annotate TODO @ 4140:fc69b552ee32 SDL-1.2

Date: Thu, 28 Feb 2008 22:54:29 +0100 From: Sylvain Beucler Subject: [SDL] SDL window resize and flicker I have a resizable SDL window, and when it's resized, the surface goes black _and_ is flushed to screen before I have a chance to redraw it. This causes flicker. The super-small attached patch fixes this issue by avoiding a SDL_Flip() right after the window resize. What do you think? This SDL_ClearSurface function is only called once in the code, in SDL_SetVideoMode, and as far as I can tell the patch doesn't introduce other changes than getting rid of the flicker.
author Sam Lantinga <slouken@libsdl.org>
date Fri, 29 Feb 2008 13:57:49 +0000
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2 Wish list for the 1.3 development branch:
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3 http://bugzilla.libsdl.org/
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5 * Add mousewheel events (new unified event architecture?)
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6 * DirectInput joystick support needs to be implemented
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7 * Be able to enumerate and select available audio and video drivers
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8 * Fullscreen video mode support for Mac OS X
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9 * Explicit vertical retrace wait (maybe separate from SDL_Flip?)
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10 * Shaped windows, windows without borders
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11 * Multiple windows, multiple display support
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12 * SDL_INIT_EVENTTHREAD on Windows and MacOS?
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13 * Add a timestamp to events
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14 * Add audio input API
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15 * Add hardware accelerated scaled blit
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16 * Add hardware accelerated alpha blits
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17 * Redesign blitting architecture to allow blit plugins
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19 In the jump from 1.2 to 1.3, we should change the SDL_Rect members to
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20 int and evaluate all the rest of the datatypes. This is the only place
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21 we should do it though, since the 1.2 series should not break binary
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22 compatibility in this way.
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24 Requests:
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25 * PCM and CDROM volume control (deprecated, but possible)