateAudioData { | |
40 /* Sound manager audio channel */ | |
41 SndChannelPtr channel; | |
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42 #if defined(TARGET_API_MAC_CARBON) || defined(USE_RYANS_SOUNDCODE) |
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43 /* FIXME: Add Ryan's static data here */ |
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parents:
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44 #else |
0 | 45 /* Double buffering variables */ |
46 SndDoubleBufferPtr audio_buf[2]; | |
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parents:
297
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47 #endif |
0 | 48 }; |
49 | |
50 /* Old variable names */ | |
51 #define channel (this->hidden->channel) | |
52 #define audio_buf (this->hidden->audio_buf) | |
53 | |
54 #endif /* _SDL_romaudio_h */ |