Mercurial > sdl-ios-xcode
annotate src/video/SDL_RLEaccel.c @ 1296:f418917e0b7a
Fixed crash:
#include <SDL.h>
int main(int argc, char** argv)
{
SDL_Init(SDL_INIT_EVERYTHING);
SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN);
SDL_ShowCursor(SDL_DISABLE);
SDL_Delay(1000);
SDL_SetVideoMode(640, 480, 0, SDL_FULLSCREEN | SDL_OPENGL);
SDL_Quit();
printf("Everything okay\n");
}
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 30 Jan 2006 13:30:44 +0000 |
parents | 91569ec25acd |
children | c9b51268668f |
rev | line source |
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0 | 1 /* |
2 SDL - Simple DirectMedia Layer | |
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Updated copyright information for 2004 (Happy New Year!)
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3 Copyright (C) 1997-2004 Sam Lantinga |
0 | 4 |
5 This library is free software; you can redistribute it and/or | |
6 modify it under the terms of the GNU Library General Public | |
7 License as published by the Free Software Foundation; either | |
8 version 2 of the License, or (at your option) any later version. | |
9 | |
10 This library is distributed in the hope that it will be useful, | |
11 but WITHOUT ANY WARRANTY; without even the implied warranty of | |
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
13 Library General Public License for more details. | |
14 | |
15 You should have received a copy of the GNU Library General Public | |
16 License along with this library; if not, write to the Free | |
17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
18 | |
19 Sam Lantinga | |
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20 slouken@libsdl.org |
0 | 21 */ |
22 | |
23 #ifdef SAVE_RCSID | |
24 static char rcsid = | |
25 "@(#) $Id$"; | |
26 #endif | |
27 | |
28 /* | |
29 * RLE encoding for software colorkey and alpha-channel acceleration | |
30 * | |
31 * Original version by Sam Lantinga | |
32 * | |
33 * Mattias Engdegård (Yorick): Rewrite. New encoding format, encoder and | |
34 * decoder. Added per-surface alpha blitter. Added per-pixel alpha | |
35 * format, encoder and blitter. | |
36 * | |
37 * Many thanks to Xark and johns for hints, benchmarks and useful comments | |
38 * leading to this code. | |
39 * | |
40 * Welcome to Macro Mayhem. | |
41 */ | |
42 | |
43 /* | |
44 * The encoding translates the image data to a stream of segments of the form | |
45 * | |
46 * <skip> <run> <data> | |
47 * | |
48 * where <skip> is the number of transparent pixels to skip, | |
49 * <run> is the number of opaque pixels to blit, | |
50 * and <data> are the pixels themselves. | |
51 * | |
52 * This basic structure is used both for colorkeyed surfaces, used for simple | |
53 * binary transparency and for per-surface alpha blending, and for surfaces | |
54 * with per-pixel alpha. The details differ, however: | |
55 * | |
56 * Encoding of colorkeyed surfaces: | |
57 * | |
58 * Encoded pixels always have the same format as the target surface. | |
59 * <skip> and <run> are unsigned 8 bit integers, except for 32 bit depth | |
60 * where they are 16 bit. This makes the pixel data aligned at all times. | |
61 * Segments never wrap around from one scan line to the next. | |
62 * | |
63 * The end of the sequence is marked by a zero <skip>,<run> pair at the * | |
64 * beginning of a line. | |
65 * | |
66 * Encoding of surfaces with per-pixel alpha: | |
67 * | |
68 * The sequence begins with a struct RLEDestFormat describing the target | |
69 * pixel format, to provide reliable un-encoding. | |
70 * | |
71 * Each scan line is encoded twice: First all completely opaque pixels, | |
72 * encoded in the target format as described above, and then all | |
73 * partially transparent (translucent) pixels (where 1 <= alpha <= 254), | |
74 * in the following 32-bit format: | |
75 * | |
76 * For 32-bit targets, each pixel has the target RGB format but with | |
77 * the alpha value occupying the highest 8 bits. The <skip> and <run> | |
78 * counts are 16 bit. | |
79 * | |
80 * For 16-bit targets, each pixel has the target RGB format, but with | |
81 * the middle component (usually green) shifted 16 steps to the left, | |
82 * and the hole filled with the 5 most significant bits of the alpha value. | |
83 * i.e. if the target has the format rrrrrggggggbbbbb, | |
84 * the encoded pixel will be 00000gggggg00000rrrrr0aaaaabbbbb. | |
85 * The <skip> and <run> counts are 8 bit for the opaque lines, 16 bit | |
86 * for the translucent lines. Two padding bytes may be inserted | |
87 * before each translucent line to keep them 32-bit aligned. | |
88 * | |
89 * The end of the sequence is marked by a zero <skip>,<run> pair at the | |
90 * beginning of an opaque line. | |
91 */ | |
92 | |
93 #include <stdio.h> | |
94 #include <stdlib.h> | |
95 #include <string.h> | |
96 | |
97 #include "SDL_types.h" | |
98 #include "SDL_video.h" | |
99 #include "SDL_error.h" | |
100 #include "SDL_sysvideo.h" | |
101 #include "SDL_blit.h" | |
102 #include "SDL_memops.h" | |
103 #include "SDL_RLEaccel_c.h" | |
104 | |
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105 #if (defined(i386) || defined(__x86_64__)) && defined(__GNUC__) && defined(USE_ASMBLIT) |
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106 #define MMX_ASMBLIT |
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107 #endif |
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108 |
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109 #ifdef MMX_ASMBLIT |
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110 #include "mmx.h" |
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111 #include "SDL_cpuinfo.h" |
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112 #endif |
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113 |
0 | 114 #ifndef MAX |
115 #define MAX(a, b) ((a) > (b) ? (a) : (b)) | |
116 #endif | |
117 #ifndef MIN | |
118 #define MIN(a, b) ((a) < (b) ? (a) : (b)) | |
119 #endif | |
120 | |
1
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121 #define PIXEL_COPY(to, from, len, bpp) \ |
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122 do { \ |
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123 if(bpp == 4) { \ |
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124 SDL_memcpy4(to, from, (unsigned)(len)); \ |
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125 } else { \ |
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126 SDL_memcpy(to, from, (unsigned)(len) * (bpp)); \ |
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127 } \ |
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128 } while(0) |
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129 |
0 | 130 /* |
131 * Various colorkey blit methods, for opaque and per-surface alpha | |
132 */ | |
133 | |
