Mercurial > sdl-ios-xcode
annotate src/video/SDL_surface.c @ 1267:fdc7ef6ecab4
Correctly manage mouse relative motion
author | Patrice Mandin <patmandin@gmail.com> |
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date | Wed, 25 Jan 2006 20:36:21 +0000 |
parents | 86d0d01290ea |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 #include <stdio.h> | |
29 #include <stdlib.h> | |
30 #include <string.h> | |
31 | |
32 #include "SDL_error.h" | |
33 #include "SDL_video.h" | |
34 #include "SDL_sysvideo.h" | |
35 #include "SDL_cursor_c.h" | |
36 #include "SDL_blit.h" | |
37 #include "SDL_RLEaccel_c.h" | |
38 #include "SDL_pixels_c.h" | |
39 #include "SDL_memops.h" | |
40 #include "SDL_leaks.h" | |
41 | |
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42 |
0 | 43 /* Public routines */ |
44 /* | |
45 * Create an empty RGB surface of the appropriate depth | |
46 */ | |
47 SDL_Surface * SDL_CreateRGBSurface (Uint32 flags, | |
48 int width, int height, int depth, | |
49 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) | |
50 { | |
51 SDL_VideoDevice *video = current_video; | |
52 SDL_VideoDevice *this = current_video; | |
53 SDL_Surface *screen; | |
54 SDL_Surface *surface; | |
55 | |
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56 /* Make sure the size requested doesn't overflow our datatypes */ |
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57 /* Next time I write a library like SDL, I'll use int for size. :) */ |
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58 if ( width >= 16384 || height >= 65536 ) { |
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59 SDL_SetError("Width or height is too large"); |
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60 return(NULL); |
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61 } |
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62 |
0 | 63 /* Check to see if we desire the surface in video memory */ |
64 if ( video ) { | |
65 screen = SDL_PublicSurface; | |
66 } else { | |
67 screen = NULL; | |
68 } | |
69 if ( screen && ((screen->flags&SDL_HWSURFACE) == SDL_HWSURFACE) ) { | |
70 if ( (flags&(SDL_SRCCOLORKEY|SDL_SRCALPHA)) != 0 ) { | |
71 flags |= SDL_HWSURFACE; | |
72 } | |
73 if ( (flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
74 if ( ! current_video->info.blit_hw_CC ) { | |
75 flags &= ~SDL_HWSURFACE; | |
76 } | |
77 } | |
78 if ( (flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
79 if ( ! current_video->info.blit_hw_A ) { | |
80 flags &= ~SDL_HWSURFACE; | |
81 } | |
82 } | |
83 } else { | |
84 flags &= ~SDL_HWSURFACE; | |
85 } | |
86 | |
87 /* Allocate the surface */ | |
88 surface = (SDL_Surface *)malloc(sizeof(*surface)); | |
89 if ( surface == NULL ) { | |
90 SDL_OutOfMemory(); | |
91 return(NULL); | |
92 } | |
93 surface->flags = SDL_SWSURFACE; | |
94 if ( (flags & SDL_HWSURFACE) == SDL_HWSURFACE ) { | |
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95 if ((Amask) && (video->displayformatalphapixel)) |
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96 { |
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97 depth = video->displayformatalphapixel->BitsPerPixel; |
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98 Rmask = video->displayformatalphapixel->Rmask; |
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99 Gmask = video->displayformatalphapixel->Gmask; |
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100 Bmask = video->displayformatalphapixel->Bmask; |
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101 Amask = video->displayformatalphapixel->Amask; |
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102 } |
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103 else |
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104 { |
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105 depth = screen->format->BitsPerPixel; |
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106 Rmask = screen->format->Rmask; |
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107 Gmask = screen->format->Gmask; |
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108 Bmask = screen->format->Bmask; |
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109 Amask = screen->format->Amask; |
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110 } |
0 | 111 } |
112 surface->format = SDL_AllocFormat(depth, Rmask, Gmask, Bmask, Amask); | |
113 if ( surface->format == NULL ) { | |
114 free(surface); | |
115 return(NULL); | |
116 } | |
117 if ( Amask ) { | |
118 surface->flags |= SDL_SRCALPHA; | |
119 } | |
120 surface->w = width; | |
121 surface->h = height; | |
122 surface->pitch = SDL_CalculatePitch(surface); | |
123 surface->pixels = NULL; | |
124 surface->offset = 0; | |
125 surface->hwdata = NULL; | |
126 surface->locked = 0; | |
127 surface->map = NULL; | |
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128 surface->unused1 = 0; |
0 | 129 SDL_SetClipRect(surface, NULL); |
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130 SDL_FormatChanged(surface); |
0 | 131 |
132 /* Get the pixels */ | |
133 if ( ((flags&SDL_HWSURFACE) == SDL_SWSURFACE) || | |
