Mercurial > sdl-ios-xcode
annotate src/audio/nas/SDL_nasaudio.c @ 789:f9d0e03fc2ff
Date: Wed, 28 Jan 2004 02:37:04 +0100
From: Max Horn
Subject: Small libtool patch (framework related)
here is a small patch for ltmain.sh. It corrects a problems with the
libSDL.la file, which prevented applications using a version of libtool
w/o framework support (read: all currently released libtool version) to
not being able to link with SDL anymore. I also notified the libtool
maintainers, as the same problem exists in libtool CVS.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 28 Jan 2004 01:57:34 +0000 |
parents | b8d311d90021 |
children | c9b51268668f |
rev | line source |
---|---|
0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
769
b8d311d90021
Updated copyright information for 2004 (Happy New Year!)
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
252
e8157fcb3114
Updated the source with the correct e-mail address
Sam Lantinga <slouken@libsdl.org>
parents:
0
diff
changeset
|
20 slouken@libsdl.org |
0 | 21 |
22 This driver was written by: | |
23 Erik Inge Bolsų | |
24 knan@mo.himolde.no | |
25 */ | |
26 | |
27 #ifdef SAVE_RCSID | |
28 static char rcsid = | |
29 "@(#) $Id$"; | |
30 #endif | |
31 | |
32 /* Allow access to a raw mixing buffer */ | |
33 | |
34 #include <stdlib.h> | |
35 #include <stdio.h> | |
36 #include <string.h> | |
37 #include <errno.h> | |
38 #include <signal.h> | |
39 #include <unistd.h> | |
40 | |
41 #include "SDL_audio.h" | |
42 #include "SDL_error.h" | |
43 #include "SDL_audiomem.h" | |
44 #include "SDL_audio_c.h" | |
45 #include "SDL_timer.h" | |
46 #include "SDL_audiodev_c.h" | |
47 #include "SDL_nasaudio.h" | |
48 | |
49 /* The tag name used by artsc audio */ | |
50 #define NAS_DRIVER_NAME "nas" | |
51 | |
52 static struct SDL_PrivateAudioData *this2 = NULL; | |
53 | |
54 /* Audio driver functions */ | |
55 static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec); | |
56 static void NAS_WaitAudio(_THIS); | |
57 static void NAS_PlayAudio(_THIS); | |
58 static Uint8 *NAS_GetAudioBuf(_THIS); | |
59 static void NAS_CloseAudio(_THIS); | |
60 | |
61 /* Audio driver bootstrap functions */ | |
62 | |
63 static int Audio_Available(void) | |
64 { | |
65 AuServer *aud = AuOpenServer("", 0, NULL, 0, NULL, NULL); | |
66 if (!aud) return 0; | |
67 | |
68 AuCloseServer(aud); | |
69 return 1; | |
70 } | |
71 | |
72 static void Audio_DeleteDevice(SDL_AudioDevice *device) | |
73 { | |
74 free(device->hidden); | |
75 free(device); | |
76 } | |
77 | |
78 static SDL_AudioDevice *Audio_CreateDevice(int devindex) | |
79 { | |
80 SDL_AudioDevice *this; | |
81 | |
82 /* Initialize all variables that we clean on shutdown */ | |
83 this = (SDL_AudioDevice *)malloc(sizeof(SDL_AudioDevice)); | |
84 if ( this ) { | |
85 memset(this, 0, (sizeof *this)); | |
86 this->hidden = (struct SDL_PrivateAudioData *) | |
87 malloc((sizeof *this->hidden)); | |
88 } | |
89 if ( (this == NULL) || (this->hidden == NULL) ) { | |
90 SDL_OutOfMemory(); | |
91 if ( this ) { | |
92 free(this); | |
93 } | |
94 return(0); | |
95 } | |
96 memset(this->hidden, 0, (sizeof *this->hidden)); | |
97 | |
98 /* Set the function pointers */ | |
99 this->OpenAudio = NAS_OpenAudio; | |
100 this->WaitAudio = NAS_WaitAudio; | |
101 this->PlayAudio = NAS_PlayAudio; | |
102 this->GetAudioBuf = NAS_GetAudioBuf; | |
103 this->CloseAudio = NAS_CloseAudio; | |
