Mercurial > sdl-ios-xcode
annotate src/video/cybergfx/SDL_cgxgl_c.h @ 1267:fdc7ef6ecab4
Correctly manage mouse relative motion
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 25 Jan 2006 20:36:21 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
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28 /* StormMesa implementation of SDL OpenGL support */ |
0 | 29 |
30 #include "SDL_sysvideo.h" | |
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31 #define _THIS SDL_VideoDevice *_this |
0 | 32 |
33 #ifdef HAVE_OPENGL | |
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34 #include <GL/Amigamesa.h> |
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35 extern void *AmiGetGLProc(const char *proc); |
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36 #endif /* HAVE_OPENGL */ |
0 | 37 |
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38 struct SDL_PrivateGLData { |
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39 int gl_active; |
0 | 40 }; |
41 | |
42 /* OpenGL functions */ | |
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43 extern int CGX_GL_Init(_THIS); |
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44 extern void CGX_GL_Quit(_THIS); |
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45 extern int CGX_GL_Update(_THIS); |
0 | 46 #ifdef HAVE_OPENGL |
47 extern int CGX_GL_MakeCurrent(_THIS); | |
48 extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value); | |
49 extern void CGX_GL_SwapBuffers(_THIS); | |
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50 extern void *CGX_GL_GetProcAddress(_THIS, const char *proc); |
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51 extern int CGX_GL_LoadLibrary(_THIS, const char *path); |
0 | 52 #endif |
53 | |
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54 #undef _THIS |