annotate src/video/ps2gs/SDL_gsmouse_c.h @ 1267:fdc7ef6ecab4

Correctly manage mouse relative motion
author Patrice Mandin <patmandin@gmail.com>
date Wed, 25 Jan 2006 20:36:21 +0000
parents 9cba51c7a4ef
children c9b51268668f
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #ifdef SAVE_RCSID
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24 static char rcsid =
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25 "@(#) $Id$";
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26 #endif
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27
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28 #include "SDL_gsvideo.h"
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29
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30 /* This is the maximum size of the cursor sprite */
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31 #define CURSOR_W 32
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32 #define CURSOR_H 32
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33 #define CURSOR_W_POW 5 /* 32 = 2^5 */
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34 #define CURSOR_H_POW 5 /* 32 = 2^5 */
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35
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36 /* Functions to be exported */
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37 extern void GS_FreeWMCursor(_THIS, WMcursor *cursor);
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38 extern WMcursor *GS_CreateWMCursor(_THIS,
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39 Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
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40 extern void GS_MoveWMCursor(_THIS, int x, int y);
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41 extern int GS_ShowWMCursor(_THIS, WMcursor *cursor);