Mercurial > sdl-ios-xcode
annotate src/video/SDL_stretch.c @ 1228:f4a3a4129d04
From Mike Frysinger and/or Gentoo:
- libsdl-SDL_stretch-PIC.patch
ignoring the general fact of how SDL_stretch relies on executing dynamic code,
the inline asm should let gcc handle the a details for getting the actual
address for _copy_row as it will do the right thing
test case: http://dev.gentoo.org/~vapier/libsdl/sdl-stretch.tar.bz2
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Thu, 05 Jan 2006 07:20:12 +0000 |
parents | 10b3fb28c86b |
children | 228c94f0b5dc |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* This a stretch blit implementation based on ideas given to me by | |
29 Tomasz Cejner - thanks! :) | |
30 | |
31 April 27, 2000 - Sam Lantinga | |
32 */ | |
33 | |
34 #include "SDL_error.h" | |
35 #include "SDL_video.h" | |
36 #include "SDL_blit.h" | |
37 | |
38 /* This isn't ready for general consumption yet - it should be folded | |
39 into the general blitting mechanism. | |
40 */ | |
41 | |
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42 #if (defined(WIN32) && !defined(_M_ALPHA) && !defined(_WIN32_WCE) && \ |
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43 !defined(__WATCOMC__) && !defined(__LCC__) && !defined(__FREEBCC__)) || \ |
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44 (defined(i386) && defined(__GNUC__) && defined(USE_ASMBLIT)) |
0 | 45 #define USE_ASM_STRETCH |
46 #endif | |
47 | |
48 #ifdef USE_ASM_STRETCH | |
49 | |
50 #if defined(WIN32) || defined(i386) | |
51 #define PREFIX16 0x66 | |
52 #define STORE_BYTE 0xAA | |
53 #define STORE_WORD 0xAB | |
54 #define LOAD_BYTE 0xAC | |
55 #define LOAD_WORD 0xAD | |
56 #define RETURN 0xC3 | |
57 #else | |
58 #error Need assembly opcodes for this architecture | |
59 #endif | |
60 | |
61 #if defined(__ELF__) && defined(__GNUC__) | |
62 extern unsigned char _copy_row[4096] __attribute__ ((alias ("copy_row"))); | |
63 #endif | |
64 static unsigned char copy_row[4096]; | |
65 | |
66 static int generate_rowbytes(int src_w, int dst_w, int bpp) | |
67 { | |
68 static struct { | |
69 int bpp; | |
70 int src_w; | |
71 int dst_w; | |
72 } last; | |
73 | |
74 int i; | |
75 int pos, inc; | |
76 unsigned char *eip; | |
77 unsigned char load, store; | |
78 | |
79 /* See if we need to regenerate the copy buffer */ | |
80 if ( (src_w == last.src_w) && | |
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81 (dst_w == last.dst_w) && (bpp == last.bpp) ) { |
0 | 82 return(0); |
83 } | |
84 last.bpp = bpp; | |
85 last.src_w = src_w; | |
86 last.dst_w = dst_w; | |
87 | |
88 switch (bpp) { | |
89 case 1: | |
90 load = LOAD_BYTE; | |
91 store = STORE_BYTE; | |
92 break; | |
93 case 2: | |
94 case 4: | |
95 load = LOAD_WORD; | |
96 store = STORE_WORD; | |
97 break; | |
98 default: | |
99 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp); | |
100 return(-1); | |
101 } | |
102 pos = 0x10000; | |
103 inc = (src_w << 16) / dst_w; | |
104 eip = copy_row; | |
105 for ( i=0; i<dst_w; ++i ) { | |
106 while ( pos >= 0x10000L ) { | |
107 if ( bpp == 2 ) { | |
108 *eip++ = PREFIX16; | |
109 } | |
110 *eip++ = load; | |
111 pos -= 0x10000L; | |
112 } | |
113 if ( bpp == 2 ) { | |
114 *eip++ = PREFIX16; | |
115 } | |
116 *eip++ = store; | |
117 pos += inc; | |
118 } | |
119 *eip++ = RETURN; | |
120 | |
121 /* Verify that we didn't overflow (too late) */ | |
122 if ( eip > (copy_row+sizeof(copy_row)) ) { | |
123 SDL_SetError("Copy buffer overflow"); | |
124 return(-1); | |
125 } | |
126 return(0); | |
127 } | |
128 | |
129 #else | |
130 | |
131 #define DEFINE_COPY_ROW(name, type) \ | |
132 void name(type *src, int src_w, type *dst, int dst_w) \ | |
133 { \ | |
134 int i; \ | |
135 int pos, inc; \ | |
136 type pixel = 0; \ | |
137 \ | |
138 pos = 0x10000; \ | |
