Mercurial > sdl-ios-xcode
annotate src/video/ps2gs/SDL_gsevents.c @ 4396:f5d3f7fa071d SDL-1.2
1.2 pulseaudio: make some function pointers static.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Jan 2010 05:17:59 +0000 |
parents | a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 /* Handle the event stream, converting console events into SDL events */ |
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25 |
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26 #include <sys/types.h> |
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27 #include <sys/time.h> |
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28 #include <sys/ioctl.h> |
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29 #include <unistd.h> |
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30 #include <fcntl.h> |
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31 #include <errno.h> |
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32 #include <limits.h> |
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33 |
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34 /* For parsing /proc */ |
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35 #include <dirent.h> |
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36 #include <ctype.h> |
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37 |
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38 #include <linux/vt.h> |
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39 #include <linux/kd.h> |
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40 #include <linux/keyboard.h> |
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41 |
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42 #include "SDL_mutex.h" |
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43 #include "../SDL_sysvideo.h" |
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44 #include "../../events/SDL_sysevents.h" |
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45 #include "../../events/SDL_events_c.h" |
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46 #include "SDL_gsvideo.h" |
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47 #include "SDL_gsevents_c.h" |
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48 #include "SDL_gskeys.h" |
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49 |
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50 #ifndef GPM_NODE_FIFO |
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51 #define GPM_NODE_FIFO "/dev/gpmdata" |
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52 #endif |
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53 |
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54 /* The translation tables from a console scancode to a SDL keysym */ |
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55 #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) |
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56 static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; |
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57 static SDLKey keymap[128]; |
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58 static Uint16 keymap_temp[128]; /* only used at startup */ |
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59 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); |
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60 |
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61 /* Ugh, we have to duplicate the kernel's keysym mapping code... |
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62 Oh, it's not so bad. :-) |
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63 |
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64 FIXME: Add keyboard LED handling code |
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65 */ |
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66 static void GS_vgainitkeymaps(int fd) |
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67 { |
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68 struct kbentry entry; |
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69 int map, i; |
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70 |
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71 /* Don't do anything if we are passed a closed keyboard */ |
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72 if ( fd < 0 ) { |
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73 return; |
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74 } |
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75 |
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76 /* Load all the keysym mappings */ |
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77 for ( map=0; map<NUM_VGAKEYMAPS; ++map ) { |
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78 SDL_memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); |
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79 for ( i=0; i<NR_KEYS; ++i ) { |
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80 entry.kb_table = map; |
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81 entry.kb_index = i; |
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82 if ( ioctl(fd, KDGKBENT, &entry) == 0 ) { |
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83 /* fill keytemp. This replaces SDL_fbkeys.h */ |
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84 if ( (map == 0) && (i<128) ) { |
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85 keymap_temp[i] = entry.kb_value; |
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86 } |
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87 /* The "Enter" key is a special case */ |
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88 if ( entry.kb_value == K_ENTER ) { |
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89 entry.kb_value = K(KT_ASCII,13); |
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90 } |
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91 /* Handle numpad specially as well */ |
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92 if ( KTYP(entry.kb_value) == KT_PAD ) { |
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93 switch ( entry.kb_value ) { |
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94 case K_P0: |
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95 case K_P1: |
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96 case K_P2: |
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97 case K_P3: |
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98 case K_P4: |
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99 case K_P5: |
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100 case K_P6: |
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101 case K_P7: |
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102 case K_P8: |
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103 case K_P9: |
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104 vga_keymap[map][i]=entry.kb_value; |
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105 vga_keymap[map][i]+= '0'; |
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106 break; |
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107 case K_PPLUS: |
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108 vga_keymap[map][i]=K(KT_ASCII,'+'); |
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109 break; |
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110 case K_PMINUS: |
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111 vga_keymap[map][i]=K(KT_ASCII,'-'); |
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112 break; |
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113 case K_PSTAR: |
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114 vga_keymap[map][i]=K(KT_ASCII,'*'); |
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115 break; |
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116 case K_PSLASH: |
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117 vga_keymap[map][i]=K(KT_ASCII,'/'); |
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118 break; |
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119 case K_PENTER: |
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120 vga_keymap[map][i]=K(KT_ASCII,'\r'); |
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121 break; |
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|
122 case K_PCOMMA: |
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|
123 vga_keymap[map][i]=K(KT_ASCII,','); |
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124 break; |
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|
125 case K_PDOT: |
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126 vga_keymap[map][i]=K(KT_ASCII,'.'); |
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127 break; |
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128 default: |
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129 break; |
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130 } |
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131 } |
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132 /* Do the normal key translation */ |
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133 if ( (KTYP(entry.kb_value) == KT_LATIN) || |
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|
134 (KTYP(entry.kb_value) == KT_ASCII) || |
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|
135 (KTYP(entry.kb_value) == KT_LETTER) ) { |
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|
136 vga_keymap[map][i] = entry.kb_value; |
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|
137 } |
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|
138 } |
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|
139 } |
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140 } |
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141 } |
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142 |
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|
143 int GS_InGraphicsMode(_THIS) |
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|
144 { |
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145 return((keyboard_fd >= 0) && (saved_kbd_mode >= 0)); |
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146 } |
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147 |
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|
148 int GS_EnterGraphicsMode(_THIS) |
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149 { |
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150 struct termios keyboard_termios; |