134 #define OPAQUE_BLIT(to, from, length, bpp, alpha) \ | |
1
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135 PIXEL_COPY(to, from, length, bpp) |
0 | 136 |
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137 #ifdef MMX_ASMBLIT |
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138 |
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139 #define ALPHA_BLIT32_888MMX(to, from, length, bpp, alpha) \ |
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140 do { \ |
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141 Uint32 *srcp = (Uint32 *)(from); \ |
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142 Uint32 *dstp = (Uint32 *)(to); \ |
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143 int i = 0x00FF00FF; \ |
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144 movd_m2r(*(&i), mm3); \ |
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145 punpckldq_r2r(mm3, mm3); \ |
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146 i = 0xFF000000; \ |
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147 movd_m2r(*(&i), mm7); \ |
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148 punpckldq_r2r(mm7, mm7); \ |
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149 i = alpha | alpha << 16; \ |
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150 movd_m2r(*(&i), mm4); \ |
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151 punpckldq_r2r(mm4, mm4); \ |
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152 pcmpeqd_r2r(mm5,mm5); /* set mm5 to "1" */ \ |
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153 pxor_r2r(mm7, mm5); /* make clear alpha mask */ \ |
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154 i = length; \ |
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155 if(i & 1) { \ |
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156 movd_m2r((*srcp), mm1); /* src -> mm1 */ \ |
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157 punpcklbw_r2r(mm1, mm1); \ |
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158 pand_r2r(mm3, mm1); \ |
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159 movd_m2r((*dstp), mm2); /* dst -> mm2 */ \ |
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160 punpcklbw_r2r(mm2, mm2); \ |
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161 pand_r2r(mm3, mm2); \ |
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162 psubw_r2r(mm2, mm1); \ |
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163 pmullw_r2r(mm4, mm1); \ |
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164 psrlw_i2r(8, mm1); \ |
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165 paddw_r2r(mm1, mm2); \ |
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166 pand_r2r(mm3, mm2); \ |
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167 packuswb_r2r(mm2, mm2); \ |
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168 pand_r2r(mm5, mm2); /* 00000RGB -> mm2 */ \ |
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169 movd_r2m(mm2, *dstp); \ |
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170 ++srcp; \ |
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171 ++dstp; \ |
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172 i--; \ |
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173 } \ |
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174 for(; i > 0; --i) { \ |
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175 movq_m2r((*srcp), mm0); \ |
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176 movq_r2r(mm0, mm1); \ |
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177 punpcklbw_r2r(mm0, mm0); \ |
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178 movq_m2r((*dstp), mm2); \ |
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179 punpckhbw_r2r(mm1, mm1); \ |
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180 movq_r2r(mm2, mm6); \ |
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181 pand_r2r(mm3, mm0); \ |
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182 punpcklbw_r2r(mm2, mm2); \ |
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183 pand_r2r(mm3, mm1); \ |
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184 punpckhbw_r2r(mm6, mm6); \ |
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185 pand_r2r(mm3, mm2); \ |
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186 psubw_r2r(mm2, mm0); \ |
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187 pmullw_r2r(mm4, mm0); \ |
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188 pand_r2r(mm3, mm6); \ |
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189 psubw_r2r(mm6, mm1); \ |
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190 pmullw_r2r(mm4, mm1); \ |
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191 psrlw_i2r(8, mm0); \ |
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192 paddw_r2r(mm0, mm2); \ |
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193 psrlw_i2r(8, mm1); \ |
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194 paddw_r2r(mm1, mm6); \ |
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195 pand_r2r(mm3, mm2); \ |
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196 pand_r2r(mm3, mm6); \ |
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197 packuswb_r2r(mm2, mm2); \ |
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198 packuswb_r2r(mm6, mm6); \ |
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199 psrlq_i2r(32, mm2); \ |
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200 psllq_i2r(32, mm6); \ |
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201 por_r2r(mm6, mm2); \ |
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202 pand_r2r(mm5, mm2); /* 00000RGB -> mm2 */ \ |
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203 movq_r2m(mm2, *dstp); \ |
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204 srcp += 2; \ |
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205 dstp += 2; \ |
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206 i--; \ |
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207 } \ |
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208 emms(); \ |
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209 } while(0) |
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210 |
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211 #define ALPHA_BLIT16_565MMX(to, from, length, bpp, alpha) \ |
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212 do { \ |
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213 int i, n = 0; \ |
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214 Uint16 *srcp = (Uint16 *)(from); \ |
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215 Uint16 *dstp = (Uint16 *)(to); \ |
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216 Uint32 ALPHA = 0xF800; \ |
