annotate include/SDL_video.h @ 5157:fb424691cfc7

Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 02 Feb 2011 14:34:54 -0800
parents be02be2ea897
children 2b1989f59674
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /**
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24 * \file SDL_video.h
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25 *
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26 * Header file for SDL video functions.
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27 */
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28
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29 #ifndef _SDL_video_h
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30 #define _SDL_video_h
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31
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32 #include "SDL_stdinc.h"
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33 #include "SDL_pixels.h"
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34 #include "SDL_rect.h"
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35 #include "SDL_surface.h"
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36
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37 #include "begin_code.h"
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38 /* Set up for C function definitions, even when using C++ */
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39 #ifdef __cplusplus
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40 /* *INDENT-OFF* */
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41 extern "C" {
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42 /* *INDENT-ON* */
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43 #endif
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44
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45 /**
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46 * \brief The structure that defines a display mode
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47 *
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48 * \sa SDL_GetNumDisplayModes()
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49 * \sa SDL_GetDisplayMode()
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50 * \sa SDL_GetDesktopDisplayMode()
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51 * \sa SDL_GetCurrentDisplayMode()
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52 * \sa SDL_GetClosestDisplayMode()
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53 * \sa SDL_SetWindowDisplayMode()
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54 * \sa SDL_GetWindowDisplayMode()
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55 */
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56 typedef struct
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57 {
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58 Uint32 format; /**< pixel format */
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59 int w; /**< width */
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60 int h; /**< height */
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61 int refresh_rate; /**< refresh rate (or zero for unspecified) */
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62 void *driverdata; /**< driver-specific data, initialize to 0 */
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63 } SDL_DisplayMode;
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64
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65 /**
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66 * \brief The type used to identify a window
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67 *
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68 * \sa SDL_CreateWindow()
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69 * \sa SDL_CreateWindowFrom()
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70 * \sa SDL_DestroyWindow()
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71 * \sa SDL_GetWindowData()
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72 * \sa SDL_GetWindowFlags()
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73 * \sa SDL_GetWindowGrab()
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74 * \sa SDL_GetWindowPosition()
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75 * \sa SDL_GetWindowSize()
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76 * \sa SDL_GetWindowTitle()
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77 * \sa SDL_HideWindow()
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78 * \sa SDL_MaximizeWindow()
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79 * \sa SDL_MinimizeWindow()
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80 * \sa SDL_RaiseWindow()
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81 * \sa SDL_RestoreWindow()
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82 * \sa SDL_SetWindowData()
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83 * \sa SDL_SetWindowFullscreen()
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84 * \sa SDL_SetWindowGrab()
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85 * \sa SDL_SetWindowIcon()
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86 * \sa SDL_SetWindowPosition()
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87 * \sa SDL_SetWindowSize()
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88 * \sa SDL_SetWindowTitle()
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89 * \sa SDL_ShowWindow()
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90 */
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91 typedef struct SDL_Window SDL_Window;
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92
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93 /**
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94 * \brief The flags on a window
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95 *
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96 * \sa SDL_GetWindowFlags()
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97 */
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98 typedef enum
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99 {
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100 SDL_WINDOW_FULLSCREEN = 0x00000001, /**< fullscreen window, implies borderless */
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101 SDL_WINDOW_OPENGL = 0x00000002, /**< window usable with OpenGL context */
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102 SDL_WINDOW_SHOWN = 0x00000004, /**< window is visible */
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103 SDL_WINDOW_BORDERLESS = 0x00000008, /**< no window decoration */
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104 SDL_WINDOW_RESIZABLE = 0x00000010, /**< window can be resized */
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105 SDL_WINDOW_MINIMIZED = 0x00000020, /**< window is minimized */
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106 SDL_WINDOW_MAXIMIZED = 0x00000040, /**< window is maximized */
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107 SDL_WINDOW_INPUT_GRABBED = 0x00000100, /**< window has grabbed input focus */
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108 SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
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109 SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
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110 SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */
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111 } SDL_WindowFlags;
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112
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113 /**
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114 * \brief Used to indicate that you don't care what the window position is.
