annotate src/video/x11/SDL_x11dyn.c @ 1235:f60f6f4ffc6f

Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available on 64-bit systems, and are chosen with macros in the X11 headers. So on 32-bit systems, it should fail to find these symbols and keep going anyhow.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 06 Jan 2006 20:56:13 +0000
parents d05306f0dc21
children ed252764287a
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2004 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Library General Public
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7 License as published by the Free Software Foundation; either
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8 version 2 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Library General Public License for more details.
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14
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15 You should have received a copy of the GNU Library General Public
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16 License along with this library; if not, write to the Free
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17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22
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23 #if 0
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24 #define DEBUG_DYNAMIC_X11 1
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25 #endif
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26
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27 #define __SDL_NO_REDEFINE_X11_HEADER_SYMS 1
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28 #include "SDL_x11dyn.h"
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29
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30 #ifdef DEBUG_DYNAMIC_X11
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31 #include <stdio.h>
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32 #endif
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33
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34 #ifdef X11_DYNAMIC
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35 #include <dlfcn.h>
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36 #include "SDL_name.h"
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37 #include "SDL_loadso.h"
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38 static const char *x11_library = X11_DYNAMIC;
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39 static void *x11_handle = NULL;
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40 static const char *x11ext_library = X11EXT_DYNAMIC;
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41 static void *x11ext_handle = NULL;
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42
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43 static void *X11_GetSym(int required, const char *fnname, int *rc)
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44 {
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45 void *fn = NULL;
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46 if (*rc) { /* haven't already failed on a previous lookup? */
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47 fn = SDL_LoadFunction(x11_handle, fnname);
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48 #if DEBUG_DYNAMIC_X11
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49 if (fn != NULL)
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50 printf("X11: Found '%s' in libX11 (%p)\n", fnname, fn);
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51 #endif
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52
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53 if (fn == NULL) { /* not found? Check libX11ext ... */
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54 fn = SDL_LoadFunction(x11ext_handle, fnname);
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55 #if DEBUG_DYNAMIC_X11
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56 if (fn != NULL)
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57 printf("X11: Found '%s' in libXext (%p)\n", fnname, fn);
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58 else
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59 printf("X11: Symbol '%s' NOT FOUND!\n", fnname);
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60 #endif
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61 }
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62 *rc = ((fn != NULL) || (!required));
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63 }
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64
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65 return fn;
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66 }
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67 #endif /* defined X11_DYNAMIC */
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68
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69 /* Define all the function pointers... */
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70 #define SDL_X11_SYM(req,ret,fn,params) ret (*p##fn) params = NULL;
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71 #include "SDL_x11sym.h"
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72 #undef SDL_X11_SYM
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73
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74 static int x11_load_refcount = 0;
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75
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76 void SDL_X11_UnloadSymbols(void)
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77 {
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78 /* Don't actually unload if more than one module is using the libs... */
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79 if (x11_load_refcount > 0) {
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80 if (--x11_load_refcount == 0) {
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81 /* set all the function pointers to NULL. */
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82 #define SDL_X11_SYM(req,ret,fn,params) p##fn = NULL;
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83 #include "SDL_x11sym.h"
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84 #undef SDL_X11_SYM
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85
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86 #ifdef X11_DYNAMIC
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87 if (x11_handle != NULL) {
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88 SDL_UnloadObject(x11_handle);
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89 x11_handle = NULL;
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90 }
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91 if (x11ext_handle != NULL) {
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92 SDL_UnloadObject(x11ext_handle);
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93 x11ext_handle = NULL;
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94 }
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95 #endif
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96 }
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97 }
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98 }
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99
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100 /* returns non-zero if all needed symbols were loaded. */
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101 int SDL_X11_LoadSymbols(void)
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102 {
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103 int rc = 1;
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104
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105 /* deal with multiple modules (dga, x11, etc) needing these symbols... */
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106 if (x11_load_refcount++ == 0) {
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107 #ifdef X11_DYNAMIC
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108 x11_handle = SDL_LoadObject(x11_library);
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109 x11ext_handle = SDL_LoadObject(x11ext_library);
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110 rc = ((x11_handle != NULL) && (x11ext_handle != NULL));
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111 #define SDL_X11_SYM(req,r,fn,arg) p##fn = X11_GetSym(req,#fn, &rc);
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112 #include "SDL_x11sym.h"
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113 #undef SDL_X11_SYM
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114
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115 if (!rc)
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116 SDL_X11_UnloadSymbols(); /* in case one of these loaded... */
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117
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118 #else
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119 #define SDL_X11_SYM(req,r,fn,arg) p##fn = fn;
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120 #include "SDL_x11sym.h"
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121 #undef SDL_X11_SYM
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122 #endif
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123 }
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124
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Ryan C. Gordon <icculus@icculus.org>
parents:
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125 return rc;
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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126 }
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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127
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
Ryan C. Gordon <icculus@icculus.org>
parents:
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128 /* end of SDL_x11dyn.c ... */
045f186426e1 Dynamically load X11 libraries like we currently do for alsa, esd, etc.
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parents:
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129