Mercurial > sdl-ios-xcode
annotate src/video/nanox/SDL_nxmodes.c @ 4396:f5d3f7fa071d SDL-1.2
1.2 pulseaudio: make some function pointers static.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sun, 17 Jan 2010 05:17:59 +0000 |
parents | a1b03ba2fcd0 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
4159 | 3 Copyright (C) 1997-2009 Sam Lantinga |
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4 Copyright (C) 2001 Hsieh-Fu Tsai |
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5 |
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6 This library is free software; you can redistribute it and/or |
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7 modify it under the terms of the GNU Library General Public |
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8 License as published by the Free Software Foundation; either |
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9 version 2 of the License, or (at your option) any later version. |
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10 |
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11 This library is distributed in the hope that it will be useful, |
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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14 Library General Public License for more details. |
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15 |
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16 You should have received a copy of the GNU Library General Public |
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17 License along with this library; if not, write to the Free |
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18 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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19 |
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20 Sam Lantinga |
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21 slouken@libsdl.org |
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22 |
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23 Hsieh-Fu Tsai |
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24 clare@setabox.com |
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25 */ |
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26 #include "SDL_config.h" |
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27 |
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More header massaging... works great on Windows. ;-)
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28 #include "SDL_stdinc.h" |
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29 #include "SDL_nxmodes_c.h" |
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30 |
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31 SDL_Rect ** NX_ListModes (_THIS, SDL_PixelFormat * format, Uint32 flags) |
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32 { |
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33 if (flags & SDL_FULLSCREEN) |
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34 return SDL_modelist ; |
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35 |
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36 if (SDL_Visual.bpp == format -> BitsPerPixel) { |
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37 return ((SDL_Rect **) -1) ; |
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38 } else { |
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39 return ((SDL_Rect **) 0) ; |
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40 } |
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41 } |
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42 |
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43 void NX_FreeVideoModes (_THIS) |
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44 { |
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45 int i ; |
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46 |
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47 if (SDL_modelist) { |
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48 for (i = 0; SDL_modelist [i]; ++ i) { |
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49 SDL_free (SDL_modelist [i]) ; |
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50 } |
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51 SDL_free (SDL_modelist) ; |
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52 SDL_modelist = NULL; |
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53 } |
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54 } |
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55 |
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56 int NX_EnterFullScreen (_THIS) |
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57 { |
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58 if (! currently_fullscreen) { |
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59 GR_SCREEN_INFO si ; |
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60 |
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61 GrGetScreenInfo (& si) ; |
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62 GrResizeWindow (FSwindow, si.cols, si.rows) ; |
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63 GrUnmapWindow (SDL_Window) ; |
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64 GrMapWindow (FSwindow) ; |
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65 GrRaiseWindow (FSwindow) ; |
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66 GrSetFocus (FSwindow) ; |
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67 currently_fullscreen = 1 ; |
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68 } |
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69 |
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70 return 1 ; |
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71 } |
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72 |
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73 int NX_LeaveFullScreen (_THIS) |
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74 { |
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75 if (currently_fullscreen) { |
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76 GrUnmapWindow (FSwindow) ; |
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77 GrMapWindow (SDL_Window) ; |
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78 GrRaiseWindow (SDL_Window) ; |
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79 GrSetFocus (SDL_Window) ; |
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80 currently_fullscreen = 0 ; |
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81 } |
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82 |
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83 return 0 ; |
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84 } |