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151 |
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|
152 /* Set medium-raw keyboard mode */ |
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153 if ( (keyboard_fd >= 0) && !GS_InGraphicsMode(this) ) { |
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154 |
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|
155 /* Switch to the correct virtual terminal */ |
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156 if ( current_vt > 0 ) { |
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|
157 struct vt_stat vtstate; |
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158 |
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159 if ( ioctl(keyboard_fd, VT_GETSTATE, &vtstate) == 0 ) { |
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160 saved_vt = vtstate.v_active; |
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|
161 } |
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|
162 if ( ioctl(keyboard_fd, VT_ACTIVATE, current_vt) == 0 ) { |
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|
163 ioctl(keyboard_fd, VT_WAITACTIVE, current_vt); |
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164 } |
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|
165 } |
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166 |
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|
167 /* Set the terminal input mode */ |
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|
168 if ( tcgetattr(keyboard_fd, &saved_kbd_termios) < 0 ) { |
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|
169 SDL_SetError("Unable to get terminal attributes"); |
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|
170 if ( keyboard_fd > 0 ) { |
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|
171 close(keyboard_fd); |
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|
172 } |
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|
173 keyboard_fd = -1; |
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|
174 return(-1); |
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|
175 } |
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|
176 if ( ioctl(keyboard_fd, KDGKBMODE, &saved_kbd_mode) < 0 ) { |
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|
177 SDL_SetError("Unable to get current keyboard mode"); |
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|
178 if ( keyboard_fd > 0 ) { |
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|
179 close(keyboard_fd); |
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|
180 } |
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|
181 keyboard_fd = -1; |
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|
182 return(-1); |
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|
183 } |
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changeset
|
184 keyboard_termios = saved_kbd_termios; |
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|
185 keyboard_termios.c_lflag &= ~(ICANON | ECHO | ISIG); |
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|
186 keyboard_termios.c_iflag &= ~(ISTRIP | IGNCR | ICRNL | INLCR | IXOFF | IXON); |
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|
187 keyboard_termios.c_cc[VMIN] = 0; |
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|
188 keyboard_termios.c_cc[VTIME] = 0; |
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189 if (tcsetattr(keyboard_fd, TCSAFLUSH, &keyboard_termios) < 0) { |
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parents:
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changeset
|
190 GS_CloseKeyboard(this); |
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diff
changeset
|
191 SDL_SetError("Unable to set terminal attributes"); |
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|
192 return(-1); |
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parents:
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changeset
|
193 } |
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|
194 /* This will fail if we aren't root or this isn't our tty */ |
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|
195 if ( ioctl(keyboard_fd, KDSKBMODE, K_MEDIUMRAW) < 0 ) { |
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changeset
|
196 GS_CloseKeyboard(this); |
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diff
changeset
|
197 SDL_SetError("Unable to set keyboard in raw mode"); |
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|
198 return(-1); |
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changeset
|
199 } |
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parents:
diff
changeset
|
200 if ( ioctl(keyboard_fd, KDSETMODE, KD_GRAPHICS) < 0 ) { |
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changeset
|
201 GS_CloseKeyboard(this); |
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diff
changeset
|
202 SDL_SetError("Unable to set keyboard in graphics mode"); |
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|
203 return(-1); |
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|
204 } |
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parents:
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changeset
|
205 } |
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changeset
|
206 return(keyboard_fd); |
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parents:
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changeset
|
207 } |
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parents:
diff
changeset
|
208 |
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parents:
diff
changeset
|
209 void GS_LeaveGraphicsMode(_THIS) |
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changeset
|
210 { |
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parents:
diff
changeset
|
211 if ( GS_InGraphicsMode(this) ) { |
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changeset
|
212 ioctl(keyboard_fd, KDSETMODE, KD_TEXT); |
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|
213 ioctl(keyboard_fd, KDSKBMODE, saved_kbd_mode); |
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|
214 tcsetattr(keyboard_fd, TCSAFLUSH, &saved_kbd_termios); |
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diff
changeset
|
215 saved_kbd_mode = -1; |
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diff
changeset
|
216 |
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diff
changeset
|
217 /* Head back over to the original virtual terminal */ |
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changeset
|
218 if ( saved_vt > 0 ) { |
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|
219 ioctl(keyboard_fd, VT_ACTIVATE, saved_vt); |
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|
220 } |
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changeset
|
221 } |
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parents:
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changeset
|
222 } |
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parents:
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|
223 |
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|
224 void GS_CloseKeyboard(_THIS) |
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|
225 { |
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|
226 if ( keyboard_fd >= 0 ) { |
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|
227 GS_LeaveGraphicsMode(this); |
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|
228 if ( keyboard_fd > 0 ) { |
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|
229 close(keyboard_fd); |
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changeset
|
230 } |
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changeset
|
231 } |
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|
232 keyboard_fd = -1; |
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|
233 } |
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|
234 |
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|
235 int GS_OpenKeyboard(_THIS) |
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|
236 { |
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|
237 /* Open only if not already opened */ |
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|
238 if ( keyboard_fd < 0 ) { |
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|
239 char *tty0[] = { "/dev/tty0", "/dev/vc/0", NULL }; |
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|
240 char *vcs[] = { "/dev/vc/%d", "/dev/tty%d", NULL }; |
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|
241 int i, tty0_fd; |
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|
242 |
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|
243 /* Try to query for a free virtual terminal */ |
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|
244 tty0_fd = -1; |
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245 for ( i=0; tty0[i] && (tty0_fd < 0); ++i ) { |
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246 tty0_fd = open(tty0[i], O_WRONLY, 0); |
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247 } |
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248 if ( tty0_fd < 0 ) { |
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249 tty0_fd = dup(0); /* Maybe stdin is a VT? */ |
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250 } |
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251 ioctl(tty0_fd, VT_OPENQRY, ¤t_vt); |
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252 close(tty0_fd); |
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253 if ( (geteuid() == 0) && (current_vt > 0) ) { |
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254 for ( i=0; vcs[i] && (keyboard_fd < 0); ++i ) { |
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255 char vtpath[12]; |
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256 |
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257 SDL_snprintf(vtpath, SDL_arraysize(vtpath), vcs[i], current_vt); |
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258 keyboard_fd = open(vtpath, O_RDWR, 0); |
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259 #ifdef DEBUG_KEYBOARD |
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260 fprintf(stderr, "vtpath = %s, fd = %d\n", |
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261 vtpath, keyboard_fd); |
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262 #endif /* DEBUG_KEYBOARD */ |