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217 movd_m2r(*(&ALPHA), mm1); \ |
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218 punpcklwd_r2r(mm1, mm1); \ |
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219 punpcklwd_r2r(mm1, mm1); \ |
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220 ALPHA = 0x07E0; \ |
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221 movd_m2r(*(&ALPHA), mm4); \ |
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222 punpcklwd_r2r(mm4, mm4); \ |
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223 punpcklwd_r2r(mm4, mm4); \ |
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224 ALPHA = 0x001F; \ |
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225 movd_m2r(*(&ALPHA), mm7); \ |
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226 punpcklwd_r2r(mm7, mm7); \ |
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227 punpcklwd_r2r(mm7, mm7); \ |
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228 alpha &= ~(1+2+4); \ |
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229 i = (Uint32)alpha | (Uint32)alpha << 16; \ |
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230 movd_m2r(*(&i), mm0); \ |
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231 punpckldq_r2r(mm0, mm0); \ |
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232 ALPHA = alpha >> 3; \ |
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233 i = ((int)(length) & 3); \ |
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234 for(; i > 0; --i) { \ |
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235 Uint32 s = *srcp++; \ |
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236 Uint32 d = *dstp; \ |
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237 s = (s | s << 16) & 0x07e0f81f; \ |
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238 d = (d | d << 16) & 0x07e0f81f; \ |
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239 d += (s - d) * ALPHA >> 5; \ |
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240 d &= 0x07e0f81f; \ |
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241 *dstp++ = d | d >> 16; \ |
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242 n++; \ |
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243 } \ |
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244 i = (int)(length) - n; \ |
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245 for(; i > 0; --i) { \ |
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246 movq_m2r((*dstp), mm3); \ |
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247 movq_m2r((*srcp), mm2); \ |
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248 movq_r2r(mm2, mm5); \ |
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249 pand_r2r(mm1 , mm5); \ |
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250 psrlq_i2r(11, mm5); \ |
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251 movq_r2r(mm3, mm6); \ |
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252 pand_r2r(mm1 , mm6); \ |
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253 psrlq_i2r(11, mm6); \ |
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254 psubw_r2r(mm6, mm5); \ |
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255 pmullw_r2r(mm0, mm5); \ |
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256 psrlw_i2r(8, mm5); \ |
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257 paddw_r2r(mm5, mm6); \ |
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258 psllq_i2r(11, mm6); \ |
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259 pand_r2r(mm1, mm6); \ |
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260 movq_r2r(mm4, mm5); \ |
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261 por_r2r(mm7, mm5); \ |
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262 pand_r2r(mm5, mm3); \ |
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263 por_r2r(mm6, mm3); \ |
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264 movq_r2r(mm2, mm5); \ |
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265 pand_r2r(mm4 , mm5); \ |
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266 psrlq_i2r(5, mm5); \ |
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267 movq_r2r(mm3, mm6); \ |
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268 pand_r2r(mm4 , mm6); \ |
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269 psrlq_i2r(5, mm6); \ |
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270 psubw_r2r(mm6, mm5); \ |
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271 pmullw_r2r(mm0, mm5); \ |
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272 psrlw_i2r(8, mm5); \ |
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273 paddw_r2r(mm5, mm6); \ |
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274 psllq_i2r(5, mm6); \ |
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275 pand_r2r(mm4, mm6); \ |
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276 movq_r2r(mm1, mm5); \ |
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277 por_r2r(mm7, mm5); \ |
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278 pand_r2r(mm5, mm3); \ |
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279 por_r2r(mm6, mm3); \ |
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280 movq_r2r(mm2, mm5); \ |
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281 pand_r2r(mm7 , mm5); \ |
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282 movq_r2r(mm3, mm6); \ |
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283 pand_r2r(mm7 , mm6); \ |
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284 psubw_r2r(mm6, mm5); \ |
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285 pmullw_r2r(mm0, mm5); \ |
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286 psrlw_i2r(8, mm5); \ |
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287 paddw_r2r(mm5, mm6); \ |
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288 pand_r2r(mm7, mm6); \ |
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289 movq_r2r(mm1, mm5); \ |
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290 por_r2r(mm4, mm5); \ |
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291 pand_r2r(mm5, mm3); \ |
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292 por_r2r(mm6, mm3); \ |
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293 movq_r2m(mm3, *dstp); \ |
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294 srcp += 4; \ |
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295 dstp += 4; \ |
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296 i -= 3; \ |
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297 } \ |
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298 emms(); \ |
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299 } while(0) |
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300 |
