Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsevents_c.h @ 4079:fda6e33893b7 SDL-1.2
Always advertise hardware palette, since Windows will remap colors for us.
We do grab the system colors if the application requested fullscreen or a
real hardware palette.
This allows gamma fading, etc. to work, and is what previous versions did.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Jul 2007 05:08:20 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL_gsvideo.h" |
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25 |
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26 /* Variables and functions exported by SDL_sysevents.c to other parts |
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27 of the native video subsystem (SDL_sysvideo.c) |
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28 */ |
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29 extern int GS_OpenKeyboard(_THIS); |
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30 extern void GS_CloseKeyboard(_THIS); |
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31 extern int GS_OpenMouse(_THIS); |
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32 extern void GS_CloseMouse(_THIS); |
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33 extern int GS_EnterGraphicsMode(_THIS); |
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34 extern int GS_InGraphicsMode(_THIS); |
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35 extern void GS_LeaveGraphicsMode(_THIS); |
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36 |
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37 extern void GS_InitOSKeymap(_THIS); |
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38 extern void GS_PumpEvents(_THIS); |