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115 */
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116 #define SDL_WINDOWPOS_UNDEFINED 0x7FFFFFF
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117
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118 /**
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119 * \brief Used to indicate that the window position should be centered.
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120 */
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121 #define SDL_WINDOWPOS_CENTERED 0x7FFFFFE
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122
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123 /**
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124 * \brief Event subtype for window events
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125 */
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126 typedef enum
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127 {
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128 SDL_WINDOWEVENT_NONE, /**< Never used */
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129 SDL_WINDOWEVENT_SHOWN, /**< Window has been shown */
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130 SDL_WINDOWEVENT_HIDDEN, /**< Window has been hidden */
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131 SDL_WINDOWEVENT_EXPOSED, /**< Window has been exposed and should be
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132 redrawn */
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133 SDL_WINDOWEVENT_MOVED, /**< Window has been moved to data1, data2
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134 */
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135 SDL_WINDOWEVENT_RESIZED, /**< Window size changed to data1xdata2 */
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136 SDL_WINDOWEVENT_MINIMIZED, /**< Window has been minimized */
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137 SDL_WINDOWEVENT_MAXIMIZED, /**< Window has been maximized */
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138 SDL_WINDOWEVENT_RESTORED, /**< Window has been restored to normal size
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139 and position */
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140 SDL_WINDOWEVENT_ENTER, /**< Window has gained mouse focus */
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141 SDL_WINDOWEVENT_LEAVE, /**< Window has lost mouse focus */
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142 SDL_WINDOWEVENT_FOCUS_GAINED, /**< Window has gained keyboard focus */
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143 SDL_WINDOWEVENT_FOCUS_LOST, /**< Window has lost keyboard focus */
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144 SDL_WINDOWEVENT_CLOSE /**< The window manager requests that the
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145 window be closed */
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146 } SDL_WindowEventID;
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147
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148 /**
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149 * \brief An opaque handle to an OpenGL context.
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150 */
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151 typedef void *SDL_GLContext;
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152
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153 /**
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154 * \brief OpenGL configuration attributes
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155 */
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156 typedef enum
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157 {
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158 SDL_GL_RED_SIZE,
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159 SDL_GL_GREEN_SIZE,
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160 SDL_GL_BLUE_SIZE,
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161 SDL_GL_ALPHA_SIZE,
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162 SDL_GL_BUFFER_SIZE,
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163 SDL_GL_DOUBLEBUFFER,
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164 SDL_GL_DEPTH_SIZE,
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165 SDL_GL_STENCIL_SIZE,
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166 SDL_GL_ACCUM_RED_SIZE,
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167 SDL_GL_ACCUM_GREEN_SIZE,
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168 SDL_GL_ACCUM_BLUE_SIZE,
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169 SDL_GL_ACCUM_ALPHA_SIZE,
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170 SDL_GL_STEREO,
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171 SDL_GL_MULTISAMPLEBUFFERS,
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172 SDL_GL_MULTISAMPLESAMPLES,
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173 SDL_GL_ACCELERATED_VISUAL,
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174 SDL_GL_RETAINED_BACKING,
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175 SDL_GL_CONTEXT_MAJOR_VERSION,
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176 SDL_GL_CONTEXT_MINOR_VERSION
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177 } SDL_GLattr;
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178
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179
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180 /* Function prototypes */
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181
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182 /**
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183 * \brief Get the number of video drivers compiled into SDL
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184 *
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185 * \sa SDL_GetVideoDriver()
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186 */
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187 extern DECLSPEC int SDLCALL SDL_GetNumVideoDrivers(void);
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188
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189 /**
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190 * \brief Get the name of a built in video driver.
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191 *
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192 * \note The video drivers are presented in the order in which they are
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193 * normally checked during initialization.
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194 *
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195 * \sa SDL_GetNumVideoDrivers()
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196 */
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197 extern DECLSPEC const char *SDLCALL SDL_GetVideoDriver(int index);
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198
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199 /**
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200 * \brief Initialize the video subsystem, optionally specifying a video driver.
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201 *
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202 * \param driver_name Initialize a specific driver by name, or NULL for the
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203 * default video driver.