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263 |
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264 /* This needs to be our controlling tty |
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265 so that the kernel ioctl() calls work |
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266 */ |
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267 if ( keyboard_fd >= 0 ) { |
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268 tty0_fd = open("/dev/tty", O_RDWR, 0); |
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269 if ( tty0_fd >= 0 ) { |
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270 ioctl(tty0_fd, TIOCNOTTY, 0); |
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271 close(tty0_fd); |
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272 } |
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273 } |
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274 } |
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275 } |
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276 if ( keyboard_fd < 0 ) { |
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277 /* Last resort, maybe our tty is a usable VT */ |
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278 current_vt = 0; |
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279 keyboard_fd = open("/dev/tty", O_RDWR); |
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280 } |
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281 #ifdef DEBUG_KEYBOARD |
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282 fprintf(stderr, "Current VT: %d\n", current_vt); |
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283 #endif |
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284 saved_kbd_mode = -1; |
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285 |
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286 /* Make sure that our input is a console terminal */ |
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287 { int dummy; |
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288 if ( ioctl(keyboard_fd, KDGKBMODE, &dummy) < 0 ) { |
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289 close(keyboard_fd); |
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290 keyboard_fd = -1; |
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291 SDL_SetError("Unable to open a console terminal"); |
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292 } |
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293 } |
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294 |
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295 /* Set up keymap */ |
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|
296 GS_vgainitkeymaps(keyboard_fd); |
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297 } |
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298 return(keyboard_fd); |
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299 } |
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300 |
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301 static enum { |
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302 MOUSE_NONE = -1, |
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303 MOUSE_GPM, /* Note: GPM uses the MSC protocol */ |
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304 MOUSE_PS2, |
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305 MOUSE_IMPS2, |
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306 MOUSE_MS, |
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307 MOUSE_BM, |
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|
308 NUM_MOUSE_DRVS |
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309 } mouse_drv = MOUSE_NONE; |
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310 |
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311 void GS_CloseMouse(_THIS) |
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312 { |
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313 if ( mouse_fd > 0 ) { |
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314 close(mouse_fd); |
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|
315 } |
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316 mouse_fd = -1; |
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317 } |
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318 |
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319 /* Returns processes listed in /proc with the desired name */ |
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320 static int find_pid(DIR *proc, const char *wanted_name) |
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321 { |
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322 struct dirent *entry; |
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323 int pid; |
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|
324 |
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325 /* First scan proc for the gpm process */ |
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326 pid = 0; |
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327 while ( (pid == 0) && ((entry=readdir(proc)) != NULL) ) { |
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328 if ( isdigit(entry->d_name[0]) ) { |
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|
329 FILE *status; |
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|
330 char path[PATH_MAX]; |
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|
331 char name[PATH_MAX]; |
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|
332 |
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333 SDL_snprintf(path, SDL_arraysize(path), "/proc/%s/status", entry->d_name); |
70
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|
334 status=fopen(path, "r"); |
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|
335 if ( status ) { |
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|
336 name[0] = '\0'; |
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|
337 fscanf(status, "Name: %s", name); |
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3692456e7b0f
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338 if ( SDL_strcmp(name, wanted_name) == 0 ) { |
70
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339 pid = atoi(entry->d_name); |
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|
340 } |
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|
341 fclose(status); |
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|
342 } |
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|
343 } |
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|
344 } |
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345 return pid; |
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|
346 } |
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|
347 |
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348 /* Returns true if /dev/gpmdata is being written to by gpm */ |
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|
349 static int gpm_available(void) |
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|
350 { |
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|
351 int available; |
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|
352 DIR *proc; |
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|
353 int pid; |
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|
354 int cmdline, len, arglen; |
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355 char path[PATH_MAX]; |
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|
356 char args[PATH_MAX], *arg; |
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|
357 |
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|
358 /* Don't bother looking if the fifo isn't there */ |
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359 if ( access(GPM_NODE_FIFO, F_OK) < 0 ) { |
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|
360 return(0); |
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|
361 } |
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|
362 |
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|
363 available = 0; |
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|
364 proc = opendir("/proc"); |
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|
365 if ( proc ) { |
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|
366 while ( (pid=find_pid(proc, "gpm")) > 0 ) { |
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|
367 SDL_snprintf(path, SDL_arraysize(path), "/proc/%d/cmdline", pid); |
70
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|
368 cmdline = open(path, O_RDONLY, 0); |
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|
369 if ( cmdline >= 0 ) { |
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|
370 len = read(cmdline, args, sizeof(args)); |
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|
371 arg = args; |
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parents:
diff
changeset
|
372 while ( len > 0 ) { |
1336
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1312
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373 if ( SDL_strcmp(arg, "-R") == 0 ) { |
70
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parents:
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374 available = 1; |
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parents:
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|
375 } |
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376 arglen = SDL_strlen(arg)+1; |
70
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parents:
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|
377 len -= arglen; |
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parents:
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|
378 arg += arglen; |
f590dd383b5d
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parents:
diff
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|
379 } |
f590dd383b5d
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parents:
diff
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|
380 close(cmdline); |
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parents:
diff
changeset
|
381 } |
f590dd383b5d
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parents:
diff
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|
382 } |
f590dd383b5d
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parents:
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|
383 closedir(proc); |
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parents:
diff
changeset
|
384 } |
f590dd383b5d
