Mercurial > sdl-ios-xcode
annotate docs/man3/SDL_Delay.3 @ 1280:f61f045343d3
Re-query the SDL_WINDOWID each time we initialize the video
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 29 Jan 2006 06:11:38 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
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1 .TH "SDL_Delay" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" |
0 | 2 .SH "NAME" |
3 SDL_Delay\- Wait a specified number of milliseconds before returning\&. | |
4 .SH "SYNOPSIS" | |
5 .PP | |
6 \fB#include "SDL\&.h" | |
7 .sp | |
8 \fBvoid \fBSDL_Delay\fP\fR(\fBUint32 ms\fR); | |
9 .SH "DESCRIPTION" | |
10 .PP | |
11 Wait a specified number of milliseconds before returning\&. \fBSDL_Delay\fP will wait at \fIleast\fP the specified time, but possible longer due to OS scheduling\&. | |
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55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
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12 .PP |
55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
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13 .RS |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
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14 \fBNote: |
55f1f1b3e27d
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Sam Lantinga <slouken@lokigames.com>
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15 .PP |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
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16 Count on a delay granularity of \fIat least\fP 10 ms\&. Some platforms have shorter clock ticks but this is the most common\&. |
55f1f1b3e27d
Added new docs for SDL 1.2.1
Sam Lantinga <slouken@lokigames.com>
parents:
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17 .RE |
0 | 18 .SH "SEE ALSO" |
19 .PP | |
20 \fI\fBSDL_AddTimer\fP\fR | |
181
e5bc29de3f0a
Updated from the SDL Documentation Project
Sam Lantinga <slouken@libsdl.org>
parents:
55
diff
changeset
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21 ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01 |