134 (video->AllocHWSurface(this, surface) < 0) ) { | |
135 if ( surface->w && surface->h ) { | |
136 surface->pixels = malloc(surface->h*surface->pitch); | |
137 if ( surface->pixels == NULL ) { | |
138 SDL_FreeSurface(surface); | |
139 SDL_OutOfMemory(); | |
140 return(NULL); | |
141 } | |
142 /* This is important for bitmaps */ | |
143 memset(surface->pixels, 0, surface->h*surface->pitch); | |
144 } | |
145 } | |
146 | |
147 /* Allocate an empty mapping */ | |
148 surface->map = SDL_AllocBlitMap(); | |
149 if ( surface->map == NULL ) { | |
150 SDL_FreeSurface(surface); | |
151 return(NULL); | |
152 } | |
153 | |
154 /* The surface is ready to go */ | |
155 surface->refcount = 1; | |
156 #ifdef CHECK_LEAKS | |
157 ++surfaces_allocated; | |
158 #endif | |
159 return(surface); | |
160 } | |
161 /* | |
162 * Create an RGB surface from an existing memory buffer | |
163 */ | |
164 SDL_Surface * SDL_CreateRGBSurfaceFrom (void *pixels, | |
165 int width, int height, int depth, int pitch, | |
166 Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) | |
167 { | |
168 SDL_Surface *surface; | |
169 | |
170 surface = SDL_CreateRGBSurface(SDL_SWSURFACE, 0, 0, depth, | |
171 Rmask, Gmask, Bmask, Amask); | |
172 if ( surface != NULL ) { | |
173 surface->flags |= SDL_PREALLOC; | |
174 surface->pixels = pixels; | |
175 surface->w = width; | |
176 surface->h = height; | |
177 surface->pitch = pitch; | |
178 SDL_SetClipRect(surface, NULL); | |
179 } | |
180 return(surface); | |
181 } | |
182 /* | |
183 * Set the color key in a blittable surface | |
184 */ | |
185 int SDL_SetColorKey (SDL_Surface *surface, Uint32 flag, Uint32 key) | |
186 { | |
187 /* Sanity check the flag as it gets passed in */ | |
188 if ( flag & SDL_SRCCOLORKEY ) { | |
189 if ( flag & (SDL_RLEACCEL|SDL_RLEACCELOK) ) { | |
190 flag = (SDL_SRCCOLORKEY | SDL_RLEACCELOK); | |
191 } else { | |
192 flag = SDL_SRCCOLORKEY; | |
193 } | |
194 } else { | |
195 flag = 0; | |
196 } | |
197 | |
198 /* Optimize away operations that don't change anything */ | |
199 if ( (flag == (surface->flags & (SDL_SRCCOLORKEY|SDL_RLEACCELOK))) && | |
200 (key == surface->format->colorkey) ) { | |
201 return(0); | |
202 } | |
203 | |
204 /* UnRLE surfaces before we change the colorkey */ | |
205 if ( surface->flags & SDL_RLEACCEL ) { | |
206 SDL_UnRLESurface(surface, 1); | |
207 } | |
208 | |
209 if ( flag ) { | |
210 SDL_VideoDevice *video = current_video; | |
211 SDL_VideoDevice *this = current_video; | |
212 | |
213 | |
214 surface->flags |= SDL_SRCCOLORKEY; | |
215 surface->format->colorkey = key; | |
216 if ( (surface->flags & SDL_HWACCEL) == SDL_HWACCEL ) { | |
217 if ( (video->SetHWColorKey == NULL) || | |
218 (video->SetHWColorKey(this, surface, key) < 0) ) { | |
219 surface->flags &= ~SDL_HWACCEL; | |
220 } | |
221 } | |
222 if ( flag & SDL_RLEACCELOK ) { | |
223 surface->flags |= SDL_RLEACCELOK; | |
224 } else { | |
225 surface->flags &= ~SDL_RLEACCELOK; | |
226 } | |
227 } else { | |
228 surface->flags &= ~(SDL_SRCCOLORKEY|SDL_RLEACCELOK); | |
229 surface->format->colorkey = 0; | |
230 } | |
231 SDL_InvalidateMap(surface->map); | |
232 return(0); | |
233 } | |
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234 /* This function sets the alpha channel of a surface */ |
0 | 235 int SDL_SetAlpha (SDL_Surface *surface, Uint32 flag, Uint8 value) |
236 { | |
237 Uint32 oldflags = surface->flags; | |
238 Uint32 oldalpha = surface->format->alpha; | |
239 | |
240 /* Sanity check the flag as it gets passed in */ | |
241 if ( flag & SDL_SRCALPHA ) { | |
242 if ( flag & (SDL_RLEACCEL|SDL_RLEACCELOK) ) { | |
243 flag = (SDL_SRCALPHA | SDL_RLEACCELOK); | |
244 } else { | |
245 flag = SDL_SRCALPHA; | |
246 } | |
247 } else { | |
248 flag = 0; | |
249 } | |
250 | |
251 /* Optimize away operations that don't change anything */ | |
252 if ( (flag == (surface->flags & (SDL_SRCALPHA|SDL_RLEACCELOK))) && | |
253 (!flag || value == oldalpha) ) { | |
254 return(0); | |
255 } | |
256 | |
257 if(!(flag & SDL_RLEACCELOK) && (surface->flags & SDL_RLEACCEL)) | |
258 SDL_UnRLESurface(surface, 1); | |
259 | |
260 if ( flag ) { | |
261 SDL_VideoDevice *video = current_video; | |
262 SDL_VideoDevice *this = current_video; | |
263 | |
264 surface->flags |= SDL_SRCALPHA; | |
265 surface->format->alpha = value; | |
266 if ( (surface->flags & SDL_HWACCEL) == SDL_HWACCEL ) { | |
267 if ( (video->SetHWAlpha == NULL) || | |
268 (video->SetHWAlpha(this, surface, value) < 0) ) { | |
269 surface->flags &= ~SDL_HWACCEL; | |
270 } | |
271 } | |
272 if ( flag & SDL_RLEACCELOK ) { | |
273 surface->flags |= SDL_RLEACCELOK; | |
274 } else { | |
275 surface->flags &= ~SDL_RLEACCELOK; | |
276 } | |
277 } else { | |
278 surface->flags &= ~SDL_SRCALPHA; | |
279 surface->format->alpha = SDL_ALPHA_OPAQUE; | |
280 } | |
281 /* | |
282 * The representation for software surfaces is independent of | |
283 * per-surface alpha, so no need to invalidate the blit mapping | |
284 * if just the alpha value was changed. (If either is 255, we still | |
285 * need to invalidate.) | |