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parents:
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|
385 return available; |
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parents:
diff
changeset
|
386 } |
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parents:
diff
changeset
|
387 |
f590dd383b5d
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parents:
diff
changeset
|
388 |
f590dd383b5d
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parents:
diff
changeset
|
389 /* rcg06112001 Set up IMPS/2 mode, if possible. This gives |
f590dd383b5d
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parents:
diff
changeset
|
390 * us access to the mousewheel, etc. Returns zero if |
f590dd383b5d
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parents:
diff
changeset
|
391 * writes to device failed, but you still need to query the |
f590dd383b5d
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parents:
diff
changeset
|
392 * device to see which mode it's actually in. |
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parents:
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|
393 */ |
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parents:
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changeset
|
394 static int set_imps2_mode(int fd) |
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parents:
diff
changeset
|
395 { |
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parents:
diff
changeset
|
396 /* If you wanted to control the mouse mode (and we do :) ) ... |
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parents:
diff
changeset
|
397 Set IMPS/2 protocol: |
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parents:
diff
changeset
|
398 {0xf3,200,0xf3,100,0xf3,80} |
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Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
399 Reset mouse device: |
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Sam Lantinga <slouken@lokigames.com>
parents:
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changeset
|
400 {0xFF} |
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parents:
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changeset
|
401 */ |
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parents:
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|
402 Uint8 set_imps2[] = {0xf3, 200, 0xf3, 100, 0xf3, 80}; |
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parents:
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changeset
|
403 Uint8 reset = 0xff; |
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parents:
diff
changeset
|
404 fd_set fdset; |
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parents:
diff
changeset
|
405 struct timeval tv; |
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parents:
diff
changeset
|
406 int retval = 0; |
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parents:
diff
changeset
|
407 |
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parents:
diff
changeset
|
408 if ( write(fd, &set_imps2, sizeof(set_imps2)) == sizeof(set_imps2) ) { |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
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changeset
|
409 if (write(fd, &reset, sizeof (reset)) == sizeof (reset) ) { |
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parents:
diff
changeset
|
410 retval = 1; |
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parents:
diff
changeset
|
411 } |
f590dd383b5d
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parents:
diff
changeset
|
412 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
413 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
414 /* Get rid of any chatter from the above */ |
f590dd383b5d
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parents:
diff
changeset
|
415 FD_ZERO(&fdset); |
f590dd383b5d
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parents:
diff
changeset
|
416 FD_SET(fd, &fdset); |
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parents:
diff
changeset
|
417 tv.tv_sec = 0; |
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parents:
diff
changeset
|
418 tv.tv_usec = 0; |
f590dd383b5d
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parents:
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|
419 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { |
f590dd383b5d
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parents:
diff
changeset
|
420 char temp[32]; |
f590dd383b5d
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parents:
diff
changeset
|
421 read(fd, temp, sizeof(temp)); |
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parents:
diff
changeset
|
422 } |
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parents:
diff
changeset
|
423 |
f590dd383b5d
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parents:
diff
changeset
|
424 return retval; |
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parents:
diff
changeset
|
425 } |
f590dd383b5d
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parents:
diff
changeset
|
426 |
f590dd383b5d
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parents:
diff
changeset
|
427 |
f590dd383b5d
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parents:
diff
changeset
|
428 /* Returns true if the mouse uses the IMPS/2 protocol */ |
f590dd383b5d
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parents:
diff
changeset
|
429 static int detect_imps2(int fd) |
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parents:
diff
changeset
|
430 { |
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parents:
diff
changeset
|
431 int imps2; |
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parents:
diff
changeset
|
432 |
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parents:
diff
changeset
|
433 imps2 = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
434 |
1336
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1312
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|
435 if ( SDL_getenv("SDL_MOUSEDEV_IMPS2") ) { |
70
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parents:
diff
changeset
|
436 imps2 = 1; |
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Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
437 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
438 if ( ! imps2 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
439 Uint8 query_ps2 = 0xF2; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
440 fd_set fdset; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
441 struct timeval tv; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
442 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
443 /* Get rid of any mouse motion noise */ |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
444 FD_ZERO(&fdset); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
445 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
446 tv.tv_sec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
447 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
448 while ( select(fd+1, &fdset, 0, 0, &tv) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
449 char temp[32]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
450 read(fd, temp, sizeof(temp)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
451 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
452 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
453 /* Query for the type of mouse protocol */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
454 if ( write(fd, &query_ps2, sizeof (query_ps2)) == sizeof (query_ps2)) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
455 Uint8 ch = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
456 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
457 /* Get the mouse protocol response */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
458 do { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
459 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
460 FD_SET(fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
461 tv.tv_sec = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
462 tv.tv_usec = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
463 if ( select(fd+1, &fdset, 0, 0, &tv) < 1 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
464 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
465 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
466 } while ( (read(fd, &ch, sizeof (ch)) == sizeof (ch)) && |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
467 ((ch == 0xFA) || (ch == 0xAA)) ); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
468 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
469 /* Experimental values (Logitech wheelmouse) */ |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
470 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
471 fprintf(stderr, "Last mouse mode: 0x%x\n", ch); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
472 #endif |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
473 if ( ch == 3 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
474 imps2 = 1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
475 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
476 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
477 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
478 return imps2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
479 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
480 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
481 int GS_OpenMouse(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
482 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
483 int i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
484 const char *mousedev; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
485 const char *mousedrv; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
486 |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
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1312
diff
changeset
|
487 mousedrv = SDL_getenv("SDL_MOUSEDRV"); |
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1312
diff
changeset
|
488 mousedev = SDL_getenv("SDL_MOUSEDEV"); |
70
f590dd383b5d
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parents:
diff
changeset
|
489 mouse_fd = -1; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
490 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
491 /* STD MICE */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
492 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
493 if ( mousedev == NULL ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
494 /* FIXME someday... allow multiple mice in this driver */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
495 char *ps2mice[] = { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
496 "/dev/input/mice", "/dev/usbmouse", "/dev/psaux", NULL |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
497 }; |
f590dd383b5d
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parents:
diff
changeset
|
498 /* First try to use GPM in repeater mode */ |
f590dd383b5d
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parents:
diff
changeset
|
499 if ( mouse_fd < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
500 if ( gpm_available() ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
501 mouse_fd = open(GPM_NODE_FIFO, O_RDONLY, 0); |
f590dd383b5d
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parents:
diff
changeset
|
502 if ( mouse_fd >= 0 ) { |
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parents:
diff
changeset
|
503 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
504 fprintf(stderr, "Using GPM mouse\n"); |
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parents:
diff
changeset
|
505 #endif |
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parents:
diff
changeset
|
506 mouse_drv = MOUSE_GPM; |
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parents:
diff
changeset
|
507 } |
f590dd383b5d
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parents:
diff
changeset
|
508 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
509 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
510 /* Now try to use a modern PS/2 mouse */ |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
511 for ( i=0; (mouse_fd < 0) && ps2mice[i]; ++i ) { |
f590dd383b5d
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parents:
diff
changeset
|
512 mouse_fd = open(ps2mice[i], O_RDWR, 0); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
513 if (mouse_fd < 0) { |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
514 mouse_fd = open(ps2mice[i], O_RDONLY, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
515 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
516 if (mouse_fd >= 0) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
517 /* rcg06112001 Attempt to set IMPS/2 mode */ |
f590dd383b5d
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parents:
diff
changeset
|
518 if ( i == 0 ) { |
f590dd383b5d
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parents:
diff
changeset
|
519 set_imps2_mode(mouse_fd); |
f590dd383b5d
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parents:
diff
changeset
|
520 } |
f590dd383b5d
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parents:
diff
changeset
|
521 if (detect_imps2(mouse_fd)) { |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
522 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
523 fprintf(stderr, "Using IMPS2 mouse\n"); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
524 #endif |
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parents:
diff
changeset
|
525 mouse_drv = MOUSE_IMPS2; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
526 } else { |
f590dd383b5d
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parents:
diff
changeset
|
527 mouse_drv = MOUSE_PS2; |
f590dd383b5d
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parents:
diff
changeset
|
528 #ifdef DEBUG_MOUSE |
f590dd383b5d
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parents:
diff
changeset
|
529 fprintf(stderr, "Using PS2 mouse\n"); |
f590dd383b5d
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parents:
diff
changeset
|
530 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
531 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
532 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
533 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
534 /* Next try to use a PPC ADB port mouse */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
535 if ( mouse_fd < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
536 mouse_fd = open("/dev/adbmouse", O_RDONLY, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
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parents:
diff
changeset
|
537 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
538 #ifdef DEBUG_MOUSE |
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parents:
diff
changeset
|
539 fprintf(stderr, "Using ADB mouse\n"); |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
540 #endif |
f590dd383b5d
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parents:
diff
changeset
|
541 mouse_drv = MOUSE_BM; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
542 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
543 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
544 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
545 /* Default to a serial Microsoft mouse */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
546 if ( mouse_fd < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
547 if ( mousedev == NULL ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
548 mousedev = "/dev/mouse"; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
549 } |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
550 mouse_fd = open(mousedev, O_RDONLY, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
551 if ( mouse_fd >= 0 ) { |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
552 struct termios mouse_termios; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
553 |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
554 /* Set the sampling speed to 1200 baud */ |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
555 tcgetattr(mouse_fd, &mouse_termios); |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
556 mouse_termios.c_iflag = IGNBRK | IGNPAR; |
f590dd383b5d
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parents:
diff
changeset
|
557 mouse_termios.c_oflag = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
558 mouse_termios.c_lflag = 0; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
559 mouse_termios.c_line = 0; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
560 mouse_termios.c_cc[VTIME] = 0; |
f590dd383b5d
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
561 mouse_termios.c_cc[VMIN] = 1; |
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Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
562 mouse_termios.c_cflag = CREAD | CLOCAL | HUPCL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
563 mouse_termios.c_cflag |= CS8; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
564 mouse_termios.c_cflag |= B1200; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
565 tcsetattr(mouse_fd, TCSAFLUSH, &mouse_termios); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
566 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
567 fprintf(stderr, "Using Microsoft mouse on %s\n", mousedev); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
568 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
569 mouse_drv = MOUSE_MS; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
570 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
571 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
572 if ( mouse_fd < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
573 mouse_drv = MOUSE_NONE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
574 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
575 return(mouse_fd); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
576 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
577 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
578 static int posted = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
579 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
580 void GS_vgamousecallback(int button, int dx, int dy) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
581 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
582 int button_1, button_3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
583 int button_state; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
584 int state_changed; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
585 int i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
586 Uint8 state; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
587 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
588 if ( dx || dy ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
589 posted += SDL_PrivateMouseMotion(0, 1, dx, dy); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
590 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
591 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
592 /* Swap button 1 and 3 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
593 button_1 = (button & 0x04) >> 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
594 button_3 = (button & 0x01) << 2; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
595 button &= ~0x05; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
596 button |= (button_1|button_3); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
597 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
598 /* See what changed */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
599 button_state = SDL_GetMouseState(NULL, NULL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
600 state_changed = button_state ^ button; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
601 for ( i=0; i<8; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
602 if ( state_changed & (1<<i) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
603 if ( button & (1<<i) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
604 state = SDL_PRESSED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
605 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
606 state = SDL_RELEASED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
607 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
608 posted += SDL_PrivateMouseButton(state, i+1, 0, 0); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
609 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
610 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
611 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
612 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
613 /* For now, use GPM, PS/2, and MS protocols |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
614 Driver adapted from the SVGAlib mouse driver code (taken from gpm, etc.) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
615 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
616 static void handle_mouse(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
617 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
618 static int start = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
619 static unsigned char mousebuf[BUFSIZ]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
620 int i, nread; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
621 int button = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
622 int dx = 0, dy = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
623 int packetsize = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
624 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
625 /* Figure out the mouse packet size */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
626 switch (mouse_drv) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
627 case MOUSE_NONE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
628 /* Ack! */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
629 read(mouse_fd, mousebuf, BUFSIZ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
630 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
631 case MOUSE_GPM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
632 packetsize = 5; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
633 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
634 case MOUSE_IMPS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
635 packetsize = 4; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
636 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
637 case MOUSE_PS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
638 case MOUSE_MS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
639 case MOUSE_BM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
640 packetsize = 3; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
641 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
642 case NUM_MOUSE_DRVS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
643 /* Uh oh.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
644 packetsize = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
645 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
646 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
647 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
648 /* Read as many packets as possible */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
649 nread = read(mouse_fd, &mousebuf[start], BUFSIZ-start); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
650 if ( nread < 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
651 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
652 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
653 nread += start; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
654 #ifdef DEBUG_MOUSE |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
655 fprintf(stderr, "Read %d bytes from mouse, start = %d\n", nread, start); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
656 #endif |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
657 for ( i=0; i<(nread-(packetsize-1)); i += packetsize ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
658 switch (mouse_drv) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
659 case MOUSE_NONE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
660 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
661 case MOUSE_GPM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
662 /* GPM protocol has 0x80 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
663 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
664 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
665 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
666 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
667 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
668 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
669 button = (~mousebuf[i]) & 0x07; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
670 dx = (signed char)(mousebuf[i+1]) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
671 (signed char)(mousebuf[i+3]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
672 dy = -((signed char)(mousebuf[i+2]) + |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
673 (signed char)(mousebuf[i+4])); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
674 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
675 case MOUSE_PS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
676 /* PS/2 protocol has nothing in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
677 if ( (mousebuf[i] & 0xC0) != 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
678 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
679 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
680 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
681 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
682 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
683 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
684 (mousebuf[i] & 0x02) >> 1 | /*Right*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
685 (mousebuf[i] & 0x01) << 2; /*Left*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
686 dx = (mousebuf[i] & 0x10) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
687 mousebuf[i+1] - 256 : mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
688 dy = (mousebuf[i] & 0x20) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
689 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
690 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
691 case MOUSE_IMPS2: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
692 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
693 button = (mousebuf[i] & 0x04) >> 1 | /*Middle*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
694 (mousebuf[i] & 0x02) >> 1 | /*Right*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
695 (mousebuf[i] & 0x01) << 2 | /*Left*/ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
696 (mousebuf[i] & 0x40) >> 3 | /* 4 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
697 (mousebuf[i] & 0x80) >> 3; /* 5 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
698 dx = (mousebuf[i] & 0x10) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
699 mousebuf[i+1] - 256 : mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
700 dy = (mousebuf[i] & 0x20) ? |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
701 -(mousebuf[i+2] - 256) : -mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
702 switch (mousebuf[i+3]&0x0F) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
703 case 0x0E: /* DX = +1 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
704 case 0x02: /* DX = -1 */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
705 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
706 case 0x0F: /* DY = +1 (map button 4) */ |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
707 FB_vgamousecallback(button | (1<<3), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
708 1, 0, 0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
709 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
710 case 0x01: /* DY = -1 (map button 5) */ |
132
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
711 FB_vgamousecallback(button | (1<<4), |
2604a7be65af
Added button-up with mouse-wheel on framebuffer console
Sam Lantinga <slouken@libsdl.org>
parents:
70
diff
changeset
|
712 1, 0, 0); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
713 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
714 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
715 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
716 case MOUSE_MS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
717 /* Microsoft protocol has 0x40 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
718 if ( (mousebuf[i] & 0x40) != 0x40 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
719 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
720 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
721 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
722 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
723 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
724 button = ((mousebuf[i] & 0x20) >> 3) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
725 ((mousebuf[i] & 0x10) >> 4); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
726 dx = (signed char)(((mousebuf[i] & 0x03) << 6) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
727 (mousebuf[i + 1] & 0x3F)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
728 dy = (signed char)(((mousebuf[i] & 0x0C) << 4) | |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
729 (mousebuf[i + 2] & 0x3F)); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
730 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
731 case MOUSE_BM: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
732 /* BusMouse protocol has 0xF8 in high byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
733 if ( (mousebuf[i] & 0xF8) != 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
734 /* Go to next byte */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
735 i -= (packetsize-1); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
736 continue; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
737 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
738 /* Get current mouse state */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
739 button = (~mousebuf[i]) & 0x07; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
740 dx = (signed char)mousebuf[i+1]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
741 dy = -(signed char)mousebuf[i+2]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
742 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
743 case NUM_MOUSE_DRVS: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
744 /* Uh oh.. */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
745 dx = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
746 dy = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
747 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
748 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
749 GS_vgamousecallback(button, dx, dy); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
750 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
751 if ( i < nread ) { |
1336
3692456e7b0f
Use SDL_ prefixed versions of C library functions.
Sam Lantinga <slouken@libsdl.org>
parents:
1312
diff
changeset
|
752 SDL_memcpy(mousebuf, &mousebuf[i], (nread-i)); |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
753 start = (nread-i); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
754 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
755 start = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
756 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
757 return; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
758 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
759 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
760 static void handle_keyboard(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
761 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
762 unsigned char keybuf[BUFSIZ]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
763 int i, nread; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
764 int pressed; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
765 int scancode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
766 SDL_keysym keysym; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
767 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
768 nread = read(keyboard_fd, keybuf, BUFSIZ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
769 for ( i=0; i<nread; ++i ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
770 scancode = keybuf[i] & 0x7F; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
771 if ( keybuf[i] & 0x80 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
772 pressed = SDL_RELEASED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
773 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
774 pressed = SDL_PRESSED; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
775 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
776 TranslateKey(scancode, &keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
777 posted += SDL_PrivateKeyboard(pressed, &keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
778 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
779 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
780 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
781 void GS_PumpEvents(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
782 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
783 fd_set fdset; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
784 int max_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
785 static struct timeval zero; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
786 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
787 do { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
788 posted = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
789 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
790 FD_ZERO(&fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
791 max_fd = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
792 if ( keyboard_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
793 FD_SET(keyboard_fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
794 if ( max_fd < keyboard_fd ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
795 max_fd = keyboard_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
796 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
797 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
798 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
799 FD_SET(mouse_fd, &fdset); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
800 if ( max_fd < mouse_fd ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
801 max_fd = mouse_fd; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
802 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
803 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
804 if ( select(max_fd+1, &fdset, NULL, NULL, &zero) > 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
805 if ( keyboard_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
806 if ( FD_ISSET(keyboard_fd, &fdset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
807 handle_keyboard(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
808 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
809 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
810 if ( mouse_fd >= 0 ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
811 if ( FD_ISSET(mouse_fd, &fdset) ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
812 handle_mouse(this); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
813 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
814 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
815 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
816 } while ( posted ); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
817 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
818 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
819 void GS_InitOSKeymap(_THIS) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
820 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
821 int i; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
822 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
823 /* Initialize the Linux key translation table */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
824 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
825 /* First get the ascii keys and others not well handled */ |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
826 for (i=0; i<SDL_arraysize(keymap); ++i) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
827 switch(i) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
828 /* These aren't handled by the x86 kernel keymapping (?) */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
829 case SCANCODE_PRINTSCREEN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
830 keymap[i] = SDLK_PRINT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
831 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
832 case SCANCODE_BREAK: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
833 keymap[i] = SDLK_BREAK; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
834 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
835 case SCANCODE_BREAK_ALTERNATIVE: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
836 keymap[i] = SDLK_PAUSE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
837 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
838 case SCANCODE_LEFTSHIFT: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
839 keymap[i] = SDLK_LSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
840 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
841 case SCANCODE_RIGHTSHIFT: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
842 keymap[i] = SDLK_RSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
843 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
844 case SCANCODE_LEFTCONTROL: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
845 keymap[i] = SDLK_LCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
846 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
847 case SCANCODE_RIGHTCONTROL: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
848 keymap[i] = SDLK_RCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
849 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
850 case SCANCODE_RIGHTWIN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
851 keymap[i] = SDLK_RSUPER; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
852 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
853 case SCANCODE_LEFTWIN: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
854 keymap[i] = SDLK_LSUPER; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
855 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
856 case 127: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
857 keymap[i] = SDLK_MENU; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
858 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
859 /* this should take care of all standard ascii keys */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
860 default: |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
861 keymap[i] = KVAL(vga_keymap[0][i]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
862 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
863 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
864 } |
1379
c0a74f199ecf
Use only safe string functions
Sam Lantinga <slouken@libsdl.org>
parents:
1361
diff
changeset
|
865 for (i=0; i<SDL_arraysize(keymap); ++i) { |
70
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
866 switch(keymap_temp[i]) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
867 case K_F1: keymap[i] = SDLK_F1; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
868 case K_F2: keymap[i] = SDLK_F2; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
869 case K_F3: keymap[i] = SDLK_F3; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
870 case K_F4: keymap[i] = SDLK_F4; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
871 case K_F5: keymap[i] = SDLK_F5; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
872 case K_F6: keymap[i] = SDLK_F6; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
873 case K_F7: keymap[i] = SDLK_F7; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
874 case K_F8: keymap[i] = SDLK_F8; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
875 case K_F9: keymap[i] = SDLK_F9; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
876 case K_F10: keymap[i] = SDLK_F10; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
877 case K_F11: keymap[i] = SDLK_F11; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
878 case K_F12: keymap[i] = SDLK_F12; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
879 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
880 case K_DOWN: keymap[i] = SDLK_DOWN; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
881 case K_LEFT: keymap[i] = SDLK_LEFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
882 case K_RIGHT: keymap[i] = SDLK_RIGHT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
883 case K_UP: keymap[i] = SDLK_UP; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
884 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
885 case K_P0: keymap[i] = SDLK_KP0; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
886 case K_P1: keymap[i] = SDLK_KP1; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
887 case K_P2: keymap[i] = SDLK_KP2; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
888 case K_P3: keymap[i] = SDLK_KP3; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
889 case K_P4: keymap[i] = SDLK_KP4; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
890 case K_P5: keymap[i] = SDLK_KP5; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
891 case K_P6: keymap[i] = SDLK_KP6; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
892 case K_P7: keymap[i] = SDLK_KP7; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
893 case K_P8: keymap[i] = SDLK_KP8; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
894 case K_P9: keymap[i] = SDLK_KP9; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
895 case K_PPLUS: keymap[i] = SDLK_KP_PLUS; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
896 case K_PMINUS: keymap[i] = SDLK_KP_MINUS; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
897 case K_PSTAR: keymap[i] = SDLK_KP_MULTIPLY; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
898 case K_PSLASH: keymap[i] = SDLK_KP_DIVIDE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
899 case K_PENTER: keymap[i] = SDLK_KP_ENTER; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
900 case K_PDOT: keymap[i] = SDLK_KP_PERIOD; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
901 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
902 case K_SHIFT: if ( keymap[i] != SDLK_RSHIFT ) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
903 keymap[i] = SDLK_LSHIFT; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
904 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
905 case K_SHIFTL: keymap[i] = SDLK_LSHIFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
906 case K_SHIFTR: keymap[i] = SDLK_RSHIFT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
907 case K_CTRL: if ( keymap[i] != SDLK_RCTRL ) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
908 keymap[i] = SDLK_LCTRL; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
909 break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
910 case K_CTRLL: keymap[i] = SDLK_LCTRL; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
911 case K_CTRLR: keymap[i] = SDLK_RCTRL; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
912 case K_ALT: keymap[i] = SDLK_LALT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
913 case K_ALTGR: keymap[i] = SDLK_RALT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
914 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
915 case K_INSERT: keymap[i] = SDLK_INSERT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
916 case K_REMOVE: keymap[i] = SDLK_DELETE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
917 case K_PGUP: keymap[i] = SDLK_PAGEUP; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
918 case K_PGDN: keymap[i] = SDLK_PAGEDOWN; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
919 case K_FIND: keymap[i] = SDLK_HOME; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
920 case K_SELECT: keymap[i] = SDLK_END; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
921 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
922 case K_NUM: keymap[i] = SDLK_NUMLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
923 case K_CAPS: keymap[i] = SDLK_CAPSLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
924 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
925 case K_F13: keymap[i] = SDLK_PRINT; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
926 case K_HOLD: keymap[i] = SDLK_SCROLLOCK; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
927 case K_PAUSE: keymap[i] = SDLK_PAUSE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
928 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
929 case 127: keymap[i] = SDLK_BACKSPACE; break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
930 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
931 default: break; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
932 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
933 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
934 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
935 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
936 static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
937 { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
938 /* Set the keysym information */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
939 keysym->scancode = scancode; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
940 keysym->sym = keymap[scancode]; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
941 keysym->mod = KMOD_NONE; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
942 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
943 /* If UNICODE is on, get the UNICODE value for the key */ |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
944 keysym->unicode = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
945 if ( SDL_TranslateUNICODE ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
946 int map; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
947 SDLMod modstate; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
948 |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
949 modstate = SDL_GetModState(); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
950 map = 0; |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
951 if ( modstate & KMOD_SHIFT ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
952 map |= (1<<KG_SHIFT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
953 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
954 if ( modstate & KMOD_CTRL ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
955 map |= (1<<KG_CTRL); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
956 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
957 if ( modstate & KMOD_ALT ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
958 map |= (1<<KG_ALT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
959 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
960 if ( modstate & KMOD_MODE ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
961 map |= (1<<KG_ALTGR); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
962 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
963 if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
964 if ( modstate & KMOD_CAPS ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
965 map ^= (1<<KG_SHIFT); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
966 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
967 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
968 if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
969 if ( modstate & KMOD_NUM ) { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
970 keysym->unicode=KVAL(vga_keymap[map][scancode]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
971 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
972 } else { |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
973 keysym->unicode = KVAL(vga_keymap[map][scancode]); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
974 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
975 } |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
976 return(keysym); |
f590dd383b5d
Added Linux PlayStation 2 Graphics Synthesizer support
Sam Lantinga <slouken@lokigames.com>
parents:
diff
changeset
|
977 } |