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301 #define ALPHA_BLIT16_555MMX(to, from, length, bpp, alpha) \ |
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302 do { \ |
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303 int i, n = 0; \ |
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304 Uint16 *srcp = (Uint16 *)(from); \ |
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305 Uint16 *dstp = (Uint16 *)(to); \ |
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306 Uint32 ALPHA = 0x7C00; \ |
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307 movd_m2r(*(&ALPHA), mm1); \ |
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308 punpcklwd_r2r(mm1, mm1); \ |
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309 punpcklwd_r2r(mm1, mm1); \ |
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310 ALPHA = 0x03E0; \ |
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311 movd_m2r(*(&ALPHA), mm4); \ |
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312 punpcklwd_r2r(mm4, mm4); \ |
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313 punpcklwd_r2r(mm4, mm4); \ |
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314 ALPHA = 0x001F; \ |
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315 movd_m2r(*(&ALPHA), mm7); \ |
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316 punpcklwd_r2r(mm7, mm7); \ |
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317 punpcklwd_r2r(mm7, mm7); \ |
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318 alpha &= ~(1+2+4); \ |
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319 i = (Uint32)alpha | (Uint32)alpha << 16; \ |
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320 movd_m2r(*(&i), mm0); \ |
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321 punpckldq_r2r(mm0, mm0); \ |
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322 i = ((int)(length) & 3); \ |
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323 ALPHA = alpha >> 3; \ |
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324 for(; i > 0; --i) { \ |
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325 Uint32 s = *srcp++; \ |
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326 Uint32 d = *dstp; \ |
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327 s = (s | s << 16) & 0x03e07c1f; \ |
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328 d = (d | d << 16) & 0x03e07c1f; \ |
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329 d += (s - d) * ALPHA >> 5; \ |
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330 d &= 0x03e07c1f; \ |
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331 *dstp++ = d | d >> 16; \ |
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332 n++; \ |
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333 } \ |
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334 i = (int)(length) - n; \ |
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335 for(; i > 0; --i) { \ |
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336 movq_m2r((*dstp), mm3); \ |
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337 movq_m2r((*srcp), mm2); \ |
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338 movq_r2r(mm2, mm5); \ |
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339 pand_r2r(mm1 , mm5); \ |
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340 psrlq_i2r(10, mm5); \ |
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341 movq_r2r(mm3, mm6); \ |
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342 pand_r2r(mm1 , mm6); \ |
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343 psrlq_i2r(10, mm6); \ |
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344 psubw_r2r(mm6, mm5); \ |
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345 pmullw_r2r(mm0, mm5); \ |
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346 psrlw_i2r(8, mm5); \ |
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347 paddw_r2r(mm5, mm6); \ |
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348 psllq_i2r(10, mm6); \ |
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349 pand_r2r(mm1, mm6); \ |
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350 movq_r2r(mm4, mm5); \ |
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351 por_r2r(mm7, mm5); \ |
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352 pand_r2r(mm5, mm3); \ |
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353 por_r2r(mm6, mm3); \ |
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354 movq_r2r(mm2, mm5); \ |
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355 pand_r2r(mm4 , mm5); \ |
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356 psrlq_i2r(5, mm5); \ |
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357 movq_r2r(mm3, mm6); \ |
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358 pand_r2r(mm4 , mm6); \ |
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359 psrlq_i2r(5, mm6); \ |
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360 psubw_r2r(mm6, mm5); \ |
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361 pmullw_r2r(mm0, mm5); \ |
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362 psrlw_i2r(8, mm5); \ |
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363 paddw_r2r(mm5, mm6); \ |
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364 psllq_i2r(5, mm6); \ |
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365 pand_r2r(mm4, mm6); \ |
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366 movq_r2r(mm1, mm5); \ |
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367 por_r2r(mm7, mm5); \ |
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368 pand_r2r(mm5, mm3); \ |
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369 por_r2r(mm6, mm3); \ |
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370 movq_r2r(mm2, mm5); \ |
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371 pand_r2r(mm7 , mm5); \ |
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372 movq_r2r(mm3, mm6); \ |
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373 pand_r2r(mm7 , mm6); \ |
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374 psubw_r2r(mm6, mm5); \ |
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375 pmullw_r2r(mm0, mm5); \ |
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376 psrlw_i2r(8, mm5); \ |
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377 paddw_r2r(mm5, mm6); \ |
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378 pand_r2r(mm7, mm6); \ |
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379 movq_r2r(mm1, mm5); \ |
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380 por_r2r(mm4, mm5); \ |
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381 pand_r2r(mm5, mm3); \ |
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382 por_r2r(mm6, mm3); \ |