139 inc = (src_w << 16) / dst_w; \ | |
140 for ( i=dst_w; i>0; --i ) { \ | |
141 while ( pos >= 0x10000L ) { \ | |
142 pixel = *src++; \ | |
143 pos -= 0x10000L; \ | |
144 } \ | |
145 *dst++ = pixel; \ | |
146 pos += inc; \ | |
147 } \ | |
148 } | |
149 DEFINE_COPY_ROW(copy_row1, Uint8) | |
150 DEFINE_COPY_ROW(copy_row2, Uint16) | |
151 DEFINE_COPY_ROW(copy_row4, Uint32) | |
152 | |
153 #endif /* USE_ASM_STRETCH */ | |
154 | |
155 /* The ASM code doesn't handle 24-bpp stretch blits */ | |
156 void copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w) | |
157 { | |
158 int i; | |
159 int pos, inc; | |
160 Uint8 pixel[3]; | |
161 | |
162 pos = 0x10000; | |
163 inc = (src_w << 16) / dst_w; | |
164 for ( i=dst_w; i>0; --i ) { | |
165 while ( pos >= 0x10000L ) { | |
166 pixel[0] = *src++; | |
167 pixel[1] = *src++; | |
168 pixel[2] = *src++; | |
169 pos -= 0x10000L; | |
170 } | |
171 *dst++ = pixel[0]; | |
172 *dst++ = pixel[1]; | |
173 *dst++ = pixel[2]; | |
174 pos += inc; | |
175 } | |
176 } | |
177 | |
178 /* Perform a stretch blit between two surfaces of the same format. | |
179 NOTE: This function is not safe to call from multiple threads! | |
180 */ | |
181 int SDL_SoftStretch(SDL_Surface *src, SDL_Rect *srcrect, | |
182 SDL_Surface *dst, SDL_Rect *dstrect) | |
183 { | |
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184 int src_locked; |
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185 int dst_locked; |
0 | 186 int pos, inc; |
187 int dst_width; | |
188 int dst_maxrow; | |
189 int src_row, dst_row; | |
190 Uint8 *srcp = NULL; | |
191 Uint8 *dstp; | |
192 SDL_Rect full_src; | |
193 SDL_Rect full_dst; | |
194 #if defined(USE_ASM_STRETCH) && defined(__GNUC__) | |
195 int u1, u2; | |
196 #endif | |
197 const int bpp = dst->format->BytesPerPixel; | |
198 | |
199 if ( src->format->BitsPerPixel != dst->format->BitsPerPixel ) { | |
200 SDL_SetError("Only works with same format surfaces"); | |
201 return(-1); | |
202 } | |
203 | |
204 /* Verify the blit rectangles */ | |
205 if ( srcrect ) { | |
206 if ( (srcrect->x < 0) || (srcrect->y < 0) || | |
207 ((srcrect->x+srcrect->w) > src->w) || | |
208 ((srcrect->y+srcrect->h) > src->h) ) { | |
209 SDL_SetError("Invalid source blit rectangle"); | |
210 return(-1); | |
211 } | |
212 } else { | |
213 full_src.x = 0; | |
214 full_src.y = 0; | |
215 full_src.w = src->w; | |
216 full_src.h = src->h; | |
217 srcrect = &full_src; | |
218 } | |
219 if ( dstrect ) { | |
220 if ( (dstrect->x < 0) || (dstrect->y < 0) || | |
221 ((dstrect->x+dstrect->w) > dst->w) || | |
222 ((dstrect->y+dstrect->h) > dst->h) ) { | |
223 SDL_SetError("Invalid destination blit rectangle"); | |
224 return(-1); | |
225 } | |
226 } else { | |
227 full_dst.x = 0; | |
228 full_dst.y = 0; | |
229 full_dst.w = dst->w; | |
230 full_dst.h = dst->h; | |
231 dstrect = &full_dst; | |
232 } | |
233 | |
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234 /* Lock the destination if it's in hardware */ |
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235 dst_locked = 0; |
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236 if ( SDL_MUSTLOCK(dst) ) { |
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237 if ( SDL_LockSurface(dst) < 0 ) { |
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238 SDL_SetError("Unable to lock destination surface"); |
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239 return(-1); |
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240 } |
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241 dst_locked = 1; |
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242 } |
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243 /* Lock the source if it's in hardware */ |
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244 src_locked = 0; |
