annotate include/SDL_getenv.h @ 901:fd4a6847ddc0

Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST) From: Martin_Storsj� Subject: Small patches for SDL/win32 I've tried playing with running SDL compiled for Windows with Wine (and WineX) under Linux. It didn't originally work too well, but I somehow managed to make it work. Most of the fixes was patches to Wine(X), but I also found something in video/windx5/SDL_dx5video.c which, as far as I can tell, actually is a bug in SDL. The result from the COM method Release, which returns the new reference count, is compared to DD_OK. Because QueryInterface is called immediately before, the reference count shouldn't be DD_OK (== 0).
author Sam Lantinga <slouken@libsdl.org>
date Fri, 25 Jun 2004 05:24:50 +0000
parents 9154ec9ca3d2
children f098b247299d
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1
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2 /* Not all environments have a working getenv()/putenv() */
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4 #if defined(macintosh) || defined(_WIN32_WCE)
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5 #define NEED_SDL_GETENV
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6 #endif
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8 #ifdef NEED_SDL_GETENV
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9
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10 #include "begin_code.h"
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11 /* Set up for C function definitions, even when using C++ */
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12 #ifdef __cplusplus
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13 extern "C" {
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14 #endif
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16 /* Put a variable of the form "name=value" into the environment */
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17 extern DECLSPEC int SDLCALL SDL_putenv(const char *variable);
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18 #define putenv(X) SDL_putenv(X)
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20 /* Retrieve a variable named "name" from the environment */
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21 extern DECLSPEC char * SDLCALL SDL_getenv(const char *name);
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22 #define getenv(X) SDL_getenv(X)
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23
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24 /* Ends C function definitions when using C++ */
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25 #ifdef __cplusplus
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26 }
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27 #endif
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28 #include "close_code.h"
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29
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30 #endif /* NEED_GETENV */