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383 movq_r2m(mm3, *dstp); \ |
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384 srcp += 4; \ |
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385 dstp += 4; \ |
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386 i -= 3; \ |
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387 } \ |
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388 emms(); \ |
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389 } while(0) |
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390 |
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391 #endif |
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392 |
0 | 393 /* |
394 * For 32bpp pixels on the form 0x00rrggbb: | |
395 * If we treat the middle component separately, we can process the two | |
396 * remaining in parallel. This is safe to do because of the gap to the left | |
397 * of each component, so the bits from the multiplication don't collide. | |
398 * This can be used for any RGB permutation of course. | |
399 */ | |
400 #define ALPHA_BLIT32_888(to, from, length, bpp, alpha) \ | |
401 do { \ | |
402 int i; \ | |
403 Uint32 *src = (Uint32 *)(from); \ | |
404 Uint32 *dst = (Uint32 *)(to); \ | |
405 for(i = 0; i < (int)(length); i++) { \ | |
406 Uint32 s = *src++; \ | |
407 Uint32 d = *dst; \ | |
408 Uint32 s1 = s & 0xff00ff; \ | |
409 Uint32 d1 = d & 0xff00ff; \ | |
410 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ | |
411 s &= 0xff00; \ | |
412 d &= 0xff00; \ | |
413 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ | |
414 *dst++ = d1 | d; \ | |
415 } \ | |
416 } while(0) | |
417 | |
418 /* | |
419 * For 16bpp pixels we can go a step further: put the middle component | |
420 * in the high 16 bits of a 32 bit word, and process all three RGB | |
421 * components at the same time. Since the smallest gap is here just | |
422 * 5 bits, we have to scale alpha down to 5 bits as well. | |
423 */ | |
424 #define ALPHA_BLIT16_565(to, from, length, bpp, alpha) \ | |
425 do { \ | |
426 int i; \ | |
427 Uint16 *src = (Uint16 *)(from); \ | |
428 Uint16 *dst = (Uint16 *)(to); \ | |
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429 Uint32 ALPHA = alpha >> 3; \ |
0 | 430 for(i = 0; i < (int)(length); i++) { \ |
431 Uint32 s = *src++; \ | |
432 Uint32 d = *dst; \ | |
433 s = (s | s << 16) & 0x07e0f81f; \ | |
434 d = (d | d << 16) & 0x07e0f81f; \ | |
689
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435 d += (s - d) * ALPHA >> 5; \ |
0 | 436 d &= 0x07e0f81f; \ |
437 *dst++ = d | d >> 16; \ | |
438 } \ | |
439 } while(0) | |
440 | |
441 #define ALPHA_BLIT16_555(to, from, length, bpp, alpha) \ | |
442 do { \ | |
443 int i; \ | |
444 Uint16 *src = (Uint16 *)(from); \ | |
445 Uint16 *dst = (Uint16 *)(to); \ | |
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446 Uint32 ALPHA = alpha >> 3; \ |
0 | 447 for(i = 0; i < (int)(length); i++) { \ |
448 Uint32 s = *src++; \ | |
449 Uint32 d = *dst; \ | |
450 s = (s | s << 16) & 0x03e07c1f; \ | |
451 d = (d | d << 16) & 0x03e07c1f; \ | |
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452 d += (s - d) * ALPHA >> 5; \ |
0 | 453 d &= 0x03e07c1f; \ |
454 *dst++ = d | d >> 16; \ | |
455 } \ | |
456 } while(0) | |
457 | |
458 /* | |
459 * The general slow catch-all function, for remaining depths and formats | |
460 */ | |
461 #define ALPHA_BLIT_ANY(to, from, length, bpp, alpha) \ | |
462 do { \ | |
463 int i; \ | |
464 Uint8 *src = from; \ | |
465 Uint8 *dst = to; \ | |
466 for(i = 0; i < (int)(length); i++) { \ | |
467 Uint32 s, d; \ | |
468 unsigned rs, gs, bs, rd, gd, bd; \ | |
469 switch(bpp) { \ | |
470 case 2: \ | |
471 s = *(Uint16 *)src; \ | |
472 d = *(Uint16 *)dst; \ | |
473 break; \ | |
474 case 3: \ | |
475 if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ | |
476 s = (src[0] << 16) | (src[1] << 8) | src[2]; \ | |
477 d = (dst[0] << 16) | (dst[1] << 8) | dst[2]; \ | |
478 } else { \ | |
479 s = (src[2] << 16) | (src[1] << 8) | src[0]; \ | |
480 d = (dst[2] << 16) | (dst[1] << 8) | dst[0]; \ | |
481 } \ | |
482 break; \ | |
483 case 4: \ | |
484 s = *(Uint32 *)src; \ | |
485 d = *(Uint32 *)dst; \ | |
486 break; \ | |
487 } \ | |
488 RGB_FROM_PIXEL(s, fmt, rs, gs, bs); \ | |
489 RGB_FROM_PIXEL(d, fmt, rd, gd, bd); \ | |
490 rd += (rs - rd) * alpha >> 8; \ | |
491 gd += (gs - gd) * alpha >> 8; \ | |
492 bd += (bs - bd) * alpha >> 8; \ | |
493 PIXEL_FROM_RGB(d, fmt, rd, gd, bd); \ | |
494 switch(bpp) { \ | |
495 case 2: \ | |
496 *(Uint16 *)dst = d; \ | |
497 break; \ | |
498 case 3: \ | |
499 if(SDL_BYTEORDER == SDL_BIG_ENDIAN) { \ | |
500 dst[0] = d >> 16; \ | |
501 dst[1] = d >> 8; \ | |
502 dst[2] = d; \ | |
503 } else { \ | |
504 dst[0] = d; \ | |
505 dst[1] = d >> 8; \ | |
506 dst[2] = d >> 16; \ | |
507 } \ | |
508 break; \ | |
509 case 4: \ | |
510 *(Uint32 *)dst = d; \ | |
511 break; \ | |
512 } \ | |
513 src += bpp; \ | |
514 dst += bpp; \ | |
515 } \ | |
516 } while(0) | |
517 | |
880
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518 #ifdef MMX_ASMBLIT |
0 | 519 |
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520 #define ALPHA_BLIT32_888_50MMX(to, from, length, bpp, alpha) \ |
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521 do { \ |
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522 Uint32 *srcp = (Uint32 *)(from); \ |
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523 Uint32 *dstp = (Uint32 *)(to); \ |
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524 int i = 0x00fefefe; \ |
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525 movd_m2r(*(&i), mm4); \ |
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526 punpckldq_r2r(mm4, mm4); \ |
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527 i = 0x00010101; \ |
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528 movd_m2r(*(&i), mm3); \ |
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529 punpckldq_r2r(mm3, mm3); \ |
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530 i = (int)(length); \ |
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531 if( i & 1 ) { \ |
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532 Uint32 s = *srcp++; \ |
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533 Uint32 d = *dstp; \ |
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534 *dstp++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) \ |
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535 + (s & d & 0x00010101); \ |
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536 i--; \ |
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537 } \ |
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538 for(; i > 0; --i) { \ |
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539 movq_m2r((*dstp), mm2); /* dst -> mm2 */ \ |
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540 movq_r2r(mm2, mm6); /* dst -> mm6 */ \ |
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541 movq_m2r((*srcp), mm1); /* src -> mm1 */ \ |
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542 movq_r2r(mm1, mm5); /* src -> mm5 */ \ |
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543 pand_r2r(mm4, mm6); /* dst & 0x00fefefe -> mm6 */ \ |
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544 pand_r2r(mm4, mm5); /* src & 0x00fefefe -> mm5 */ \ |
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545 paddd_r2r(mm6, mm5); /* (dst & 0x00fefefe) + (dst & 0x00fefefe) -> mm5 */ \ |
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546 psrld_i2r(1, mm5); \ |
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547 pand_r2r(mm1, mm2); /* s & d -> mm2 */ \ |
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548 pand_r2r(mm3, mm2); /* s & d & 0x00010101 -> mm2 */ \ |
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549 paddd_r2r(mm5, mm2); \ |
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Date: Tue, 19 Aug 2003 17:57:00 +0200
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550 movq_r2m(mm2, (*dstp)); \ |
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526
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|
551 dstp += 2; \ |
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552 srcp += 2; \ |
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553 i--; \ |
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554 } \ |
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555 emms(); \ |
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556 } while(0) |
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557 |
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558 #endif |
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559 |
0 | 560 /* |
561 * Special case: 50% alpha (alpha=128) | |
562 * This is treated specially because it can be optimized very well, and | |
563 * since it is good for many cases of semi-translucency. | |
564 * The theory is to do all three components at the same time: | |
565 * First zero the lowest bit of each component, which gives us room to | |
566 * add them. Then shift right and add the sum of the lowest bits. | |
567 */ | |
568 #define ALPHA_BLIT32_888_50(to, from, length, bpp, alpha) \ | |
569 do { \ | |
570 int i; \ | |
571 Uint32 *src = (Uint32 *)(from); \ | |
572 Uint32 *dst = (Uint32 *)(to); \ | |
573 for(i = 0; i < (int)(length); i++) { \ | |
574 Uint32 s = *src++; \ | |
575 Uint32 d = *dst; \ | |
576 *dst++ = (((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1) \ | |
577 + (s & d & 0x00010101); \ | |
578 } \ | |
579 } while(0) | |
580 | |
581 /* | |
582 * For 16bpp, we can actually blend two pixels in parallel, if we take | |
583 * care to shift before we add, not after. | |
584 */ | |
585 | |
586 /* helper: blend a single 16 bit pixel at 50% */ | |
587 #define BLEND16_50(dst, src, mask) \ | |
588 do { \ | |
589 Uint32 s = *src++; \ | |
590 Uint32 d = *dst; \ | |
591 *dst++ = (((s & mask) + (d & mask)) >> 1) \ | |
592 + (s & d & (~mask & 0xffff)); \ | |
593 } while(0) | |
594 | |
595 /* basic 16bpp blender. mask is the pixels to keep when adding. */ | |
596 #define ALPHA_BLIT16_50(to, from, length, bpp, alpha, mask) \ | |
597 do { \ | |
598 unsigned n = (length); \ | |
599 Uint16 *src = (Uint16 *)(from); \ | |
600 Uint16 *dst = (Uint16 *)(to); \ | |
601 if(((unsigned long)src ^ (unsigned long)dst) & 3) { \ | |
602 /* source and destination not in phase, blit one by one */ \ | |
603 while(n--) \ | |
604 BLEND16_50(dst, src, mask); \ | |
605 } else { \ | |
606 if((unsigned long)src & 3) { \ | |
607 /* first odd pixel */ \ | |
608 BLEND16_50(dst, src, mask); \ | |
609 n--; \ | |
610 } \ | |
611 for(; n > 1; n -= 2) { \ | |
612 Uint32 s = *(Uint32 *)src; \ | |
613 Uint32 d = *(Uint32 *)dst; \ | |
614 *(Uint32 *)dst = ((s & (mask | mask << 16)) >> 1) \ | |
615 + ((d & (mask | mask << 16)) >> 1) \ | |
616 + (s & d & (~(mask | mask << 16))); \ | |
617 src += 2; \ | |
618 dst += 2; \ | |
619 } \ | |
620 if(n) \ | |
621 BLEND16_50(dst, src, mask); /* last odd pixel */ \ | |
622 } \ | |
623 } while(0) | |
624 | |
625 #define ALPHA_BLIT16_565_50(to, from, length, bpp, alpha) \ | |
626 ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xf7de) | |
627 | |
628 #define ALPHA_BLIT16_555_50(to, from, length, bpp, alpha) \ | |
629 ALPHA_BLIT16_50(to, from, length, bpp, alpha, 0xfbde) | |
630 | |
880
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Date: Tue, 30 Mar 2004 21:26:47 -0600
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631 #ifdef MMX_ASMBLIT |
0 | 632 |
633 #define CHOOSE_BLIT(blitter, alpha, fmt) \ | |
634 do { \ | |
635 if(alpha == 255) { \ | |
636 switch(fmt->BytesPerPixel) { \ | |
637 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \ | |
638 case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \ | |
639 case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \ | |
640 case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \ | |
641 } \ | |
642 } else { \ | |
643 switch(fmt->BytesPerPixel) { \ | |
644 case 1: \ | |
645 /* No 8bpp alpha blitting */ \ | |
646 break; \ | |
647 \ | |
648 case 2: \ | |
649 switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) { \ | |
650 case 0xffff: \ | |
651 if(fmt->Gmask == 0x07e0 \ | |
652 || fmt->Rmask == 0x07e0 \ | |
653 || fmt->Bmask == 0x07e0) { \ | |
654 if(alpha == 128) \ | |
655 blitter(2, Uint8, ALPHA_BLIT16_565_50); \ | |
656 else { \ | |
739
22dbf364c017
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657 if(SDL_HasMMX()) \ |
689
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658 blitter(2, Uint8, ALPHA_BLIT16_565MMX); \ |
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659 else \ |
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660 blitter(2, Uint8, ALPHA_BLIT16_565); \ |
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661 } \ |
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662 } else \ |
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663 goto general16; \ |
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664 break; \ |
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665 \ |
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666 case 0x7fff: \ |
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667 if(fmt->Gmask == 0x03e0 \ |
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668 || fmt->Rmask == 0x03e0 \ |
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669 || fmt->Bmask == 0x03e0) { \ |
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670 if(alpha == 128) \ |
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671 blitter(2, Uint8, ALPHA_BLIT16_555_50); \ |
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672 else { \ |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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689
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|
673 if(SDL_HasMMX()) \ |
689
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674 blitter(2, Uint8, ALPHA_BLIT16_555MMX); \ |
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675 else \ |
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676 blitter(2, Uint8, ALPHA_BLIT16_555); \ |
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677 } \ |
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678 break; \ |
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679 } \ |
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680 /* fallthrough */ \ |
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681 \ |
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682 default: \ |
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683 general16: \ |
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684 blitter(2, Uint8, ALPHA_BLIT_ANY); \ |
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685 } \ |
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686 break; \ |
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|
687 \ |
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688 case 3: \ |
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689 blitter(3, Uint8, ALPHA_BLIT_ANY); \ |
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|
690 break; \ |
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691 \ |
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692 case 4: \ |
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693 if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \ |
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694 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \ |
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695 || fmt->Bmask == 0xff00)) { \ |
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696 if(alpha == 128) \ |
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697 { \ |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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698 if(SDL_HasMMX()) \ |
689
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699 blitter(4, Uint16, ALPHA_BLIT32_888_50MMX);\ |
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700 else \ |
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701 blitter(4, Uint16, ALPHA_BLIT32_888_50);\ |
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702 } \ |
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703 else \ |
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704 { \ |
739
22dbf364c017
Added SDL_HasMMX(), SDL_Has3DNow(), SDL_HasSSE() in SDL_cpuinfo.h
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|
705 if(SDL_HasMMX()) \ |
689
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706 blitter(4, Uint16, ALPHA_BLIT32_888MMX);\ |
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707 else \ |
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708 blitter(4, Uint16, ALPHA_BLIT32_888); \ |
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709 } \ |
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710 } else \ |
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711 blitter(4, Uint16, ALPHA_BLIT_ANY); \ |
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712 break; \ |
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713 } \ |
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714 } \ |
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715 } while(0) |
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716 |
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717 #else |
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718 |
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719 #define CHOOSE_BLIT(blitter, alpha, fmt) \ |
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720 do { \ |
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721 if(alpha == 255) { \ |
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722 switch(fmt->BytesPerPixel) { \ |
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723 case 1: blitter(1, Uint8, OPAQUE_BLIT); break; \ |
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724 case 2: blitter(2, Uint8, OPAQUE_BLIT); break; \ |
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725 case 3: blitter(3, Uint8, OPAQUE_BLIT); break; \ |
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726 case 4: blitter(4, Uint16, OPAQUE_BLIT); break; \ |
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727 } \ |
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728 } else { \ |
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729 switch(fmt->BytesPerPixel) { \ |
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730 case 1: \ |
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731 /* No 8bpp alpha blitting */ \ |
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732 break; \ |
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733 \ |
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734 case 2: \ |
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735 switch(fmt->Rmask | fmt->Gmask | fmt->Bmask) { \ |
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736 case 0xffff: \ |
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737 if(fmt->Gmask == 0x07e0 \ |
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738 || fmt->Rmask == 0x07e0 \ |
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739 || fmt->Bmask == 0x07e0) { \ |
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740 if(alpha == 128) \ |
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741 blitter(2, Uint8, ALPHA_BLIT16_565_50); \ |
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742 else { \ |
0 | 743 blitter(2, Uint8, ALPHA_BLIT16_565); \ |
744 } \ | |
745 } else \ | |
746 goto general16; \ | |
747 break; \ | |
748 \ | |
749 case 0x7fff: \ | |
750 if(fmt->Gmask == 0x03e0 \ | |
751 || fmt->Rmask == 0x03e0 \ | |
752 || fmt->Bmask == 0x03e0) { \ | |
753 if(alpha == 128) \ | |
754 blitter(2, Uint8, ALPHA_BLIT16_555_50); \ | |
755 else { \ | |
756 blitter(2, Uint8, ALPHA_BLIT16_555); \ | |
757 } \ | |
758 break; \ | |
759 } \ | |
760 /* fallthrough */ \ | |
761 \ | |
762 default: \ | |
763 general16: \ | |
764 blitter(2, Uint8, ALPHA_BLIT_ANY); \ | |
765 } \ | |
766 break; \ | |
767 \ | |
768 case 3: \ | |
769 blitter(3, Uint8, ALPHA_BLIT_ANY); \ | |
770 break; \ | |
771 \ | |
772 case 4: \ | |
773 if((fmt->Rmask | fmt->Gmask | fmt->Bmask) == 0x00ffffff \ | |
774 && (fmt->Gmask == 0xff00 || fmt->Rmask == 0xff00 \ | |
775 || fmt->Bmask == 0xff00)) { \ | |
776 if(alpha == 128) \ | |
