Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_ShowCursor.3 @ 901:fd4a6847ddc0
Date: Thu, 24 Jun 2004 15:13:40 +0300 (EEST)
From: Martin_Storsj�
Subject: Small patches for SDL/win32
I've tried playing with running SDL compiled for Windows with Wine (and
WineX) under Linux. It didn't originally work too well, but I somehow
managed to make it work. Most of the fixes was patches to Wine(X), but I
also found something in video/windx5/SDL_dx5video.c which, as far as I can
tell, actually is a bug in SDL. The result from the COM method Release,
which returns the new reference count, is compared to DD_OK. Because
QueryInterface is called immediately before, the reference count shouldn't
be DD_OK (== 0).
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 25 Jun 2004 05:24:50 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
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diff
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1 .TH "SDL_ShowCursor" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_ShowCursor\- Toggle whether or not the cursor is shown on the screen\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBint \fBSDL_ShowCursor\fP\fR(\fBint toggle\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Toggle whether or not the cursor is shown on the screen\&. Passing \fBSDL_ENABLE\fP displays the cursor and passing \fBSDL_DISABLE\fP hides it\&. The current state of the mouse cursor can be queried by passing \fBSDL_QUERY\fP, either \fBSDL_DISABLE\fP or \fBSDL_ENABLE\fP will be returned\&. | |
12 .PP | |
13 The cursor starts off displayed, but can be turned off\&. | |
14 .SH "RETURN VALUE" | |
15 .PP | |
16 Returns the current state of the cursor\&. | |
17 .SH "SEE ALSO" | |
18 .PP | |
19 \fI\fBSDL_CreateCursor\fP\fR, \fI\fBSDL_SetCursor\fP\fR | |
181
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Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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20 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |