Mercurial > sdl-ios-xcode
annotate include/SDL_config_win32.h @ 2203:fca1cdc673b2
Fixed bug #428
This fix is overkill, but approved by Doug Lea, and he'll be releasing a
new version of his malloc.c sometime next month.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 16 Jul 2007 00:08:35 +0000 |
parents | e47e63af07df |
children | 491e43f427ee 0906692aa6a4 |
rev | line source |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 |
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23 #ifndef _SDL_config_win32_h |
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24 #define _SDL_config_win32_h |
1608
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A less rude way of doing the same thing...
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25 |
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26 #include "SDL_platform.h" |
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27 |
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28 /* This is a set of defines to configure the SDL features */ |
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29 |
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30 #if defined(__GNUC__) || defined(__DMC__) |
1885 | 31 #define HAVE_STDINT_H 1 |
32 #elif defined(_MSC_VER) | |
1895
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33 typedef signed __int8 int8_t; |
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34 typedef unsigned __int8 uint8_t; |
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35 typedef signed __int16 int16_t; |
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36 typedef unsigned __int16 uint16_t; |
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37 typedef signed __int32 int32_t; |
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38 typedef unsigned __int32 uint32_t; |
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39 typedef signed __int64 int64_t; |
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40 typedef unsigned __int64 uint64_t; |
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41 #ifndef _UINTPTR_T_DEFINED |
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42 #ifdef _WIN64 |
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43 typedef unsigned __int64 uintptr_t; |
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44 #else |
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45 typedef unsigned int uintptr_t; |
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46 #endif |
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47 #define _UINTPTR_T_DEFINED |
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48 #endif |
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49 /* Older Visual C++ headers don't have the Win64-compatible typedefs... */ |
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50 #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR))) |
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51 #define DWORD_PTR DWORD |
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52 #endif |
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53 #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR))) |
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54 #define LONG_PTR LONG |
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55 #endif |
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56 #else /* !__GNUC__ && !_MSC_VER */ |
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57 typedef signed char int8_t; |
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58 typedef unsigned char uint8_t; |
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59 typedef signed short int16_t; |
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60 typedef unsigned short uint16_t; |
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61 typedef signed int int32_t; |
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62 typedef unsigned int uint32_t; |
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63 typedef signed long long int64_t; |
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64 typedef unsigned long long uint64_t; |
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65 #ifndef _SIZE_T_DEFINED_ |
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66 #define _SIZE_T_DEFINED_ |
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67 typedef unsigned int size_t; |
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68 #endif |
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69 typedef unsigned int uintptr_t; |
1885 | 70 #endif /* __GNUC__ || _MSC_VER */ |
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71 #define SDL_HAS_64BIT_TYPE 1 |
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72 |
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73 /* Enabled for SDL 1.2 (binary compatibility) */ |
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More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
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74 //#define HAVE_LIBC 1 |
1626 | 75 #ifdef HAVE_LIBC |
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76 /* Useful headers */ |
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77 #define HAVE_STDIO_H 1 |
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78 #define STDC_HEADERS 1 |
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79 #define HAVE_STRING_H 1 |
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80 #define HAVE_CTYPE_H 1 |
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81 #define HAVE_MATH_H 1 |
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82 #ifndef _WIN32_WCE |
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83 #define HAVE_SIGNAL_H 1 |
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84 #endif |
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85 |
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86 /* C library functions */ |
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87 #define HAVE_MALLOC 1 |
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88 #define HAVE_CALLOC 1 |
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89 #define HAVE_REALLOC 1 |
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90 #define HAVE_FREE 1 |
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91 #define HAVE_ALLOCA 1 |
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92 #define HAVE_QSORT 1 |
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93 #define HAVE_ABS 1 |
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94 #define HAVE_MEMSET 1 |
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95 #define HAVE_MEMCPY 1 |
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96 #define HAVE_MEMMOVE 1 |
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97 #define HAVE_MEMCMP 1 |
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98 #define HAVE_STRLEN 1 |
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99 #define HAVE__STRREV 1 |
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100 #define HAVE__STRUPR 1 |
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101 #define HAVE__STRLWR 1 |
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102 #define HAVE_STRCHR 1 |
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103 #define HAVE_STRRCHR 1 |
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104 #define HAVE_STRSTR 1 |
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105 #define HAVE_ITOA 1 |
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106 #define HAVE__LTOA 1 |
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107 #define HAVE__ULTOA 1 |
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108 #define HAVE_STRTOL 1 |
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109 #define HAVE_STRTOUL 1 |
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110 #define HAVE_STRTOLL 1 |
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111 #define HAVE_STRTOD 1 |
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112 #define HAVE_ATOI 1 |
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113 #define HAVE_ATOF 1 |
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114 #define HAVE_STRCMP 1 |
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115 #define HAVE_STRNCMP 1 |
1510 | 116 #define HAVE__STRICMP 1 |
1512 | 117 #define HAVE__STRNICMP 1 |
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118 #define HAVE_SSCANF 1 |
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119 #else |
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120 #define HAVE_STDARG_H 1 |
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121 #define HAVE_STDDEF_H 1 |
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122 #endif |
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123 |
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124 /* Enable various audio drivers */ |
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125 #ifndef _WIN32_WCE |
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126 #define SDL_AUDIO_DRIVER_DSOUND 1 |
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127 #endif |
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128 #define SDL_AUDIO_DRIVER_WINWAVEOUT 1 |
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129 #define SDL_AUDIO_DRIVER_DISK 1 |
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130 #define SDL_AUDIO_DRIVER_DUMMY 1 |
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131 |
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132 /* Enable various cdrom drivers */ |
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133 #ifdef _WIN32_WCE |
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134 #define SDL_CDROM_DISABLED 1 |
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135 #else |
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136 #define SDL_CDROM_WIN32 1 |
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137 #endif |
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138 |
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139 /* Enable various input drivers */ |
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140 #ifdef _WIN32_WCE |
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141 #define SDL_JOYSTICK_DISABLED 1 |
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142 #else |
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143 #define SDL_JOYSTICK_WINMM 1 |
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144 #endif |
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145 |
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146 /* Enable various shared object loading systems */ |
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147 #define SDL_LOADSO_WIN32 1 |
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148 |
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149 /* Enable various threading systems */ |
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150 #define SDL_THREAD_WIN32 1 |
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151 |
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152 /* Enable various timer systems */ |
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153 #ifdef _WIN32_WCE |
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154 #define SDL_TIMER_WINCE 1 |
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155 #else |
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156 #define SDL_TIMER_WIN32 1 |
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157 #endif |
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158 |
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159 /* Enable various video drivers */ |
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160 #define SDL_VIDEO_DRIVER_DUMMY 1 |
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161 #define SDL_VIDEO_DRIVER_WIN32 1 |
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162 |
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163 #define SDL_VIDEO_RENDER_D3D 1 |
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164 #define SDL_VIDEO_RENDER_GDI 1 |
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165 |
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166 /* Enable OpenGL support */ |
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167 #ifndef _WIN32_WCE |
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168 #define SDL_VIDEO_OPENGL 1 |
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169 #define SDL_VIDEO_OPENGL_WGL 1 |
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170 #define SDL_VIDEO_RENDER_OGL 1 |
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171 #endif |
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172 |
1480 | 173 /* Enable assembly routines (Win64 doesn't have inline asm) */ |
174 #ifndef _WIN64 | |
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175 #define SDL_ASSEMBLY_ROUTINES 1 |
1480 | 176 #endif |
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177 |
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178 #endif /* _SDL_config_win32_h */ |