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204 *
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205 * \return 0 on success, -1 on error
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206 *
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207 * This function initializes the video subsystem; setting up a connection
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208 * to the window manager, etc, and determines the available display modes
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209 * and pixel formats, but does not initialize a window or graphics mode.
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210 *
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211 * \sa SDL_VideoQuit()
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212 */
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213 extern DECLSPEC int SDLCALL SDL_VideoInit(const char *driver_name);
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214
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215 /**
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216 * \brief Shuts down the video subsystem.
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217 *
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218 * This function closes all windows, and restores the original video mode.
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219 *
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220 * \sa SDL_VideoInit()
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221 */
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222 extern DECLSPEC void SDLCALL SDL_VideoQuit(void);
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223
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224 /**
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225 * \brief Returns the name of the currently initialized video driver.
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226 *
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227 * \return The name of the current video driver or NULL if no driver
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228 * has been initialized
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229 *
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230 * \sa SDL_GetNumVideoDrivers()
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231 * \sa SDL_GetVideoDriver()
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232 */
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233 extern DECLSPEC const char *SDLCALL SDL_GetCurrentVideoDriver(void);
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234
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235 /**
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236 * \brief Returns the number of available video displays.
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237 *
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238 * \sa SDL_GetDisplayBounds()
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239 * \sa SDL_SelectVideoDisplay()
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240 */
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241 extern DECLSPEC int SDLCALL SDL_GetNumVideoDisplays(void);
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242
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243 /**
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244 * \brief Get the desktop area represented by a display, with the primary
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245 * display located at 0,0
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246 *
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247 * \return 0 on success, or -1 if the index is out of range.
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248 *
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249 * \sa SDL_GetNumVideoDisplays()
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250 */
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251 extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int index, SDL_Rect * rect);
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252
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253 /**
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254 * \brief Set the index of the currently selected display.
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255 *
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256 * \return 0 on success, or -1 if the index is out of range.
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257 *
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258 * \sa SDL_GetNumVideoDisplays()
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259 * \sa SDL_GetCurrentVideoDisplay()
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260 */
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261 extern DECLSPEC int SDLCALL SDL_SelectVideoDisplay(int index);
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262
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263 /**
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264 * \brief Get the index of the currently selected display.
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265 *
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266 * \return The index of the currently selected display.
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267 *
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268 * \sa SDL_GetNumVideoDisplays()
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269 * \sa SDL_SelectVideoDisplay()
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270 */
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271 extern DECLSPEC int SDLCALL SDL_GetCurrentVideoDisplay(void);
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272
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273 /**
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274 * \brief Returns the number of available display modes for the current display.
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275 *
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276 * \sa SDL_GetDisplayMode()
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277 */
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278 extern DECLSPEC int SDLCALL SDL_GetNumDisplayModes(void);
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279
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280 /**
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281 * \brief Fill in information about a specific display mode.
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282 *
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283 * \note The display modes are sorted in this priority:
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284 * \li bits per pixel -> more colors to fewer colors
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285 * \li width -> largest to smallest
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286 * \li height -> largest to smallest
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287 * \li refresh rate -> highest to lowest
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288 *
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289 * \sa SDL_GetNumDisplayModes()
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290 */
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291 extern DECLSPEC int SDLCALL SDL_GetDisplayMode(int index,
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292 SDL_DisplayMode * mode);
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293
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294 /**
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295 * \brief Fill in information about the desktop display mode for the current
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296 * display.
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297 */
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298 extern DECLSPEC int SDLCALL SDL_GetDesktopDisplayMode(SDL_DisplayMode * mode);
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299
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300 /**
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301 * \brief Fill in information about the current display mode.
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302 */
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303 extern DECLSPEC int SDLCALL SDL_GetCurrentDisplayMode(SDL_DisplayMode * mode);
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304
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305
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306 /**
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307 * \brief Get the closest match to the requested display mode.
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308 *
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309 * \param mode The desired display mode
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310 * \param closest A pointer to a display mode to be filled in with the closest
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311 * match of the available display modes.
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312 *
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313 * \return The passed in value \c closest, or NULL if no matching video mode
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314 * was available.