286 */ | |
287 if((surface->flags & SDL_HWACCEL) == SDL_HWACCEL | |
288 || oldflags != surface->flags | |
289 || (((oldalpha + 1) ^ (value + 1)) & 0x100)) | |
290 SDL_InvalidateMap(surface->map); | |
291 return(0); | |
292 } | |
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293 int SDL_SetAlphaChannel(SDL_Surface *surface, Uint8 value) |
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294 { |
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295 int row, col; |
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296 int offset; |
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297 Uint8 *buf; |
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298 |
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299 if ( (surface->format->Amask != 0xFF000000) && |
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300 (surface->format->Amask != 0x000000FF) ) { |
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301 SDL_SetError("Unsupported surface alpha mask format"); |
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302 return -1; |
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303 } |
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304 |
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305 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
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306 if ( surface->format->Amask == 0xFF000000 ) { |
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307 offset = 3; |
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308 } else { |
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309 offset = 0; |
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310 } |
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311 #else |
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312 if ( surface->format->Amask == 0xFF000000 ) { |
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313 offset = 0; |
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314 } else { |
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315 offset = 3; |
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316 } |
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317 #endif /* Byte ordering */ |
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318 |
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319 /* Quickly set the alpha channel of an RGBA or ARGB surface */ |
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320 if ( SDL_MUSTLOCK(surface) ) { |
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321 if ( SDL_LockSurface(surface) < 0 ) { |
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322 return -1; |
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323 } |
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324 } |
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325 row = surface->h; |
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326 while (row--) { |
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327 col = surface->w; |
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328 buf = (Uint8 *)surface->pixels + row * surface->pitch + offset; |
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329 while(col--) { |
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330 *buf = value; |
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331 buf += 4; |
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332 } |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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333 } |
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Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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334 if ( SDL_MUSTLOCK(surface) ) { |
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335 SDL_UnlockSurface(surface); |
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Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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336 } |
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Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
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337 return 0; |
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338 } |
0 | 339 |
340 /* | |
341 * A function to calculate the intersection of two rectangles: | |
342 * return true if the rectangles intersect, false otherwise | |
343 */ | |
344 static __inline__ | |
130
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345 SDL_bool SDL_IntersectRect(const SDL_Rect *A, const SDL_Rect *B, SDL_Rect *intersection) |
0 | 346 { |
347 int Amin, Amax, Bmin, Bmax; | |
348 | |
349 /* Horizontal intersection */ | |
350 Amin = A->x; | |
351 Amax = Amin + A->w; | |
352 Bmin = B->x; | |
353 Bmax = Bmin + B->w; | |
354 if(Bmin > Amin) | |
355 Amin = Bmin; | |
356 intersection->x = Amin; | |
357 if(Bmax < Amax) | |
358 Amax = Bmax; | |
359 intersection->w = Amax - Amin > 0 ? Amax - Amin : 0; | |
360 | |
361 /* Vertical intersection */ | |
362 Amin = A->y; | |
363 Amax = Amin + A->h; | |
364 Bmin = B->y; | |
365 Bmax = Bmin + B->h; | |