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245 if ( SDL_MUSTLOCK(src) ) { |
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246 if ( SDL_LockSurface(src) < 0 ) { |
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247 if ( dst_locked ) { |
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248 SDL_UnlockSurface(dst); |
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249 } |
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250 SDL_SetError("Unable to lock source surface"); |
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251 return(-1); |
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252 } |
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253 src_locked = 1; |
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254 } |
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255 |
0 | 256 /* Set up the data... */ |
257 pos = 0x10000; | |
258 inc = (srcrect->h << 16) / dstrect->h; | |
259 src_row = srcrect->y; | |
260 dst_row = dstrect->y; | |
261 dst_width = dstrect->w*bpp; | |
262 | |
263 #ifdef USE_ASM_STRETCH | |
264 /* Write the opcodes for this stretch */ | |
265 if ( (bpp != 3) && | |
266 (generate_rowbytes(srcrect->w, dstrect->w, bpp) < 0) ) { | |
267 return(-1); | |
268 } | |
269 #endif | |
270 | |
271 /* Perform the stretch blit */ | |
272 for ( dst_maxrow = dst_row+dstrect->h; dst_row<dst_maxrow; ++dst_row ) { | |
273 dstp = (Uint8 *)dst->pixels + (dst_row*dst->pitch) | |
274 + (dstrect->x*bpp); | |
275 while ( pos >= 0x10000L ) { | |
276 srcp = (Uint8 *)src->pixels + (src_row*src->pitch) | |
277 + (srcrect->x*bpp); | |
278 ++src_row; | |
279 pos -= 0x10000L; | |
280 } | |
281 #ifdef USE_ASM_STRETCH | |
282 switch (bpp) { | |
283 case 3: | |
284 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
285 break; | |
286 default: | |
287 #ifdef __GNUC__ | |
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288 __asm__ __volatile__ ( |
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From Mike Frysinger and/or Gentoo:
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289 "call *%4" |
0 | 290 : "=&D" (u1), "=&S" (u2) |
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291 : "0" (dstp), "1" (srcp), "r" (&_copy_row) |
0 | 292 : "memory" ); |
293 #else | |
294 #ifdef WIN32 | |
295 { void *code = ©_row; | |
296 __asm { | |
297 push edi | |
298 push esi | |
299 | |
300 mov edi, dstp | |
301 mov esi, srcp | |
302 call dword ptr code | |
303 | |
304 pop esi | |
305 pop edi | |
306 } | |
307 } | |
308 #else | |
309 #error Need inline assembly for this compiler | |
310 #endif | |
311 #endif /* __GNUC__ */ | |
312 break; | |
313 } | |
314 #else | |
315 switch (bpp) { | |
316 case 1: | |
317 copy_row1(srcp, srcrect->w, dstp, dstrect->w); | |
318 break; | |
319 case 2: | |
320 copy_row2((Uint16 *)srcp, srcrect->w, | |
321 (Uint16 *)dstp, dstrect->w); | |
322 break; | |
323 case 3: | |
324 copy_row3(srcp, srcrect->w, dstp, dstrect->w); | |
325 break; | |
326 case 4: | |
327 copy_row4((Uint32 *)srcp, srcrect->w, | |
328 (Uint32 *)dstp, dstrect->w); | |
329 break; | |
330 } | |
331 #endif | |
332 pos += inc; | |
333 } | |
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334 |
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335 /* We need to unlock the surfaces if they're locked */ |
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336 if ( dst_locked ) { |
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337 SDL_UnlockSurface(dst); |
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338 } |
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339 if ( src_locked ) { |
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340 SDL_UnlockSurface(src); |
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341 } |
0 | 342 return(0); |
343 } | |
344 |