Mercurial > sdl-ios-xcode
annotate src/audio/arts/Makefile.am @ 970:fb8b91365766
Date: Tue, 19 Oct 2004 23:04:58 -0700
From: "Trevor Scroggins"
Subject: [SDL] [PATCH] DirectX and SDL_WINDOWID Hack
Hello, all. The IDirectInputDevice2_SetCooperativeLevel call in
SDL_dx5events.c expects to be passed a root-level HWND. More often than not,
a child window is used with the SDL_WINDOWID hack, causing the
IDirectInputDevice2_SetCooperativeLevel call to fail.
This is a small patch to SDL_dx5events.c v1.21 that fixes the problem by
retrieving a handle to the root-level ancestor of the current SDL_Window and
passing that handle to IDirectInputDevice2_SetCooperativeLevel.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Fri, 12 Nov 2004 23:14:47 +0000 |
parents | d2d48e10f370 |
children |
rev | line source |
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0 | 1 |
2 ## Makefile.am for SDL using the Analog Realtime Synthesizer sound driver | |
3 | |
4 noinst_LTLIBRARIES = libaudio_arts.la | |
5 libaudio_arts_la_SOURCES = $(SRCS) | |
6 | |
294
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
7 arts_lib = \"@arts_lib@\" |
d2d48e10f370
Added a new header file: SDL_loadso.h
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
8 |
0 | 9 # The SDL audio driver sources |
10 SRCS = SDL_artsaudio.c \ | |
11 SDL_artsaudio.h |