366 if(Bmin > Amin) | |
367 Amin = Bmin; | |
368 intersection->y = Amin; | |
369 if(Bmax < Amax) | |
370 Amax = Bmax; | |
371 intersection->h = Amax - Amin > 0 ? Amax - Amin : 0; | |
372 | |
373 return (intersection->w && intersection->h); | |
374 } | |
375 /* | |
376 * Set the clipping rectangle for a blittable surface | |
377 */ | |
130
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378 SDL_bool SDL_SetClipRect(SDL_Surface *surface, const SDL_Rect *rect) |
0 | 379 { |
380 SDL_Rect full_rect; | |
381 | |
382 /* Don't do anything if there's no surface to act on */ | |
383 if ( ! surface ) { | |
384 return SDL_FALSE; | |
385 } | |
386 | |
387 /* Set up the full surface rectangle */ | |
388 full_rect.x = 0; | |
389 full_rect.y = 0; | |
390 full_rect.w = surface->w; | |
391 full_rect.h = surface->h; | |
392 | |
393 /* Set the clipping rectangle */ | |
394 if ( ! rect ) { | |
395 surface->clip_rect = full_rect; | |
396 return 1; | |
397 } | |
398 return SDL_IntersectRect(rect, &full_rect, &surface->clip_rect); | |
399 } | |
400 void SDL_GetClipRect(SDL_Surface *surface, SDL_Rect *rect) | |
401 { | |
402 if ( surface && rect ) { | |
403 *rect = surface->clip_rect; | |
404 } | |
405 } | |
406 /* | |
407 * Set up a blit between two surfaces -- split into three parts: | |
408 * The upper part, SDL_UpperBlit(), performs clipping and rectangle | |
409 * verification. The lower part is a pointer to a low level | |
410 * accelerated blitting function. | |
411 * | |
412 * These parts are separated out and each used internally by this | |
413 * library in the optimimum places. They are exported so that if | |
414 * you know exactly what you are doing, you can optimize your code | |
415 * by calling the one(s) you need. | |
416 */ | |
417 int SDL_LowerBlit (SDL_Surface *src, SDL_Rect *srcrect, | |
418 SDL_Surface *dst, SDL_Rect *dstrect) | |
419 { | |
420 SDL_blit do_blit; | |
462
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421 SDL_Rect hw_srcrect; |
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422 SDL_Rect hw_dstrect; |
0 | 423 |
424 /* Check to make sure the blit mapping is valid */ | |
425 if ( (src->map->dst != dst) || | |
426 (src->map->dst->format_version != src->map->format_version) ) { | |
427 if ( SDL_MapSurface(src, dst) < 0 ) { | |
428 return(-1); | |
429 } | |
430 } | |
431 | |
432 /* Figure out which blitter to use */ | |
433 if ( (src->flags & SDL_HWACCEL) == SDL_HWACCEL ) { | |
462
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Fixed offset bug in hardware accelerated fills and blits
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434 if ( src == SDL_VideoSurface ) { |
519
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*** empty log message ***
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435 hw_srcrect = *srcrect; |
462
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436 hw_srcrect.x += current_video->offset_x; |
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437 hw_srcrect.y += current_video->offset_y; |
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438 srcrect = &hw_srcrect; |
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Fixed offset bug in hardware accelerated fills and blits
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439 } |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
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440 if ( dst == SDL_VideoSurface ) { |
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441 hw_dstrect = *dstrect; |
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Fixed offset bug in hardware accelerated fills and blits
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442 hw_dstrect.x += current_video->offset_x; |
1be0cdaf8092
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443 hw_dstrect.y += current_video->offset_y; |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
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444 dstrect = &hw_dstrect; |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
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445 } |
0 | 446 do_blit = src->map->hw_blit; |
447 } else { | |
448 do_blit = src->map->sw_blit; | |
449 } | |
450 return(do_blit(src, srcrect, dst, dstrect)); | |
451 } | |
452 | |
453 | |
454 int SDL_UpperBlit (SDL_Surface *src, SDL_Rect *srcrect, | |
455 SDL_Surface *dst, SDL_Rect *dstrect) | |
456 { | |
457 SDL_Rect fulldst; | |
458 int srcx, srcy, w, h; | |
459 | |
460 /* Make sure the surfaces aren't locked */ | |
461 if ( ! src || ! dst ) { | |
462 SDL_SetError("SDL_UpperBlit: passed a NULL surface"); | |
463 return(-1); | |
464 } | |
465 if ( src->locked || dst->locked ) { | |
466 SDL_SetError("Surfaces must not be locked during blit"); | |
467 return(-1); | |
468 } | |
469 | |
470 /* If the destination rectangle is NULL, use the entire dest surface */ | |
471 if ( dstrect == NULL ) { | |
472 fulldst.x = fulldst.y = 0; | |
473 dstrect = &fulldst; | |
474 } | |
475 | |
476 /* clip the source rectangle to the source surface */ | |
477 if(srcrect) { | |
478 int maxw, maxh; | |
479 | |
480 srcx = srcrect->x; | |
