annotate README.Win32 @ 322:fd93a09655e3

The audio lock and unlock functions are now a part of the driver. The MacOS audio locking has been implemented, courtesy of Ryan Gordon
author Sam Lantinga <slouken@libsdl.org>
date Sat, 30 Mar 2002 19:48:56 +0000
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2 ==============================================================================
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3 Using the Simple DirectMedia Layer with Windows 95,NT
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4 ==============================================================================
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6 These instructions are for people using the GNU free compilers.
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7 If you want to use Microsoft VC++ with SDL, read "VisualC.html" or
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8 if you want to use Borland C++ Builder or the free Borland compiler,
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9 read "BorlandC.html".
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11 ==============================================================================
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12 I. Building the Simple DirectMedia Layer libraries:
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13 (This step isn't necessary if you have the SDL binary distribution)
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15 First, get gcc compiler for Win32, which can be found at:
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16 http://www.libsdl.org/Xmingw32/index.html
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18 Grab the cross configure and make scripts, and then run:
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19 sh cross-configure.sh
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20 sh cross-make.sh install
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21 If you have already built SDL natively, you must do "make distclean"
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22 before you build for Win32.
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24 If everything compiles successfully, you now have SDL.dll and gcc archive
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25 libraries libSDLmain.a and libSDL.a installed in /usr/local/cross-tools/
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27 ==============================================================================
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28 II. Building the Simple DirectMedia Layer test programs:
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30 This is easy once you have built the libraries:
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32 cd test; sh ../cross-configure.sh; sh ../cross-make.sh
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34 ==============================================================================
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35 III. Building the Simple DirectMedia Layer demo programs:
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37 Go to the directory containing the demo you want to build and type:
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39 sh cross-configure.sh; sh cross-make.sh
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41 Be sure to rename the demo to use the .exe extension, or Windows will
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42 not be able to execute it.
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44 ==============================================================================
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45 IV. Enjoy! :)
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47 If you have a project you'd like me to know about, or want to ask questions,
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48 go ahead and join the SDL developer's mailing list by sending e-mail to:
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49
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50 sdl-request@libsdl.org
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52 and put "subscribe" into the subject of the message. Or alternatively you
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53 can use the web interface:
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54
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55 http://www.libsdl.org/mailman/listinfo/sdl
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57 ==============================================================================
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