104 | |
105 this->free = Audio_DeleteDevice; | |
106 | |
107 return this; | |
108 } | |
109 | |
110 AudioBootStrap NAS_bootstrap = { | |
111 NAS_DRIVER_NAME, "Network Audio System", | |
112 Audio_Available, Audio_CreateDevice | |
113 }; | |
114 | |
115 /* This function waits until it is possible to write a full sound buffer */ | |
116 static void NAS_WaitAudio(_THIS) | |
117 { | |
118 while ( this->hidden->buf_free < this->hidden->mixlen ) { | |
119 AuEvent ev; | |
120 AuNextEvent(this->hidden->aud, AuTrue, &ev); | |
121 AuDispatchEvent(this->hidden->aud, &ev); | |
122 } | |
123 } | |
124 | |
125 static void NAS_PlayAudio(_THIS) | |
126 { | |
127 while (this->hidden->mixlen > this->hidden->buf_free) { /* We think the buffer is full? Yikes! Ask the server for events, | |
128 in the hope that some of them is LowWater events telling us more | |
129 of the buffer is free now than what we think. */ | |
130 AuEvent ev; | |
131 AuNextEvent(this->hidden->aud, AuTrue, &ev); | |
132 AuDispatchEvent(this->hidden->aud, &ev); | |
133 } | |
134 this->hidden->buf_free -= this->hidden->mixlen; | |
135 | |
136 /* Write the audio data */ | |
137 AuWriteElement(this->hidden->aud, this->hidden->flow, 0, this->hidden->mixlen, this->hidden->mixbuf, AuFalse, NULL); | |
138 | |
139 this->hidden->written += this->hidden->mixlen; | |
140 | |
141 #ifdef DEBUG_AUDIO | |
142 fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen); | |
143 #endif | |
144 } | |
145 | |
146 static Uint8 *NAS_GetAudioBuf(_THIS) | |
147 { | |
148 return(this->hidden->mixbuf); | |
149 } | |
150 | |
151 static void NAS_CloseAudio(_THIS) | |
152 { | |
153 if ( this->hidden->mixbuf != NULL ) { | |
154 SDL_FreeAudioMem(this->hidden->mixbuf); | |
155 this->hidden->mixbuf = NULL; | |
156 } | |
157 if ( this->hidden->aud ) { | |
158 AuCloseServer(this->hidden->aud); | |
159 this->hidden->aud = 0; | |
160 } | |
161 } | |
162 | |
163 static unsigned char sdlformat_to_auformat(unsigned int fmt) | |
164 { | |
165 switch (fmt) | |
166 { | |
167 case AUDIO_U8: | |
168 return AuFormatLinearUnsigned8; | |
169 case AUDIO_S8: | |
170 return AuFormatLinearSigned8; | |
171 case AUDIO_U16LSB: | |
172 return AuFormatLinearUnsigned16LSB; | |
173 case AUDIO_U16MSB: | |
174 return AuFormatLinearUnsigned16MSB; | |
175 case AUDIO_S16LSB: | |
176 return AuFormatLinearSigned16LSB; | |
177 case AUDIO_S16MSB: | |
178 return AuFormatLinearSigned16MSB; | |
179 } | |
180 return AuNone; | |
181 } | |
182 | |
183 static AuBool | |
184 event_handler(AuServer* aud, AuEvent* ev, AuEventHandlerRec* hnd) | |
185 { | |
186 switch (ev->type) { | |
187 case AuEventTypeElementNotify: { | |
188 AuElementNotifyEvent* event = (AuElementNotifyEvent *)ev; | |
189 | |
190 switch (event->kind) { | |
191 case AuElementNotifyKindLowWater: | |
192 if (this2->buf_free >= 0) { | |
193 this2->really += event->num_bytes; | |
194 gettimeofday(&this2->last_tv, 0); | |
195 this2->buf_free += event->num_bytes; | |
196 } else { | |
197 this2->buf_free = event->num_bytes; | |
198 } | |
199 break; | |
200 case AuElementNotifyKindState: | |
201 switch (event->cur_state) { | |
202 case AuStatePause: | |
203 if (event->reason != AuReasonUser) { | |
204 if (this2->buf_free >= 0) { | |
205 this2->really += event->num_bytes; | |
206 gettimeofday(&this2->last_tv, 0); | |
207 this2->buf_free += event->num_bytes; | |