481 w = srcrect->w; | |
482 if(srcx < 0) { | |
483 w += srcx; | |
484 dstrect->x -= srcx; | |
485 srcx = 0; | |
486 } | |
487 maxw = src->w - srcx; | |
488 if(maxw < w) | |
489 w = maxw; | |
490 | |
491 srcy = srcrect->y; | |
492 h = srcrect->h; | |
493 if(srcy < 0) { | |
494 h += srcy; | |
495 dstrect->y -= srcy; | |
496 srcy = 0; | |
497 } | |
498 maxh = src->h - srcy; | |
499 if(maxh < h) | |
500 h = maxh; | |
501 | |
502 } else { | |
503 srcx = srcy = 0; | |
504 w = src->w; | |
505 h = src->h; | |
506 } | |
507 | |
508 /* clip the destination rectangle against the clip rectangle */ | |
509 { | |
510 SDL_Rect *clip = &dst->clip_rect; | |
511 int dx, dy; | |
512 | |
513 dx = clip->x - dstrect->x; | |
514 if(dx > 0) { | |
515 w -= dx; | |
516 dstrect->x += dx; | |
517 srcx += dx; | |
518 } | |
519 dx = dstrect->x + w - clip->x - clip->w; | |
520 if(dx > 0) | |
521 w -= dx; | |
522 | |
523 dy = clip->y - dstrect->y; | |
524 if(dy > 0) { | |
525 h -= dy; | |
526 dstrect->y += dy; | |
527 srcy += dy; | |
528 } | |
529 dy = dstrect->y + h - clip->y - clip->h; | |
530 if(dy > 0) | |
531 h -= dy; | |
532 } | |
533 | |
534 if(w > 0 && h > 0) { | |
535 SDL_Rect sr; | |
536 sr.x = srcx; | |
537 sr.y = srcy; | |
538 sr.w = dstrect->w = w; | |
539 sr.h = dstrect->h = h; | |
540 return SDL_LowerBlit(src, &sr, dst, dstrect); | |
541 } | |
542 dstrect->w = dstrect->h = 0; | |
543 return 0; | |
544 } | |
545 | |
532
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546 static int SDL_FillRect1(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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547 { |
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Return an error with color fills on less than 8 bpp surfaces.
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548 /* FIXME: We have to worry about packing order.. *sigh* */ |
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549 SDL_SetError("1-bpp rect fill not yet implemented"); |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
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550 return -1; |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
551 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
552 |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
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553 static int SDL_FillRect4(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
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|
554 { |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
555 /* FIXME: We have to worry about packing order.. *sigh* */ |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
556 SDL_SetError("4-bpp rect fill not yet implemented"); |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
557 return -1; |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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526
diff
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|
558 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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526
diff
changeset
|
559 |
0 | 560 /* |
561 * This function performs a fast fill of the given rectangle with 'color' | |
562 */ | |
563 int SDL_FillRect(SDL_Surface *dst, SDL_Rect *dstrect, Uint32 color) | |
564 { | |
565 SDL_VideoDevice *video = current_video; | |
566 SDL_VideoDevice *this = current_video; | |
567 int x, y; | |
568 Uint8 *row; | |
569 | |
532
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
570 /* This function doesn't work on surfaces < 8 bpp */ |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
571 if ( dst->format->BitsPerPixel < 8 ) { |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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526
diff
changeset
|
572 switch(dst->format->BitsPerPixel) { |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
573 case 1: |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
574 return SDL_FillRect1(dst, dstrect, color); |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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526
diff
changeset
|
575 break; |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
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|
576 case 4: |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
577 return SDL_FillRect4(dst, dstrect, color); |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
578 break; |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
579 default: |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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diff
changeset
|
580 SDL_SetError("Fill rect on unsupported surface format"); |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
581 return(-1); |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
582 break; |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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526
diff
changeset
|
583 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
parents:
526
diff
changeset
|
584 } |
058d47b7a3b4
Return an error with color fills on less than 8 bpp surfaces.