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315 *
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316 * The available display modes are scanned, and \c closest is filled in with the
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317 * closest mode matching the requested mode and returned. The mode format and
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318 * refresh_rate default to the desktop mode if they are 0. The modes are
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319 * scanned with size being first priority, format being second priority, and
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320 * finally checking the refresh_rate. If all the available modes are too
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321 * small, then NULL is returned.
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322 *
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323 * \sa SDL_GetNumDisplayModes()
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324 * \sa SDL_GetDisplayMode()
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325 */
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326 extern DECLSPEC SDL_DisplayMode *SDLCALL SDL_GetClosestDisplayMode(const
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327 SDL_DisplayMode
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328 * mode,
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329 SDL_DisplayMode
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330 * closest);
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331
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332 /**
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333 * \brief Set the display mode used when a fullscreen window is visible
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334 * on the currently selected display. By default the window's
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335 * dimensions and the desktop format and refresh rate are used.
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336 *
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337 * \param mode The mode to use, or NULL for the default mode.
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338 *
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339 * \return 0 on success, or -1 if setting the display mode failed.
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340 *
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341 * \sa SDL_GetWindowDisplayMode()
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342 * \sa SDL_SetWindowFullscreen()
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343 */
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344 extern DECLSPEC int SDLCALL SDL_SetWindowDisplayMode(SDL_Window * window,
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345 const SDL_DisplayMode
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346 * mode);
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347
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348 /**
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349 * \brief Fill in information about the display mode used when a fullscreen
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350 * window is visible on the currently selected display.
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351 *
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352 * \sa SDL_SetWindowDisplayMode()
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353 * \sa SDL_SetWindowFullscreen()
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354 */
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355 extern DECLSPEC int SDLCALL SDL_GetWindowDisplayMode(SDL_Window * window,
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356 SDL_DisplayMode * mode);
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357
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358 /**
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359 * \brief Get the pixel format associated with the window.
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360 */
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361 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
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362
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363 /**
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364 * \brief Set the gamma correction for each of the color channels on the
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365 * currently selected display.
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366 *
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367 * \return 0 on success, or -1 if setting the gamma isn't supported.
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368 *
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369 * \sa SDL_SetGammaRamp()
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370 */
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371 extern DECLSPEC int SDLCALL SDL_SetGamma(float red, float green, float blue);
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372
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373 /**
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374 * \brief Set the gamma ramp for the currently selected display.
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375 *
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376 * \param red The translation table for the red channel, or NULL.
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377 * \param green The translation table for the green channel, or NULL.
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378 * \param blue The translation table for the blue channel, or NULL.
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379 *
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380 * \return 0 on success, or -1 if gamma ramps are unsupported.
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381 *
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382 * Set the gamma translation table for the red, green, and blue channels
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383 * of the video hardware. Each table is an array of 256 16-bit quantities,
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384 * representing a mapping between the input and output for that channel.
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385 * The input is the index into the array, and the output is the 16-bit
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386 * gamma value at that index, scaled to the output color precision.
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387 *
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388 * \sa SDL_GetGammaRamp()
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389 */
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390 extern DECLSPEC int SDLCALL SDL_SetGammaRamp(const Uint16 * red,
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391 const Uint16 * green,
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392 const Uint16 * blue);
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393
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394 /**
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395 * \brief Get the gamma ramp for the currently selected display.
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396 *
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397 * \param red A pointer to a 256 element array of 16-bit quantities to hold
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398 * the translation table for the red channel, or NULL.
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399 * \param green A pointer to a 256 element array of 16-bit quantities to hold
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400 * the translation table for the green channel, or NULL.
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401 * \param blue A pointer to a 256 element array of 16-bit quantities to hold
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402 * the translation table for the blue channel, or NULL.
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403 *
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404 * \return 0 on success, or -1 if gamma ramps are unsupported.
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405 *
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406 * \sa SDL_SetGammaRamp()
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407 */
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408 extern DECLSPEC int SDLCALL SDL_GetGammaRamp(Uint16 * red, Uint16 * green,
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409 Uint16 * blue);
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410
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411
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412 /**
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413 * \brief Create a window with the specified position, dimensions, and flags.