208 } else { | |
209 this2->buf_free = event->num_bytes; | |
210 } | |
211 } | |
212 break; | |
213 } | |
214 } | |
215 } | |
216 } | |
217 return AuTrue; | |
218 } | |
219 | |
220 static AuDeviceID | |
221 find_device(_THIS, int nch) | |
222 { | |
223 int i; | |
224 for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) { | |
225 if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) == | |
226 AuComponentKindPhysicalOutput) && | |
227 AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) { | |
228 return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i)); | |
229 } | |
230 } | |
231 return AuNone; | |
232 } | |
233 | |
234 static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec) | |
235 { | |
236 AuElement elms[3]; | |
237 int buffer_size; | |
238 Uint16 test_format, format; | |
239 | |
240 this->hidden->mixbuf = NULL; | |
241 | |
242 /* Try for a closest match on audio format */ | |
243 format = 0; | |
244 for ( test_format = SDL_FirstAudioFormat(spec->format); | |
245 ! format && test_format; ) { | |
246 format = sdlformat_to_auformat(test_format); | |
247 | |
248 if (format == AuNone) { | |
249 test_format = SDL_NextAudioFormat(); | |
250 } | |
251 } | |
252 if ( format == 0 ) { | |
253 SDL_SetError("Couldn't find any hardware audio formats"); | |
254 return(-1); | |
255 } | |
256 spec->format = test_format; | |
257 | |
258 this->hidden->aud = AuOpenServer("", 0, NULL, 0, NULL, NULL); | |
259 if (this->hidden->aud == 0) | |
260 { | |
261 SDL_SetError("Couldn't open connection to NAS server"); | |
262 return (-1); | |
263 } | |
264 | |
265 this->hidden->dev = find_device(this, spec->channels); | |
266 if ((this->hidden->dev == AuNone) || (!(this->hidden->flow = AuCreateFlow(this->hidden->aud, NULL)))) { | |
267 AuCloseServer(this->hidden->aud); | |
268 this->hidden->aud = 0; | |
269 SDL_SetError("Couldn't find a fitting playback device on NAS server"); | |
270 return (-1); | |
271 } | |
272 | |
273 buffer_size = spec->freq; | |
274 if (buffer_size < 4096) | |
275 buffer_size = 4096; | |
276 | |
277 if (buffer_size > 32768) | |
278 buffer_size = 32768; /* So that the buffer won't get unmanageably big. */ | |
279 | |
280 /* Calculate the final parameters for this audio specification */ | |
281 SDL_CalculateAudioSpec(spec); | |
282 | |
283 this2 = this->hidden; | |
284 | |
285 AuMakeElementImportClient(elms, spec->freq, format, spec->channels, AuTrue, | |
286 buffer_size, buffer_size / 4, 0, NULL); | |
287 AuMakeElementExportDevice(elms+1, 0, this->hidden->dev, spec->freq, | |
288 AuUnlimitedSamples, 0, NULL); | |
289 AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL); | |
290 AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, this->hidden->flow, | |
291 event_handler, (AuPointer) NULL); | |
292 | |
293 AuStartFlow(this->hidden->aud, this->hidden->flow, NULL); | |
294 | |
295 /* Allocate mixing buffer */ | |
296 this->hidden->mixlen = spec->size; | |
297 this->hidden->mixbuf = (Uint8 *)SDL_AllocAudioMem(this->hidden->mixlen); | |
298 if ( this->hidden->mixbuf == NULL ) { | |
299 return(-1); | |
300 } | |
301 memset(this->hidden->mixbuf, spec->silence, spec->size); | |
302 | |
303 /* Get the parent process id (we're the parent of the audio thread) */ | |
304 this->hidden->parent = getpid(); | |
305 | |
306 /* We're ready to rock and roll. :-) */ | |
307 return(0); | |
308 } |