annotate src/video/cybergfx/SDL_cgxgl.c @ 1318:f95502c6fc72

Eliminate duplicate modes with different refresh rates
author Sam Lantinga <slouken@libsdl.org>
date Wed, 01 Feb 2006 09:28:42 +0000
parents c9b51268668f
children c71e05b4dc2e
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 /* StormMesa implementation of SDL OpenGL support */
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24
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25 #include "SDL_error.h"
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26 #include "SDL_cgxgl_c.h"
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27 #include "SDL_cgxvideo.h"
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28
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29 #ifdef HAVE_OPENGL
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30 AmigaMesaContext glcont=NULL;
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31 #endif
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32
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33 /* Init OpenGL */
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34 int CGX_GL_Init(_THIS)
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35 {
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36 #ifdef HAVE_OPENGL
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37 int i = 0;
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38 struct TagItem attributes [ 14 ]; /* 14 should be more than enough :) */
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39 struct Window *win = (struct Window *)SDL_Window;
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40
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41 // default config. Always used...
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42 attributes[i].ti_Tag = AMA_Window; attributes[i++].ti_Data = (unsigned long)win;
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43 attributes[i].ti_Tag = AMA_Left; attributes[i++].ti_Data = 0;
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44 attributes[i].ti_Tag = AMA_Bottom; attributes[i++].ti_Data = 0;
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45 attributes[i].ti_Tag = AMA_Width; attributes[i++].ti_Data = win->Width-win->BorderLeft-win->BorderRight;
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46 attributes[i].ti_Tag = AMA_Height; attributes[i++].ti_Data = win->Height-win->BorderBottom-win->BorderTop;
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47 attributes[i].ti_Tag = AMA_DirectRender; attributes[i++].ti_Data = GL_TRUE;
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48
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49 // double buffer ?
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50 attributes[i].ti_Tag = AMA_DoubleBuf;
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51 if ( this->gl_config.double_buffer ) {
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52 attributes[i++].ti_Data = GL_TRUE;
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53 }
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54 else {
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55 attributes[i++].ti_Data = GL_FALSE;
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56 }
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57 // RGB(A) Mode ?
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58 attributes[i].ti_Tag = AMA_RGBMode;
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59 if ( this->gl_config.red_size != 0 &&
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60 this->gl_config.blue_size != 0 &&
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61 this->gl_config.green_size != 0 ) {
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62 attributes[i++].ti_Data = GL_TRUE;
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63 }
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64 else {
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65 attributes[i++].ti_Data = GL_FALSE;
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66 }
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67 // no depth buffer ?
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68 if ( this->gl_config.depth_size == 0 ) {
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69 attributes[i].ti_Tag = AMA_NoDepth;
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70 attributes[i++].ti_Data = GL_TRUE;
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71 }
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72 // no stencil buffer ?
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73 if ( this->gl_config.stencil_size == 0 ) {
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74 attributes[i].ti_Tag = AMA_NoStencil;
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75 attributes[i++].ti_Data = GL_TRUE;
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76 }
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77 // no accum buffer ?
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78 if ( this->gl_config.accum_red_size != 0 &&
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79 this->gl_config.accum_blue_size != 0 &&
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80 this->gl_config.accum_green_size != 0 ) {
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81 attributes[i].ti_Tag = AMA_NoAccum;
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82 attributes[i++].ti_Data = GL_TRUE;
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83 }
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84 // done...
