annotate src/video/SDL_blit_0.c @ 1318:f95502c6fc72

Eliminate duplicate modes with different refresh rates
author Sam Lantinga <slouken@libsdl.org>
date Wed, 01 Feb 2006 09:28:42 +0000
parents c9b51268668f
children 450721ad5436
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2006 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #include <stdio.h>
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24 #include <string.h>
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25
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26 #include "SDL_types.h"
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27 #include "SDL_video.h"
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28 #include "SDL_blit.h"
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29
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30 /* Functions to blit from bitmaps to other surfaces */
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31
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32 static void BlitBto1(SDL_BlitInfo *info)
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33 {
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34 int c;
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35 int width, height;
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36 Uint8 *src, *map, *dst;
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37 int srcskip, dstskip;
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38
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39 /* Set up some basic variables */
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40 width = info->d_width;
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41 height = info->d_height;
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42 src = info->s_pixels;
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43 srcskip = info->s_skip;
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44 dst = info->d_pixels;
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45 dstskip = info->d_skip;
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46 map = info->table;
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47 srcskip += width-(width+7)/8;
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48
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49 if ( map ) {
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50 while ( height-- ) {
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51 Uint8 byte = 0, bit;
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52 for ( c=0; c<width; ++c ) {
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53 if ( (c&7) == 0 ) {
0
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54 byte = *src++;
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55 }
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56 bit = (byte&0x80)>>7;
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57 if ( 1 ) {
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58 *dst = map[bit];
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59 }
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60 dst++;
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61 byte <<= 1;
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62 }
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63 src += srcskip;
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64 dst += dstskip;
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65 }
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66 } else {
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67 while ( height-- ) {
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68 Uint8 byte = 0, bit;
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69 for ( c=0; c<width; ++c ) {
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70 if ( (c&7) == 0 ) {
0
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71 byte = *src++;
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72 }
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73 bit = (byte&0x80)>>7;
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74 if ( 1 ) {
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75 *dst = bit;
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76 }
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77 dst++;
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78 byte <<= 1;
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79 }
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80 src += srcskip;
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81 dst += dstskip;
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82 }
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83 }
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84 }
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85 static void BlitBto2(SDL_BlitInfo *info)
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86 {
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87 int c;
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88 int width, height;
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89 Uint8 *src;
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90 Uint16 *map, *dst;
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91 int srcskip, dstskip;
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92
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93 /* Set up some basic variables */
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94 width = info->d_width;
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95 height = info->d_height;
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96 src = info->s_pixels;
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97 srcskip = info->s_skip;
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98 dst = (Uint16 *)info->d_pixels;
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99 dstskip = info->d_skip/2;
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100 map = (Uint16 *)info->table;
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101 srcskip += width-(width+7)/8;
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102
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103 while ( height-- ) {
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104 Uint8 byte = 0, bit;
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105 for ( c=0; c<width; ++c ) {
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106 if ( (c&7) == 0 ) {
0
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107 byte = *src++;
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108 }
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109 bit = (byte&0x80)>>7;
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110 if ( 1 ) {
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111 *dst = map[bit];
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112 }
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113 byte <<= 1;
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114 dst++;
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115 }
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116 src += srcskip;
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117 dst += dstskip;
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118 }
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119 }
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120 static void BlitBto3(SDL_BlitInfo *info)
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121 {
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122 int c, o;
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123 int width, height;
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124 Uint8 *src, *map, *dst;
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125 int srcskip, dstskip;
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126
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127 /* Set up some basic variables */
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128 width = info->d_width;
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129 height = info->d_height;
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130 src = info->s_pixels;
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131 srcskip = info->s_skip;
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132 dst = info->d_pixels;
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133 dstskip = info->d_skip;
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134 map = info->table;
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135 srcskip += width-(width+7)/8;
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136
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137 while ( height-- ) {
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138 Uint8 byte = 0, bit;
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139 for ( c=0; c<width; ++c ) {
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140 if ( (c&7) == 0 ) {
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141 byte = *src++;
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142 }
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143 bit = (byte&0x80)>>7;