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414 *
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415 * \param title The title of the window, in UTF-8 encoding.
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416 * \param x The x position of the window, ::SDL_WINDOWPOS_CENTERED, or
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417 * ::SDL_WINDOWPOS_UNDEFINED.
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418 * \param y The y position of the window, ::SDL_WINDOWPOS_CENTERED, or
d3baf5ac4e37 Partial fix for bug #859
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419 * ::SDL_WINDOWPOS_UNDEFINED.
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diff changeset
420 * \param w The width of the window.
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diff changeset
421 * \param h The height of the window.
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diff changeset
422 * \param flags The flags for the window, a mask of any of the following:
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
423 * ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
424 * ::SDL_WINDOW_SHOWN, ::SDL_WINDOW_BORDERLESS,
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
425 * ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
d3baf5ac4e37 Partial fix for bug #859
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426 * ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED.
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
427 *
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
428 * \return The id of the window created, or zero if window creation failed.
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
429 *
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
430 * \sa SDL_DestroyWindow()
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431 */
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432 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
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433 int x, int y, int w,
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434 int h, Uint32 flags);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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435
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
436 /**
3493
40b1f7cb2062 SDL_CreateWindowFrom() is actually going to be supported. :)
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diff changeset
437 * \brief Create an SDL window from an existing native window.
3407
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diff changeset
438 *
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diff changeset
439 * \param data A pointer to driver-dependent window creation data
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diff changeset
440 *
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441 * \return The id of the window created, or zero if window creation failed.
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diff changeset
442 *
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diff changeset
443 * \sa SDL_DestroyWindow()
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444 */
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445 extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindowFrom(const void *data);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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parents: 3677
diff changeset
446
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
447 /**
4883
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448 * \brief Get the numeric ID of a window, for logging purposes.
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449 */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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450 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowID(SDL_Window * window);
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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diff changeset
451
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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452 /**
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Sam Lantinga <slouken@libsdl.org>
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453 * \brief Get a window from a stored ID, or NULL if it doesn't exist.
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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diff changeset
454 */
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
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455 extern DECLSPEC SDL_Window * SDLCALL SDL_GetWindowFromID(Uint32 id);
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456
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
457 /**
3407
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458 * \brief Get the window flags.
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
459 */
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diff changeset
460 extern DECLSPEC Uint32 SDLCALL SDL_GetWindowFlags(SDL_Window * window);
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461
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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462 /**
4883
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463 * \brief Set the title of a window, in UTF-8 format.
3407
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464 *
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465 * \sa SDL_GetWindowTitle()
0
74212992fb08 Initial revision
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466 */
3685
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467 extern DECLSPEC void SDLCALL SDL_SetWindowTitle(SDL_Window * window,
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468 const char *title);
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diff changeset
469
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
470 /**
4883
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471 * \brief Get the title of a window, in UTF-8 format.
3407
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diff changeset
472 *
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
473 * \sa SDL_SetWindowTitle()
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diff changeset
474 */
3685
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475 extern DECLSPEC const char *SDLCALL SDL_GetWindowTitle(SDL_Window * window);
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c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
476
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
477 /**
4887
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diff changeset
478 * \brief Set the icon for a window.
3407
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diff changeset
479 *
4887
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480 * \param icon The icon for the window.
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diff changeset
481 */
3685
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diff changeset
482 extern DECLSPEC void SDLCALL SDL_SetWindowIcon(SDL_Window * window,
2990
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diff changeset
483 SDL_Surface * icon);
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484
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
485 /**
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parents: 4862
diff changeset
486 * \brief Associate an arbitrary pointer with a window.
3407
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diff changeset
487 *
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diff changeset
488 * \sa SDL_GetWindowData()
1895
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diff changeset
489 */
3685
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490 extern DECLSPEC void SDLCALL SDL_SetWindowData(SDL_Window * window,
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491 void *userdata);
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diff changeset
492
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
493 /**
4883
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
494 * \brief Retrieve the data pointer associated with a window.
