Mercurial > sdl-ios-xcode
annotate include/SDL_joystick.h @ 3279:fd207dce9f94
I think this fixes the texture pixel alignment
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 19 Sep 2009 12:48:52 +0000 |
parents | 99210400e8b9 |
children | d3baf5ac4e37 |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
2859 | 3 Copyright (C) 1997-2009 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
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6 modify it under the terms of the GNU Lesser General Public |
0 | 7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
0 | 9 |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
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13 Lesser General Public License for more details. |
0 | 14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
0 | 18 |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
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23 /** |
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24 * \file SDL_joystick.h |
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25 * |
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26 * Include file for SDL joystick event handling |
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27 */ |
0 | 28 |
29 #ifndef _SDL_joystick_h | |
30 #define _SDL_joystick_h | |
31 | |
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32 #include "SDL_stdinc.h" |
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More header massaging... works great on Windows. ;-)
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33 #include "SDL_error.h" |
0 | 34 |
35 #include "begin_code.h" | |
36 /* Set up for C function definitions, even when using C++ */ | |
37 #ifdef __cplusplus | |
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38 /* *INDENT-OFF* */ |
0 | 39 extern "C" { |
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40 /* *INDENT-ON* */ |
0 | 41 #endif |
42 | |
43 /* In order to use these functions, SDL_Init() must have been called | |
44 with the SDL_INIT_JOYSTICK flag. This causes SDL to scan the system | |
45 for joysticks, and load appropriate drivers. | |
46 */ | |
47 | |
48 /* The joystick structure used to identify an SDL joystick */ | |
49 struct _SDL_Joystick; | |
50 typedef struct _SDL_Joystick SDL_Joystick; | |
51 | |
52 | |
53 /* Function prototypes */ | |
54 /* | |
55 * Count the number of joysticks attached to the system | |
56 */ | |
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57 extern DECLSPEC int SDLCALL SDL_NumJoysticks(void); |
0 | 58 |
59 /* | |
60 * Get the implementation dependent name of a joystick. | |
61 * This can be called before any joysticks are opened. | |
62 * If no name can be found, this function returns NULL. | |
63 */ | |
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64 extern DECLSPEC const char *SDLCALL SDL_JoystickName(int device_index); |
0 | 65 |
66 /* | |
67 * Open a joystick for use - the index passed as an argument refers to | |
68 * the N'th joystick on the system. This index is the value which will | |
69 * identify this joystick in future joystick events. | |
70 * | |
71 * This function returns a joystick identifier, or NULL if an error occurred. | |
72 */ | |
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73 extern DECLSPEC SDL_Joystick *SDLCALL SDL_JoystickOpen(int device_index); |
0 | 74 |
75 /* | |
76 * Returns 1 if the joystick has been opened, or 0 if it has not. | |
77 */ | |
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78 extern DECLSPEC int SDLCALL SDL_JoystickOpened(int device_index); |
0 | 79 |
80 /* | |
81 * Get the device index of an opened joystick. | |
82 */ | |
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83 extern DECLSPEC int SDLCALL SDL_JoystickIndex(SDL_Joystick * joystick); |
0 | 84 |
85 /* | |
86 * Get the number of general axis controls on a joystick | |
87 */ | |
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88 extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick); |
0 | 89 |
90 /* | |
91 * Get the number of trackballs on a joystick | |
92 * Joystick trackballs have only relative motion events associated | |
93 * with them and their state cannot be polled. | |
94 */ | |
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95 extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick); |
0 | 96 |
97 /* | |
98 * Get the number of POV hats on a joystick | |
99 */ | |
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100 extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick); |
0 | 101 |
102 /* | |
103 * Get the number of buttons on a joystick | |
104 */ | |
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105 extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick); |
0 | 106 |
107 /* | |
108 * Update the current state of the open joysticks. | |
109 * This is called automatically by the event loop if any joystick | |
110 * events are enabled. | |
111 */ | |
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112 extern DECLSPEC void SDLCALL SDL_JoystickUpdate(void); |
0 | 113 |
114 /* | |
115 * Enable/disable joystick event polling. | |
116 * If joystick events are disabled, you must call SDL_JoystickUpdate() | |
117 * yourself and check the state of the joystick when you want joystick | |
118 * information. | |
119 * The state can be one of SDL_QUERY, SDL_ENABLE or SDL_IGNORE. | |
120 */ | |
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121 extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state); |
0 | 122 |
123 /* | |
124 * Get the current state of an axis control on a joystick | |
125 * The state is a value ranging from -32768 to 32767. | |
126 * The axis indices start at index 0. | |
127 */ | |
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128 extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick, |
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129 int axis); |
0 | 130 |
131 /* | |
132 * Get the current state of a POV hat on a joystick | |
133 * The return value is one of the following positions: | |
134 */ | |
135 #define SDL_HAT_CENTERED 0x00 | |
136 #define SDL_HAT_UP 0x01 | |
137 #define SDL_HAT_RIGHT 0x02 | |
138 #define SDL_HAT_DOWN 0x04 | |
139 #define SDL_HAT_LEFT 0x08 | |
140 #define SDL_HAT_RIGHTUP (SDL_HAT_RIGHT|SDL_HAT_UP) | |
141 #define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN) | |
142 #define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP) | |
143 #define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN) | |
144 /* | |
145 * The hat indices start at index 0. | |
146 */ | |
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147 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick, |
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148 int hat); |
0 | 149 |
150 /* | |
151 * Get the ball axis change since the last poll | |
152 * This returns 0, or -1 if you passed it invalid parameters. | |
153 * The ball indices start at index 0. | |
154 */ | |
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155 extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick, |
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156 int ball, int *dx, int *dy); |
0 | 157 |
158 /* | |
159 * Get the current state of a button on a joystick | |
160 * The button indices start at index 0. | |
161 */ | |
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162 extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick, |
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163 int button); |
0 | 164 |
165 /* | |
166 * Close a joystick previously opened with SDL_JoystickOpen() | |
167 */ | |
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168 extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick); |
0 | 169 |
170 | |
171 /* Ends C function definitions when using C++ */ | |
172 #ifdef __cplusplus | |
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173 /* *INDENT-OFF* */ |
0 | 174 } |
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175 /* *INDENT-ON* */ |
0 | 176 #endif |
177 #include "close_code.h" | |
178 | |
179 #endif /* _SDL_joystick_h */ | |
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180 |
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181 /* vi: set ts=4 sw=4 expandtab: */ |