Sam Lantinga <slouken@libsdl.org>
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526
diff
changeset
|
585 |
0 | 586 /* If 'dstrect' == NULL, then fill the whole surface */ |
587 if ( dstrect ) { | |
588 /* Perform clipping */ | |
589 if ( !SDL_IntersectRect(dstrect, &dst->clip_rect, dstrect) ) { | |
590 return(0); | |
591 } | |
592 } else { | |
593 dstrect = &dst->clip_rect; | |
594 } | |
595 | |
596 /* Check for hardware acceleration */ | |
597 if ( ((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) && | |
598 video->info.blit_fill ) { | |
462
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Fixed offset bug in hardware accelerated fills and blits
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diff
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|
599 SDL_Rect hw_rect; |
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Fixed offset bug in hardware accelerated fills and blits
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441
diff
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600 if ( dst == SDL_VideoSurface ) { |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
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diff
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601 hw_rect = *dstrect; |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
Sam Lantinga <slouken@libsdl.org>
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441
diff
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602 hw_rect.x += current_video->offset_x; |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
Sam Lantinga <slouken@libsdl.org>
parents:
441
diff
changeset
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603 hw_rect.y += current_video->offset_y; |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
Sam Lantinga <slouken@libsdl.org>
parents:
441
diff
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|
604 dstrect = &hw_rect; |
1be0cdaf8092
Fixed offset bug in hardware accelerated fills and blits
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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|
605 } |
0 | 606 return(video->FillHWRect(this, dst, dstrect, color)); |
607 } | |
608 | |
609 /* Perform software fill */ | |
610 if ( SDL_LockSurface(dst) != 0 ) { | |
611 return(-1); | |
612 } | |
613 row = (Uint8 *)dst->pixels+dstrect->y*dst->pitch+ | |
614 dstrect->x*dst->format->BytesPerPixel; | |
615 if ( dst->format->palette || (color == 0) ) { | |
616 x = dstrect->w*dst->format->BytesPerPixel; | |
617 if ( !color && !((long)row&3) && !(x&3) && !(dst->pitch&3) ) { | |
618 int n = x >> 2; | |
619 for ( y=dstrect->h; y; --y ) { | |
620 SDL_memset4(row, 0, n); | |
621 row += dst->pitch; | |
622 } | |
623 } else { | |
624 #ifdef __powerpc__ | |
625 /* | |
626 * memset() on PPC (both glibc and codewarrior) uses | |
627 * the dcbz (Data Cache Block Zero) instruction, which | |
628 * causes an alignment exception if the destination is | |
629 * uncachable, so only use it on software surfaces | |
630 */ | |
631 if((dst->flags & SDL_HWSURFACE) == SDL_HWSURFACE) { | |
632 if(dstrect->w >= 8) { | |
633 /* | |
634 * 64-bit stores are probably most | |
635 * efficient to uncached video memory | |
636 */ | |
637 double fill; | |
638 memset(&fill, color, (sizeof fill)); | |
639 for(y = dstrect->h; y; y--) { | |
640 Uint8 *d = row; | |
641 unsigned n = x; | |
642 unsigned nn; | |
643 Uint8 c = color; | |
644 double f = fill; | |
645 while((unsigned long)d | |
646 & (sizeof(double) - 1)) { | |
647 *d++ = c; | |
648 n--; | |
649 } | |
650 nn = n / (sizeof(double) * 4); | |
651 while(nn) { | |
652 ((double *)d)[0] = f; | |
653 ((double *)d)[1] = f; | |
654 ((double *)d)[2] = f; | |
655 ((double *)d)[3] = f; | |
656 d += 4*sizeof(double); | |
657 nn--; | |
658 } | |
659 n &= ~(sizeof(double) * 4 - 1); | |
660 nn = n / sizeof(double); | |
661 while(nn) { | |
662 *(double *)d = f; | |
663 d += sizeof(double); | |
664 nn--; | |
665 } | |
666 n &= ~(sizeof(double) - 1); | |
667 while(n) { | |
668 *d++ = c; | |
669 n--; | |
670 } | |
671 row += dst->pitch; | |
672 } | |
673 } else { | |
674 /* narrow boxes */ | |
675 for(y = dstrect->h; y; y--) { | |
676 Uint8 *d = row; | |
677 Uint8 c = color; | |
678 int n = x; | |
679 while(n) { | |
680 *d++ = c; | |
681 n--; | |
682 } | |
683 row += dst->pitch; | |
684 } | |
685 } | |
686 } else | |
687 #endif /* __powerpc__ */ | |
688 { | |
689 for(y = dstrect->h; y; y--) { | |
690 memset(row, color, x); | |
691 row += dst->pitch; | |
692 } | |
693 } | |
694 } | |
695 } else { | |
696 switch (dst->format->BytesPerPixel) { | |
697 case 2: | |
698 for ( y=dstrect->h; y; --y ) { | |
699 Uint16 *pixels = (Uint16 *)row; | |
700 Uint16 c = color; | |
701 Uint32 cc = (Uint32)c << 16 | c; | |
702 int n = dstrect->w; | |
703 if((unsigned long)pixels & 3) { | |
704 *pixels++ = c; | |
705 n--; | |
706 } | |
707 if(n >> 1) | |
708 SDL_memset4(pixels, cc, n >> 1); | |
709 if(n & 1) | |
710 pixels[n - 1] = c; | |
711 row += dst->pitch; | |
712 } | |
713 break; | |
714 | |
715 case 3: | |
1155
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
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1052
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changeset
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716 #if SDL_BYTEORDER == SDL_BIG_ENDIAN |
0 | 717 color <<= 8; |
1155
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
1052
diff
changeset
|
718 #endif |
0 | 719 for ( y=dstrect->h; y; --y ) { |
720 Uint8 *pixels = row; | |
721 for ( x=dstrect->w; x; --x ) { | |
722 memcpy(pixels, &color, 3); | |
723 pixels += 3; | |
724 } | |
725 row += dst->pitch; | |
726 } | |
727 break; | |
728 | |
729 case 4: | |
730 for(y = dstrect->h; y; --y) { | |
731 SDL_memset4(row, color, dstrect->w); | |
732 row += dst->pitch; | |
733 } | |
734 break; | |
735 } | |
736 } | |
737 SDL_UnlockSurface(dst); | |
738 | |
739 /* We're done! */ | |
740 return(0); | |
741 } | |
742 | |
743 /* | |
744 * Lock a surface to directly access the pixels | |
745 */ | |
746 int SDL_LockSurface (SDL_Surface *surface) | |
747 { | |
748 if ( ! surface->locked ) { | |
749 /* Perform the lock */ | |
750 if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) { | |
751 SDL_VideoDevice *video = current_video; | |
752 SDL_VideoDevice *this = current_video; | |
753 if ( video->LockHWSurface(this, surface) < 0 ) { | |
754 return(-1); | |
755 } | |
756 } | |
757 if ( surface->flags & SDL_RLEACCEL ) { | |
758 SDL_UnRLESurface(surface, 1); | |
759 surface->flags |= SDL_RLEACCEL; /* save accel'd state */ | |
760 } | |
761 /* This needs to be done here in case pixels changes value */ | |
762 surface->pixels = (Uint8 *)surface->pixels + surface->offset; | |
763 } | |
764 | |
765 /* Increment the surface lock count, for recursive locks */ | |
766 ++surface->locked; | |
767 | |
768 /* Ready to go.. */ | |
769 return(0); | |
770 } | |
771 /* | |
772 * Unlock a previously locked surface | |
773 */ | |
774 void SDL_UnlockSurface (SDL_Surface *surface) | |
775 { | |
776 /* Only perform an unlock if we are locked */ | |
777 if ( ! surface->locked || (--surface->locked > 0) ) { | |
778 return; | |
779 } | |
780 | |
781 /* Perform the unlock */ | |
782 surface->pixels = (Uint8 *)surface->pixels - surface->offset; | |
783 | |
784 /* Unlock hardware or accelerated surfaces */ | |
785 if ( surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT) ) { | |
786 SDL_VideoDevice *video = current_video; | |
787 SDL_VideoDevice *this = current_video; | |
788 video->UnlockHWSurface(this, surface); | |
789 } else { | |
790 /* Update RLE encoded surface with new data */ | |
791 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { | |
792 surface->flags &= ~SDL_RLEACCEL; /* stop lying */ | |
793 SDL_RLESurface(surface); | |
794 } | |
795 } | |
796 } | |
797 | |
798 /* | |
799 * Convert a surface into the specified pixel format. | |
800 */ | |
801 SDL_Surface * SDL_ConvertSurface (SDL_Surface *surface, | |
802 SDL_PixelFormat *format, Uint32 flags) | |
803 { | |
804 SDL_Surface *convert; | |
805 Uint32 colorkey = 0; | |
806 Uint8 alpha = 0; | |
807 Uint32 surface_flags; | |
808 SDL_Rect bounds; | |
809 | |
810 /* Check for empty destination palette! (results in empty image) */ | |
811 if ( format->palette != NULL ) { | |
812 int i; | |
813 for ( i=0; i<format->palette->ncolors; ++i ) { | |
814 if ( (format->palette->colors[i].r != 0) || | |
815 (format->palette->colors[i].g != 0) || | |
816 (format->palette->colors[i].b != 0) ) | |
817 break; | |
818 } | |
819 if ( i == format->palette->ncolors ) { | |
820 SDL_SetError("Empty destination palette"); | |
821 return(NULL); | |
822 } | |
823 } | |
824 | |
264
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
825 /* Only create hw surfaces with alpha channel if hw alpha blits |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
826 are supported */ |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
827 if(format->Amask != 0 && (flags & SDL_HWSURFACE)) { |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
828 const SDL_VideoInfo *vi = SDL_GetVideoInfo(); |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
829 if(!vi || !vi->blit_hw_A) |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
830 flags &= ~SDL_HWSURFACE; |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
831 } |
c9cd3b564e4b
*** empty log message ***
Sam Lantinga <slouken@libsdl.org>
parents:
252
diff
changeset
|
832 |
0 | 833 /* Create a new surface with the desired format */ |
834 convert = SDL_CreateRGBSurface(flags, | |
835 surface->w, surface->h, format->BitsPerPixel, | |
836 format->Rmask, format->Gmask, format->Bmask, format->Amask); | |
837 if ( convert == NULL ) { | |
838 return(NULL); | |
839 } | |
840 | |
841 /* Copy the palette if any */ | |