3407
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diff changeset
495 *
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496 * \sa SDL_SetWindowData()
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diff changeset
497 */
3685
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diff changeset
498 extern DECLSPEC void *SDLCALL SDL_GetWindowData(SDL_Window * window);
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diff changeset
499
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
500 /**
4883
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diff changeset
501 * \brief Set the position of a window.
3407
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parents: 3400
diff changeset
502 *
3685
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
503 * \param window The window to reposition.
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Sam Lantinga <slouken@libsdl.org>
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504 * \param x The x coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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505 ::SDL_WINDOWPOS_UNDEFINED.
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Sam Lantinga <slouken@libsdl.org>
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506 * \param y The y coordinate of the window, ::SDL_WINDOWPOS_CENTERED, or
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
507 ::SDL_WINDOWPOS_UNDEFINED.
d3baf5ac4e37 Partial fix for bug #859
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diff changeset
508 *
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
509 * \note The window coordinate origin is the upper left of the display.
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
510 *
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
511 * \sa SDL_GetWindowPosition()
1895
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
512 */
3685
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
513 extern DECLSPEC void SDLCALL SDL_SetWindowPosition(SDL_Window * window,
1895
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diff changeset
514 int x, int y);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents: 1737
diff changeset
515
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
516 /**
4883
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diff changeset
517 * \brief Get the position of a window.
3407
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diff changeset
518 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
519 * \sa SDL_SetWindowPosition()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
520 */
3685
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Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
521 extern DECLSPEC void SDLCALL SDL_GetWindowPosition(SDL_Window * window,
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
522 int *x, int *y);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
523
1895
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Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
524 /**
4883
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Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
525 * \brief Set the size of a window's client area.
3407
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Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
526 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
527 * \note You can't change the size of a fullscreen window, it automatically
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
528 * matches the size of the display mode.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
529 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
530 * \sa SDL_GetWindowSize()
1895
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Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
531 */
3685
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
532 extern DECLSPEC void SDLCALL SDL_SetWindowSize(SDL_Window * window, int w,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
533 int h);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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diff changeset
534
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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diff changeset
535 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
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diff changeset
536 * \brief Get the size of a window's client area.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
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diff changeset
537 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
538 * \sa SDL_SetWindowSize()
1895
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Sam Lantinga <slouken@libsdl.org>
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diff changeset
539 */
3685
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Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
540 extern DECLSPEC void SDLCALL SDL_GetWindowSize(SDL_Window * window, int *w,
1895
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Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
541 int *h);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
542
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
543 /**
4883
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Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
544 * \brief Show a window.
3407
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Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
545 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
546 * \sa SDL_HideWindow()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
547 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
548 extern DECLSPEC void SDLCALL SDL_ShowWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
549
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
550 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
551 * \brief Hide a window.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
552 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
553 * \sa SDL_ShowWindow()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
554 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
555 extern DECLSPEC void SDLCALL SDL_HideWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
556
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
557 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
558 * \brief Raise a window above other windows and set the input focus.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
559 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
560 extern DECLSPEC void SDLCALL SDL_RaiseWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
561
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
562 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
563 * \brief Make a window as large as possible.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
564 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
565 * \sa SDL_RestoreWindow()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
566 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
567 extern DECLSPEC void SDLCALL SDL_MaximizeWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
568
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
569 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
570 * \brief Minimize a window to an iconic representation.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
571 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
572 * \sa SDL_RestoreWindow()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
573 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
574 extern DECLSPEC void SDLCALL SDL_MinimizeWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
575
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
576 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
577 * \brief Restore the size and position of a minimized or maximized window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
578 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
579 * \sa SDL_MaximizeWindow()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
580 * \sa SDL_MinimizeWindow()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
581 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
582 extern DECLSPEC void SDLCALL SDL_RestoreWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
583
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
584 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
585 * \brief Set a window's fullscreen state.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
586 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
587 * \return 0 on success, or -1 if setting the display mode failed.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
588 *
3522
fa1abe1ff8b8 Added related functions
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
589 * \sa SDL_SetWindowDisplayMode()
fa1abe1ff8b8 Added related functions
Sam Lantinga <slouken@libsdl.org>
parents: 3500
diff changeset
590 * \sa SDL_GetWindowDisplayMode()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
591 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
592 extern DECLSPEC int SDLCALL SDL_SetWindowFullscreen(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
593 int fullscreen);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
594
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
595 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
596 * \brief Set a window's input grab mode.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
597 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
598 * \param mode This is 1 to grab input, and 0 to release input.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
599 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
600 * \sa SDL_GetWindowGrab()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
601 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
602 extern DECLSPEC void SDLCALL SDL_SetWindowGrab(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
603 int mode);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
604
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
605 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
606 * \brief Get a window's input grab mode.