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85 attributes[i].ti_Tag = TAG_DONE;
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86
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87 glcont = AmigaMesaCreateContext(attributes);
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88 if ( glcont == NULL ) {
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89 SDL_SetError("Couldn't create OpenGL context");
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90 return(-1);
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91 }
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92 this->gl_data->gl_active = 1;
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93 this->gl_config.driver_loaded = 1;
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94
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95 return(0);
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96 #else
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97 SDL_SetError("OpenGL support not configured");
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98 return(-1);
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99 #endif
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100 }
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101
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102 /* Quit OpenGL */
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103 void CGX_GL_Quit(_THIS)
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104 {
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105 #ifdef HAVE_OPENGL
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106 if ( glcont != NULL ) {
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107 AmigaMesaDestroyContext(glcont);
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108 glcont = NULL;
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109 this->gl_data->gl_active = 0;
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110 this->gl_config.driver_loaded = 0;
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111 }
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112 #endif
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113 }
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114
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115 /* Attach context to another window */
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116 int CGX_GL_Update(_THIS)
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117 {
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118 #ifdef HAVE_OPENGL
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119 struct TagItem tags[2];
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120 struct Window *win = (struct Window*)SDL_Window;
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121 if(glcont == NULL) {
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122 return -1; //should never happen
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123 }
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124 tags[0].ti_Tag = AMA_Window;
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125 tags[0].ti_Data = (unsigned long)win;
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126 tags[1].ti_Tag = TAG_DONE;
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127 AmigaMesaSetRast(glcont, tags);
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128
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129 return 0;
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130 #else
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131 SDL_SetError("OpenGL support not configured");
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132 return -1;
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133 #endif
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134 }
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135
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136 #ifdef HAVE_OPENGL
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137
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138 /* Make the current context active */
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139 int CGX_GL_MakeCurrent(_THIS)
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140 {
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141 if(glcont == NULL)
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142 return -1;
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143
255
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144 AmigaMesaMakeCurrent(glcont, glcont->buffer);
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145 return 0;
0
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146 }
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147
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148 void CGX_GL_SwapBuffers(_THIS)
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149 {
255
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150 AmigaMesaSwapBuffers(glcont);
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151 }
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152
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153 int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value) {
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154 GLenum mesa_attrib;
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155
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156 switch(attrib) {
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157 case SDL_GL_RED_SIZE:
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158 mesa_attrib = GL_RED_BITS;
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159 break;
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160 case SDL_GL_GREEN_SIZE:
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161 mesa_attrib = GL_GREEN_BITS;
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162 break;
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163 case SDL_GL_BLUE_SIZE:
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164 mesa_attrib = GL_BLUE_BITS;
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165 break;
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166 case SDL_GL_ALPHA_SIZE:
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167 mesa_attrib = GL_ALPHA_BITS;
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168 break;
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169 case SDL_GL_DOUBLEBUFFER:
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170 mesa_attrib = GL_DOUBLEBUFFER;
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171 break;
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172 case SDL_GL_DEPTH_SIZE:
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173 mesa_attrib = GL_DEPTH_BITS;
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174 break;
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175 case SDL_GL_STENCIL_SIZE:
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176 mesa_attrib = GL_STENCIL_BITS;
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177 break;
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178 case SDL_GL_ACCUM_RED_SIZE:
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179 mesa_attrib = GL_ACCUM_RED_BITS;
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180 break;
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181 case SDL_GL_ACCUM_GREEN_SIZE:
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182 mesa_attrib = GL_ACCUM_GREEN_BITS;
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183 break;
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diff changeset
184 case SDL_GL_ACCUM_BLUE_SIZE:
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185 mesa_attrib = GL_ACCUM_BLUE_BITS;
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186 break;
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187 case SDL_GL_ACCUM_ALPHA_SIZE:
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188 mesa_attrib = GL_ACCUM_ALPHA_BITS;
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189 break;
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diff changeset
190 default :
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191 return -1;
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192 }
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193
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194 AmigaMesaGetConfig(glcont->visual, mesa_attrib, value);
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195 return 0;
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196 }
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diff changeset
197
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198 void *CGX_GL_GetProcAddress(_THIS, const char *proc) {
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199 void *func = NULL;
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200 func = AmiGetGLProc(proc);
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201 return func;
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diff changeset
202 }
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203
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204 int CGX_GL_LoadLibrary(_THIS, const char *path) {
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205 /* Library is always open */
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206 this->gl_config.driver_loaded = 1;
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diff changeset
207
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208 return 0;
0
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209 }
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210
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211 #endif /* HAVE_OPENGL */
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212