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144 if ( 1 ) {
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145 o = bit * 4;
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146 dst[0] = map[o++];
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147 dst[1] = map[o++];
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148 dst[2] = map[o++];
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149 }
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150 byte <<= 1;
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151 dst += 3;
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152 }
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153 src += srcskip;
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154 dst += dstskip;
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155 }
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156 }
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157 static void BlitBto4(SDL_BlitInfo *info)
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158 {
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159 int width, height;
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160 Uint8 *src;
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161 Uint32 *map, *dst;
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162 int srcskip, dstskip;
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163 int c;
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164
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165 /* Set up some basic variables */
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166 width = info->d_width;
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167 height = info->d_height;
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168 src = info->s_pixels;
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169 srcskip = info->s_skip;
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170 dst = (Uint32 *)info->d_pixels;
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171 dstskip = info->d_skip/4;
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172 map = (Uint32 *)info->table;
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173 srcskip += width-(width+7)/8;
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174
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175 while ( height-- ) {
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176 Uint8 byte = 0, bit;
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177 for ( c=0; c<width; ++c ) {
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178 if ( (c&7) == 0 ) {
0
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179 byte = *src++;
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180 }
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181 bit = (byte&0x80)>>7;
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182 if ( 1 ) {
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183 *dst = map[bit];
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184 }
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185 byte <<= 1;
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186 dst++;
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187 }
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188 src += srcskip;
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189 dst += dstskip;
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190 }
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191 }
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192
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193 static void BlitBto1Key(SDL_BlitInfo *info)
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194 {
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195 int width = info->d_width;
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196 int height = info->d_height;
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197 Uint8 *src = info->s_pixels;
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198 Uint8 *dst = info->d_pixels;
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199 int srcskip = info->s_skip;
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200 int dstskip = info->d_skip;
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201 Uint32 ckey = info->src->colorkey;
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202 Uint8 *palmap = info->table;
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203 int c;
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204
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205 /* Set up some basic variables */
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206 srcskip += width-(width+7)/8;
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207
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208 if ( palmap ) {
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209 while ( height-- ) {
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210 Uint8 byte = 0, bit;
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211 for ( c=0; c<width; ++c ) {
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212 if ( (c&7) == 0 ) {
0
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213 byte = *src++;
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214 }
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215 bit = (byte&0x80)>>7;
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216 if ( bit != ckey ) {
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217 *dst = palmap[bit];
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218 }
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219 dst++;
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220 byte <<= 1;
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221 }
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222 src += srcskip;
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223 dst += dstskip;
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224 }
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225 } else {
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226 while ( height-- ) {
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227 Uint8 byte = 0, bit;
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228 for ( c=0; c<width; ++c ) {
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229 if ( (c&7) == 0 ) {
0
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230 byte = *src++;
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231 }
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232 bit = (byte&0x80)>>7;
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233 if ( bit != ckey ) {
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234 *dst = bit;
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235 }
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236 dst++;
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237 byte <<= 1;
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238 }
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239 src += srcskip;
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240 dst += dstskip;
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241 }
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242 }
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243 }
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244
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245 static void BlitBto2Key(SDL_BlitInfo *info)
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246 {
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247 int width = info->d_width;
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248 int height = info->d_height;
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249 Uint8 *src = info->s_pixels;
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250 Uint16 *dstp = (Uint16 *)info->d_pixels;
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251 int srcskip = info->s_skip;
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252 int dstskip = info->d_skip;
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253 Uint32 ckey = info->src->colorkey;
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254 Uint8 *palmap = info->table;
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255 int c;
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256
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257 /* Set up some basic variables */
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258 srcskip += width-(width+7)/8;
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259 dstskip /= 2;
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260
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261 while ( height-- ) {
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262 Uint8 byte = 0, bit;
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263 for ( c=0; c<width; ++c ) {
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264 if ( (c&7) == 0 ) {
0
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265 byte = *src++;
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266 }