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
607 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
608 * \return This returns 1 if input is grabbed, and 0 otherwise.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
609 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
610 * \sa SDL_SetWindowGrab()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
611 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
612 extern DECLSPEC int SDLCALL SDL_GetWindowGrab(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
613
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
614 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
615 * \brief Get driver specific information about a window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
616 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
617 * \note Include SDL_syswm.h for the declaration of SDL_SysWMinfo.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
618 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
619 struct SDL_SysWMinfo;
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
620 extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
621 struct SDL_SysWMinfo
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
622 *info);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
623
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
624 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
625 * \brief Destroy a window.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
626 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
627 extern DECLSPEC void SDLCALL SDL_DestroyWindow(SDL_Window * window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
628
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
629
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
630 /**
4875
22ce07e8e824 Suspending the screensaver defaults off.
Sam Lantinga <slouken@libsdl.org>
parents: 4869
diff changeset
631 * \brief Returns whether the screensaver is currently enabled (default on).
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
632 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
633 * \sa SDL_EnableScreenSaver()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
634 * \sa SDL_DisableScreenSaver()
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
635 */
3033
4e4f47c5f941 Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents: 3025
diff changeset
636 extern DECLSPEC SDL_bool SDLCALL SDL_IsScreenSaverEnabled(void);
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
637
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
638 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
639 * \brief Allow the screen to be blanked by a screensaver
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
640 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
641 * \sa SDL_IsScreenSaverEnabled()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
642 * \sa SDL_DisableScreenSaver()
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
643 */
3033
4e4f47c5f941 Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents: 3025
diff changeset
644 extern DECLSPEC void SDLCALL SDL_EnableScreenSaver(void);
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
645
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
646 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
647 * \brief Prevent the screen from being blanked by a screensaver
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
648 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
649 * \sa SDL_IsScreenSaverEnabled()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
650 * \sa SDL_EnableScreenSaver()
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
651 */
3033
4e4f47c5f941 Fix third party "-Wall -Werror" builds
Couriersud <couriersud@arcor.de>
parents: 3025
diff changeset
652 extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
3025
54fac87e1f34 Added an API to enable/disable the screen saver.
Sam Lantinga <slouken@libsdl.org>
parents: 2990
diff changeset
653
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
654
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
655 /**
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
656 * \name OpenGL support functions
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
657 */
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
658 /*@{*/
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
659
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
660 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
661 * \brief Dynamically load an OpenGL library.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
662 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
663 * \param path The platform dependent OpenGL library name, or NULL to open the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
664 * default OpenGL library.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
665 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
666 * \return 0 on success, or -1 if the library couldn't be loaded.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
667 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
668 * This should be done after initializing the video driver, but before
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
669 * creating any OpenGL windows. If no OpenGL library is loaded, the default
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
670 * library will be loaded upon creation of the first OpenGL window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
671 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
672 * \note If you do this, you need to retrieve all of the GL functions used in
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
673 * your program from the dynamic library using SDL_GL_GetProcAddress().
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
674 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
675 * \sa SDL_GL_GetProcAddress()
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
676 * \sa SDL_GL_UnloadLibrary()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
677 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
678 extern DECLSPEC int SDLCALL SDL_GL_LoadLibrary(const char *path);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
679
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
680 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
681 * \brief Get the address of an OpenGL function.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
682 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
683 extern DECLSPEC void *SDLCALL SDL_GL_GetProcAddress(const char *proc);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
684
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
685 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
686 * \brief Unload the OpenGL library previously loaded by SDL_GL_LoadLibrary().