842 if ( format->palette && convert->format->palette ) { | |
843 memcpy(convert->format->palette->colors, | |
844 format->palette->colors, | |
845 format->palette->ncolors*sizeof(SDL_Color)); | |
846 convert->format->palette->ncolors = format->palette->ncolors; | |
847 } | |
848 | |
849 /* Save the original surface color key and alpha */ | |
850 surface_flags = surface->flags; | |
851 if ( (surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
852 /* Convert colourkeyed surfaces to RGBA if requested */ | |
853 if((flags & SDL_SRCCOLORKEY) != SDL_SRCCOLORKEY | |
854 && format->Amask) { | |
855 surface_flags &= ~SDL_SRCCOLORKEY; | |
856 } else { | |
857 colorkey = surface->format->colorkey; | |
858 SDL_SetColorKey(surface, 0, 0); | |
859 } | |
860 } | |
861 if ( (surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
431
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
862 /* Copy over the alpha channel to RGBA if requested */ |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
863 if ( format->Amask ) { |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
864 surface->flags &= ~SDL_SRCALPHA; |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
865 } else { |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
866 alpha = surface->format->alpha; |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
867 SDL_SetAlpha(surface, 0, 0); |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
868 } |
0 | 869 } |
870 | |
871 /* Copy over the image data */ | |
872 bounds.x = 0; | |
873 bounds.y = 0; | |
874 bounds.w = surface->w; | |
875 bounds.h = surface->h; | |
876 SDL_LowerBlit(surface, &bounds, convert, &bounds); | |
877 | |
878 /* Clean up the original surface, and update converted surface */ | |
879 if ( convert != NULL ) { | |
880 SDL_SetClipRect(convert, &surface->clip_rect); | |
881 } | |
882 if ( (surface_flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { | |
883 Uint32 cflags = surface_flags&(SDL_SRCCOLORKEY|SDL_RLEACCELOK); | |
884 if ( convert != NULL ) { | |
885 Uint8 keyR, keyG, keyB; | |
886 | |
887 SDL_GetRGB(colorkey,surface->format,&keyR,&keyG,&keyB); | |
888 SDL_SetColorKey(convert, cflags|(flags&SDL_RLEACCELOK), | |
889 SDL_MapRGB(convert->format, keyR, keyG, keyB)); | |
890 } | |
891 SDL_SetColorKey(surface, cflags, colorkey); | |
892 } | |
893 if ( (surface_flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { | |
894 Uint32 aflags = surface_flags&(SDL_SRCALPHA|SDL_RLEACCELOK); | |
895 if ( convert != NULL ) { | |
896 SDL_SetAlpha(convert, aflags|(flags&SDL_RLEACCELOK), | |
897 alpha); | |
898 } | |
431
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
899 if ( format->Amask ) { |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
900 surface->flags |= SDL_SRCALPHA; |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
901 } else { |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
902 SDL_SetAlpha(surface, aflags, alpha); |
41cadcba32e8
Fixed SDL_DisplayFormatAlpha() on RGB surfaces with alpha
Sam Lantinga <slouken@libsdl.org>
parents:
422
diff
changeset
|
903 } |
0 | 904 } |
905 | |
906 /* We're ready to go! */ | |
907 return(convert); | |
908 } | |
909 | |
910 /* | |
911 * Free a surface created by the above function. | |
912 */ | |
913 void SDL_FreeSurface (SDL_Surface *surface) | |
914 { | |
915 /* Free anything that's not NULL, and not the screen surface */ | |
916 if ((surface == NULL) || | |
917 (current_video && | |
918 ((surface == SDL_ShadowSurface)||(surface == SDL_VideoSurface)))) { | |
919 return; | |
920 } | |
921 if ( --surface->refcount > 0 ) { | |
922 return; | |
923 } | |
915
01cddd0f2efb
You can't free locked surfaces!
Sam Lantinga <slouken@libsdl.org>
parents:
845
diff
changeset
|
924 while ( surface->locked > 0 ) { |
01cddd0f2efb
You can't free locked surfaces!
Sam Lantinga <slouken@libsdl.org>
parents:
845
diff
changeset
|
925 SDL_UnlockSurface(surface); |
01cddd0f2efb
You can't free locked surfaces!
Sam Lantinga <slouken@libsdl.org>
parents:
845
diff
changeset
|
926 } |
0 | 927 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { |
928 SDL_UnRLESurface(surface, 0); | |
929 } | |
930 if ( surface->format ) { | |
931 SDL_FreeFormat(surface->format); | |
932 surface->format = NULL; | |
933 } | |
934 if ( surface->map != NULL ) { | |
935 SDL_FreeBlitMap(surface->map); | |
936 surface->map = NULL; | |
937 } | |
422
b1b9ee41be70
Memory leak fix for DirectX software surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
938 if ( surface->hwdata ) { |
0 | 939 SDL_VideoDevice *video = current_video; |
940 SDL_VideoDevice *this = current_video; | |
941 video->FreeHWSurface(this, surface); | |
942 } | |
943 if ( surface->pixels && | |
944 ((surface->flags & SDL_PREALLOC) != SDL_PREALLOC) ) { | |
945 free(surface->pixels); | |
946 } | |
947 free(surface); | |
948 #ifdef CHECK_LEAKS | |
949 --surfaces_allocated; | |
950 #endif | |
951 } |