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267 bit = (byte&0x80)>>7;
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268 if ( bit != ckey ) {
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269 *dstp=((Uint16 *)palmap)[bit];
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270 }
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271 byte <<= 1;
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272 dstp++;
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273 }
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274 src += srcskip;
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275 dstp += dstskip;
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276 }
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277 }
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diff changeset
278
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279 static void BlitBto3Key(SDL_BlitInfo *info)
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diff changeset
280 {
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281 int width = info->d_width;
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282 int height = info->d_height;
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283 Uint8 *src = info->s_pixels;
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284 Uint8 *dst = info->d_pixels;
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285 int srcskip = info->s_skip;
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286 int dstskip = info->d_skip;
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287 Uint32 ckey = info->src->colorkey;
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288 Uint8 *palmap = info->table;
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289 int c;
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diff changeset
290
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291 /* Set up some basic variables */
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292 srcskip += width-(width+7)/8;
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diff changeset
293
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diff changeset
294 while ( height-- ) {
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295 Uint8 byte = 0, bit;
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diff changeset
296 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
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parents: 0
diff changeset
297 if ( (c&7) == 0 ) {
0
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diff changeset
298 byte = *src++;
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diff changeset
299 }
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diff changeset
300 bit = (byte&0x80)>>7;
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diff changeset
301 if ( bit != ckey ) {
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diff changeset
302 memcpy(dst, &palmap[bit*4], 3);
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diff changeset
303 }
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diff changeset
304 byte <<= 1;
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diff changeset
305 dst += 3;
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parents:
diff changeset
306 }
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diff changeset
307 src += srcskip;
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diff changeset
308 dst += dstskip;
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parents:
diff changeset
309 }
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diff changeset
310 }
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diff changeset
311
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diff changeset
312 static void BlitBto4Key(SDL_BlitInfo *info)
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diff changeset
313 {
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diff changeset
314 int width = info->d_width;
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diff changeset
315 int height = info->d_height;
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diff changeset
316 Uint8 *src = info->s_pixels;
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diff changeset
317 Uint32 *dstp = (Uint32 *)info->d_pixels;
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diff changeset
318 int srcskip = info->s_skip;
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diff changeset
319 int dstskip = info->d_skip;
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diff changeset
320 Uint32 ckey = info->src->colorkey;
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diff changeset
321 Uint8 *palmap = info->table;
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diff changeset
322 int c;
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parents:
diff changeset
323
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parents:
diff changeset
324 /* Set up some basic variables */
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parents:
diff changeset
325 srcskip += width-(width+7)/8;
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diff changeset
326 dstskip /= 4;
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parents:
diff changeset
327
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parents:
diff changeset
328 while ( height-- ) {
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parents:
diff changeset
329 Uint8 byte = 0, bit;
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diff changeset
330 for ( c=0; c<width; ++c ) {
91
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parents: 0
diff changeset
331 if ( (c&7) == 0 ) {
0
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parents:
diff changeset
332 byte = *src++;
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parents:
diff changeset
333 }
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diff changeset
334 bit = (byte&0x80)>>7;
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parents:
diff changeset
335 if ( bit != ckey ) {
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parents:
diff changeset
336 *dstp=((Uint32 *)palmap)[bit];
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parents:
diff changeset
337 }
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parents:
diff changeset
338 byte <<= 1;
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parents:
diff changeset
339 dstp++;
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parents:
diff changeset
340 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
341 src += srcskip;
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342 dstp += dstskip;
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parents:
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343 }
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344 }
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345
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346 static void BlitBtoNAlpha(SDL_BlitInfo *info)
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347 {
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348 int width = info->d_width;
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349 int height = info->d_height;
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parents:
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350 Uint8 *src = info->s_pixels;
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351 Uint8 *dst = info->d_pixels;
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352 int srcskip = info->s_skip;
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353 int dstskip = info->d_skip;
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parents:
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354 const SDL_Color *srcpal = info->src->palette->colors;
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parents:
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355 SDL_PixelFormat *dstfmt = info->dst;
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parents:
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356 int dstbpp;
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parents:
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357 int c;
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parents:
diff changeset
358 const int A = info->src->alpha;
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parents:
diff changeset
359
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parents:
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360 /* Set up some basic variables */
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361 dstbpp = dstfmt->BytesPerPixel;
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362 srcskip += width-(width+7)/8;
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parents:
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363
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parents:
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364 while ( height-- ) {
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365 Uint8 byte = 0, bit;
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parents:
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366 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
367 if ( (c&7) == 0 ) {
0
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parents:
diff changeset
368 byte = *src++;
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parents:
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369 }
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parents:
diff changeset
370 bit = (byte&0x80)>>7;
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parents:
diff changeset
371 if ( 1 ) {
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parents:
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372 Uint32 pixel;
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parents:
diff changeset
373 unsigned sR, sG, sB;
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parents:
diff changeset
374 unsigned dR, dG, dB;
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Sam Lantinga <slouken@lokigames.com>
parents:
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375 sR = srcpal[bit].r;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
376 sG = srcpal[bit].g;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
377 sB = srcpal[bit].b;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
378 DISEMBLE_RGB(dst, dstbpp, dstfmt,
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parents:
diff changeset
379 pixel, dR, dG, dB);
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380 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
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parents:
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381 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
382 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
383 byte <<= 1;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
384 dst += dstbpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
385 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
386 src += srcskip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
387 dst += dstskip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
388 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
389 }
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
390
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parents:
diff changeset
391 static void BlitBtoNAlphaKey(SDL_BlitInfo *info)
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
392 {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
393 int width = info->d_width;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
394 int height = info->d_height;
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parents:
diff changeset
395 Uint8 *src = info->s_pixels;
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parents:
diff changeset
396 Uint8 *dst = info->d_pixels;
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parents:
diff changeset
397 int srcskip = info->s_skip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
398 int dstskip = info->d_skip;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
399 SDL_PixelFormat *srcfmt = info->src;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
400 SDL_PixelFormat *dstfmt = info->dst;
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parents:
diff changeset
401 const SDL_Color *srcpal = srcfmt->palette->colors;
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parents:
diff changeset
402 int dstbpp;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
403 int c;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
404 const int A = srcfmt->alpha;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
405 Uint32 ckey = srcfmt->colorkey;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
406
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
407 /* Set up some basic variables */
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
408 dstbpp = dstfmt->BytesPerPixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
409 srcskip += width-(width+7)/8;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
410
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
411 while ( height-- ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
412 Uint8 byte = 0, bit;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
413 for ( c=0; c<width; ++c ) {
91
e85e03f195b4 From: "Markus F.X.J. Oberhumer"
Sam Lantinga <slouken@lokigames.com>
parents: 0
diff changeset
414 if ( (c&7) == 0 ) {
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
415 byte = *src++;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
416 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
417 bit = (byte&0x80)>>7;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
418 if ( bit != ckey ) {
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
419 int sR, sG, sB;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
420 int dR, dG, dB;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
421 Uint32 pixel;
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Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
422 sR = srcpal[bit].r;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
423 sG = srcpal[bit].g;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
424 sB = srcpal[bit].b;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
425 DISEMBLE_RGB(dst, dstbpp, dstfmt,
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
426 pixel, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
427 ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
428 ASSEMBLE_RGB(dst, dstbpp, dstfmt, dR, dG, dB);
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
429 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
430 byte <<= 1;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
431 dst += dstbpp;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
432 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
433 src += srcskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
434 dst += dstskip;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
435 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
436 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
437
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
438 static SDL_loblit bitmap_blit[] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
439 NULL, BlitBto1, BlitBto2, BlitBto3, BlitBto4
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
440 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
441
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
442 static SDL_loblit colorkey_blit[] = {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
443 NULL, BlitBto1Key, BlitBto2Key, BlitBto3Key, BlitBto4Key
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
444 };
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
445
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
446 SDL_loblit SDL_CalculateBlit0(SDL_Surface *surface, int blit_index)
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
447 {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
448 int which;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
449
1058
e6c91fd1911e Eh, more correct.
Sam Lantinga <slouken@libsdl.org>
parents: 1057
diff changeset
450 if ( surface->format->BitsPerPixel != 1 ) {
1057
e9d23bb80140 Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
451 /* We don't support sub 8-bit packed pixel modes */
e9d23bb80140 Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
452 return NULL;
e9d23bb80140 Date: Mon, 02 May 2005 04:23:16 -0500
Sam Lantinga <slouken@libsdl.org>
parents: 769
diff changeset
453 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
454 if ( surface->map->dst->format->BitsPerPixel < 8 ) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
455 which = 0;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
456 } else {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
457 which = surface->map->dst->format->BytesPerPixel;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
458 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
459 switch(blit_index) {
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
460 case 0: /* copy */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
461 return bitmap_blit[which];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
462
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
463 case 1: /* colorkey */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
464 return colorkey_blit[which];
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
465
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
466 case 2: /* alpha */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
467 return which >= 2 ? BlitBtoNAlpha : NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
468
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
469 case 4: /* alpha + colorkey */
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
470 return which >= 2 ? BlitBtoNAlphaKey : NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
471 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
472 return NULL;
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
473 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
474