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
687 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
688 * \sa SDL_GL_LoadLibrary()
3057
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
689 */
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
690 extern DECLSPEC void SDLCALL SDL_GL_UnloadLibrary(void);
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
691
089a77aebb7d Added test program for SDL_CreateWindowFrom()
Sam Lantinga <slouken@libsdl.org>
parents: 3033
diff changeset
692 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
693 * \brief Return true if an OpenGL extension is supported for the current
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
694 * context.
1926
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
695 */
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
696 extern DECLSPEC SDL_bool SDLCALL SDL_GL_ExtensionSupported(const char
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
697 *extension);
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
698
307355678142 Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents: 1920
diff changeset
699 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
700 * \brief Set an OpenGL window attribute before window creation.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
701 */
337
9154ec9ca3d2 Explicitly specify the SDL API calling convention (C by default)
Sam Lantinga <slouken@libsdl.org>
parents: 297
diff changeset
702 extern DECLSPEC int SDLCALL SDL_GL_SetAttribute(SDL_GLattr attr, int value);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
703
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
704 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
705 * \brief Get the actual value for an attribute from the current context.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
706 */
1936
83946ee0ff1f Implemented OpenGL support on Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 1926
diff changeset
707 extern DECLSPEC int SDLCALL SDL_GL_GetAttribute(SDL_GLattr attr, int *value);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
708
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
709 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
710 * \brief Create an OpenGL context for use with an OpenGL window, and make it
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
711 * current.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
712 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
713 * \sa SDL_GL_DeleteContext()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
714 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
715 extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_CreateContext(SDL_Window *
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
716 window);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
717
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
718 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
719 * \brief Set up an OpenGL context for rendering into an OpenGL window.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
720 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
721 * \note The context must have been created with a compatible window.
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
722 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
723 extern DECLSPEC int SDLCALL SDL_GL_MakeCurrent(SDL_Window * window,
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
724 SDL_GLContext context);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
725
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
726 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
727 * \brief Set the swap interval for the current OpenGL context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
728 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
729 * \param interval 0 for immediate updates, 1 for updates synchronized with the
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
730 * vertical retrace.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
731 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
732 * \return 0 on success, or -1 if setting the swap interval is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
733 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
734 * \sa SDL_GL_GetSwapInterval()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
735 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
736 extern DECLSPEC int SDLCALL SDL_GL_SetSwapInterval(int interval);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
737
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
738 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
739 * \brief Get the swap interval for the current OpenGL context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
740 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
741 * \return 0 if there is no vertical retrace synchronization, 1 if the buffer
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
742 * swap is synchronized with the vertical retrace, and -1 if getting
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
743 * the swap interval is not supported.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
744 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
745 * \sa SDL_GL_SetSwapInterval()
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
746 */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
747 extern DECLSPEC int SDLCALL SDL_GL_GetSwapInterval(void);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
748
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
749 /**
4883
511948f4919e Fixed documentation
Sam Lantinga <slouken@libsdl.org>
parents: 4879
diff changeset
750 * \brief Swap the OpenGL buffers for a window, if double-buffering is
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
751 * supported.
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
752 */
3685
64ce267332c6 Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
Sam Lantinga <slouken@libsdl.org>
parents: 3677
diff changeset
753 extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
754
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
755 /**
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
756 * \brief Delete an OpenGL context.
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
757 *
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
758 * \sa SDL_GL_CreateContext()
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
759 */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
760 extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
761
3407
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
762 /*@}*//*OpenGL support functions*/
d3baf5ac4e37 Partial fix for bug #859
Sam Lantinga <slouken@libsdl.org>
parents: 3400
diff changeset
763
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
764
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
765 /* Ends C function definitions when using C++ */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
766 #ifdef __cplusplus
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
767 /* *INDENT-OFF* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
768 }
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
769 /* *INDENT-ON* */
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
770 #endif
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
771 #include "close_code.h"
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
772
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
773 #endif /* _SDL_video_h */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
774
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1737
diff changeset
775 /* vi: set ts=4 sw=4 expandtab: */