annotate src/thread/windows/SDL_syssem.c @ 5157:fb424691cfc7

Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Feb 2011 14:34:54 -0800
parents 327f181542f1
children b530ef003506
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Semaphore functions using the Win32 API */
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25
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327f181542f1 Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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26 #include "../../core/windows/SDL_windows.h"
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27
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28 #include "SDL_thread.h"
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29 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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30 #include "win_ce_semaphore.h"
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31 #endif
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32
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33
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34 struct SDL_semaphore
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35 {
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36 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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37 SYNCHHANDLE id;
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38 #else
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39 HANDLE id;
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40 #endif
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41 LONG count;
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42 };
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43
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44
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45 /* Create a semaphore */
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46 SDL_sem *
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47 SDL_CreateSemaphore(Uint32 initial_value)
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48 {
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49 SDL_sem *sem;
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50
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51 /* Allocate sem memory */
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52 sem = (SDL_sem *) SDL_malloc(sizeof(*sem));
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53 if (sem) {
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54 /* Create the semaphore, with max value 32K */
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55 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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56 sem->id = CreateSemaphoreCE(NULL, initial_value, 32 * 1024, NULL);
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57 #else
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58 sem->id = CreateSemaphore(NULL, initial_value, 32 * 1024, NULL);
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59 #endif
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60 sem->count = initial_value;
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61 if (!sem->id) {
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62 SDL_SetError("Couldn't create semaphore");
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63 SDL_free(sem);
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64 sem = NULL;
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65 }
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66 } else {
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67 SDL_OutOfMemory();
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68 }
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69 return (sem);
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70 }
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71
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72 /* Free the semaphore */
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73 void
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74 SDL_DestroySemaphore(SDL_sem * sem)
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75 {
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76 if (sem) {
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77 if (sem->id) {
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78 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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79 CloseSynchHandle(sem->id);
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80 #else
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81 CloseHandle(sem->id);
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82 #endif
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83 sem->id = 0;
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84 }
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85 SDL_free(sem);
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86 }
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87 }
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88
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89 int
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90 SDL_SemWaitTimeout(SDL_sem * sem, Uint32 timeout)
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91 {
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92 int retval;
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93 DWORD dwMilliseconds;
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94
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95 if (!sem) {
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96 SDL_SetError("Passed a NULL sem");
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97 return -1;
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98 }
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99
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100 if (timeout == SDL_MUTEX_MAXWAIT) {
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101 dwMilliseconds = INFINITE;
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102 } else {
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103 dwMilliseconds = (DWORD) timeout;
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104 }
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105 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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106 switch (WaitForSemaphoreCE(sem->id, dwMilliseconds)) {
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107 #else
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108 switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
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109 #endif
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110 case WAIT_OBJECT_0:
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111 InterlockedDecrement(&sem->count);
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112 retval = 0;
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113 break;
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114 case WAIT_TIMEOUT:
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115 retval = SDL_MUTEX_TIMEDOUT;
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116 break;
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117 default:
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118 SDL_SetError("WaitForSingleObject() failed");
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119 retval = -1;
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120 break;
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121 }
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122 return retval;
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123 }
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124
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125 int
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126 SDL_SemTryWait(SDL_sem * sem)
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127 {
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128 return SDL_SemWaitTimeout(sem, 0);
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129 }
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130
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131 int
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132 SDL_SemWait(SDL_sem * sem)
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133 {
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134 return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
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135 }
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137 /* Returns the current count of the semaphore */
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138 Uint32
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139 SDL_SemValue(SDL_sem * sem)
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140 {
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141 if (!sem) {
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142 SDL_SetError("Passed a NULL sem");
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143 return 0;
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144 }
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145 return (Uint32)sem->count;
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146 }
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147
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148 int
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149 SDL_SemPost(SDL_sem * sem)
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150 {
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151 if (!sem) {
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152 SDL_SetError("Passed a NULL sem");
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153 return -1;
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154 }
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155 /* Increase the counter in the first place, because
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156 * after a successful release the semaphore may
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157 * immediately get destroyed by another thread which
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158 * is waiting for this semaphore.
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159 */
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160 InterlockedIncrement(&sem->count);
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161 #if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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162 if (ReleaseSemaphoreCE(sem->id, 1, NULL) == FALSE) {
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163 #else
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164 if (ReleaseSemaphore(sem->id, 1, NULL) == FALSE) {
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165 #endif
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166 InterlockedDecrement(&sem->count); /* restore */
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167 SDL_SetError("ReleaseSemaphore() failed");
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168 return -1;
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169 }
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170 return 0;
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171 }
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172
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173 /* vi: set ts=4 sw=4 expandtab: */