777 blitter(4, Uint16, ALPHA_BLIT32_888_50); \ | |
778 else \ | |
779 blitter(4, Uint16, ALPHA_BLIT32_888); \ | |
780 } else \ | |
781 blitter(4, Uint16, ALPHA_BLIT_ANY); \ | |
782 break; \ | |
783 } \ | |
784 } \ | |
785 } while(0) | |
786 | |
689
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787 #endif |
0 | 788 |
789 /* | |
790 * This takes care of the case when the surface is clipped on the left and/or | |
791 * right. Top clipping has already been taken care of. | |
792 */ | |
793 static void RLEClipBlit(int w, Uint8 *srcbuf, SDL_Surface *dst, | |
794 Uint8 *dstbuf, SDL_Rect *srcrect, unsigned alpha) | |
795 { | |
796 SDL_PixelFormat *fmt = dst->format; | |
797 | |
798 #define RLECLIPBLIT(bpp, Type, do_blit) \ | |
799 do { \ | |
800 int linecount = srcrect->h; \ | |
801 int ofs = 0; \ | |
802 int left = srcrect->x; \ | |
803 int right = left + srcrect->w; \ | |
804 dstbuf -= left * bpp; \ | |
805 for(;;) { \ | |
806 int run; \ | |
807 ofs += *(Type *)srcbuf; \ | |
808 run = ((Type *)srcbuf)[1]; \ | |
809 srcbuf += 2 * sizeof(Type); \ | |
810 if(run) { \ | |
811 /* clip to left and right borders */ \ | |
812 if(ofs < right) { \ | |
813 int start = 0; \ | |
814 int len = run; \ | |
815 int startcol; \ | |
816 if(left - ofs > 0) { \ | |
817 start = left - ofs; \ | |
818 len -= start; \ | |
819 if(len <= 0) \ | |
820 goto nocopy ## bpp ## do_blit; \ | |
821 } \ | |
822 startcol = ofs + start; \ | |
823 if(len > right - startcol) \ | |
824 len = right - startcol; \ | |
825 do_blit(dstbuf + startcol * bpp, srcbuf + start * bpp, \ | |
826 len, bpp, alpha); \ | |
827 } \ | |
828 nocopy ## bpp ## do_blit: \ | |
829 srcbuf += run * bpp; \ | |
830 ofs += run; \ | |
831 } else if(!ofs) \ | |
832 break; \ | |
833 if(ofs == w) { \ | |
834 ofs = 0; \ | |
835 dstbuf += dst->pitch; \ | |
836 if(!--linecount) \ | |
837 break; \ | |
838 } \ | |
839 } \ | |
840 } while(0) | |
841 | |
842 CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); | |
843 | |
844 #undef RLECLIPBLIT | |
845 | |
846 } | |
847 | |
848 | |
849 /* blit a colorkeyed RLE surface */ | |
850 int SDL_RLEBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
851 SDL_Surface *dst, SDL_Rect *dstrect) | |
852 { | |
853 Uint8 *dstbuf; | |
854 Uint8 *srcbuf; | |
855 int x, y; | |
856 int w = src->w; | |
857 unsigned alpha; | |
858 | |
859 /* Lock the destination if necessary */ | |
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860 if ( SDL_MUSTLOCK(dst) ) { |
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861 if ( SDL_LockSurface(dst) < 0 ) { |
0 | 862 return(-1); |
863 } | |
864 } | |
865 | |
866 /* Set up the source and destination pointers */ | |
867 x = dstrect->x; | |
868 y = dstrect->y; | |
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869 dstbuf = (Uint8 *)dst->pixels |
0 | 870 + y * dst->pitch + x * src->format->BytesPerPixel; |
871 srcbuf = (Uint8 *)src->map->sw_data->aux_data; | |
872 | |
873 { | |
874 /* skip lines at the top if neccessary */ | |
875 int vskip = srcrect->y; | |
876 int ofs = 0; | |
877 if(vskip) { | |
878 | |
879 #define RLESKIP(bpp, Type) \ | |
880 for(;;) { \ | |
881 int run; \ | |
882 ofs += *(Type *)srcbuf; \ | |
883 run = ((Type *)srcbuf)[1]; \ | |
884 srcbuf += sizeof(Type) * 2; \ | |
885 if(run) { \ | |
886 srcbuf += run * bpp; \ | |
887 ofs += run; \ | |
888 } else if(!ofs) \ | |
889 goto done; \ | |
890 if(ofs == w) { \ | |
891 ofs = 0; \ | |
892 if(!--vskip) \ | |
893 break; \ | |
894 } \ | |
895 } | |
896 | |
897 switch(src->format->BytesPerPixel) { | |
898 case 1: RLESKIP(1, Uint8); break; | |
899 case 2: RLESKIP(2, Uint8); break; | |
900 case 3: RLESKIP(3, Uint8); break; | |
901 case 4: RLESKIP(4, Uint16); break; | |
902 } | |
903 | |
904 #undef RLESKIP | |
905 | |
906 } | |
907 } | |
908 | |
909 alpha = (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA | |
910 ? src->format->alpha : 255; | |
911 /* if left or right edge clipping needed, call clip blit */ | |
912 if ( srcrect->x || srcrect->w != src->w ) { | |
913 RLEClipBlit(w, srcbuf, dst, dstbuf, srcrect, alpha); | |
914 } else { | |
915 SDL_PixelFormat *fmt = src->format; | |
916 | |
917 #define RLEBLIT(bpp, Type, do_blit) \ | |
918 do { \ | |
919 int linecount = srcrect->h; \ | |
920 int ofs = 0; \ | |
921 for(;;) { \ | |
922 unsigned run; \ | |
923 ofs += *(Type *)srcbuf; \ | |
924 run = ((Type *)srcbuf)[1]; \ | |
925 srcbuf += 2 * sizeof(Type); \ | |
926 if(run) { \ | |
927 do_blit(dstbuf + ofs * bpp, srcbuf, run, bpp, alpha); \ | |
928 srcbuf += run * bpp; \ | |
929 ofs += run; \ | |
930 } else if(!ofs) \ | |
931 break; \ | |
932 if(ofs == w) { \ | |
933 ofs = 0; \ | |
934 dstbuf += dst->pitch; \ | |
935 if(!--linecount) \ | |
936 break; \ | |
937 } \ | |
938 } \ | |
939 } while(0) | |
940 | |
941 CHOOSE_BLIT(RLEBLIT, alpha, fmt); | |
942 | |
943 #undef RLEBLIT | |
944 } | |
945 | |
946 done: | |
947 /* Unlock the destination if necessary */ | |
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948 if ( SDL_MUSTLOCK(dst) ) { |
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949 SDL_UnlockSurface(dst); |
0 | 950 } |
951 return(0); | |
952 } | |
953 | |
954 #undef OPAQUE_BLIT | |
955 | |
956 /* | |
957 * Per-pixel blitting macros for translucent pixels: | |
958 * These use the same techniques as the per-surface blitting macros | |
959 */ | |
960 | |
961 /* | |
962 * For 32bpp pixels, we have made sure the alpha is stored in the top | |
963 * 8 bits, so proceed as usual | |
964 */ | |
965 #define BLIT_TRANSL_888(src, dst) \ | |
966 do { \ | |
967 Uint32 s = src; \ | |
968 Uint32 d = dst; \ | |
969 unsigned alpha = s >> 24; \ | |
970 Uint32 s1 = s & 0xff00ff; \ | |
971 Uint32 d1 = d & 0xff00ff; \ | |
972 d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \ | |
973 s &= 0xff00; \ | |
974 d &= 0xff00; \ | |
975 d = (d + ((s - d) * alpha >> 8)) & 0xff00; \ | |
976 dst = d1 | d; \ | |
977 } while(0) | |
978 | |
979 /* | |
980 * For 16bpp pixels, we have stored the 5 most significant alpha bits in | |
981 * bits 5-10. As before, we can process all 3 RGB components at the same time. | |
982 */ | |
983 #define BLIT_TRANSL_565(src, dst) \ | |
984 do { \ | |
985 Uint32 s = src; \ | |
986 Uint32 d = dst; \ | |
987 unsigned alpha = (s & 0x3e0) >> 5; \ | |
988 s &= 0x07e0f81f; \ | |
989 d = (d | d << 16) & 0x07e0f81f; \ | |
990 d += (s - d) * alpha >> 5; \ | |
991 d &= 0x07e0f81f; \ | |
992 dst = d | d >> 16; \ | |
993 } while(0) | |
994 | |
995 #define BLIT_TRANSL_555(src, dst) \ | |
996 do { \ | |
997 Uint32 s = src; \ | |
998 Uint32 d = dst; \ | |
999 unsigned alpha = (s & 0x3e0) >> 5; \ | |
1000 s &= 0x03e07c1f; \ | |
1001 d = (d | d << 16) & 0x03e07c1f; \ | |
1002 d += (s - d) * alpha >> 5; \ | |
1003 d &= 0x03e07c1f; \ | |
1004 dst = d | d >> 16; \ | |
1005 } while(0) | |
1006 | |
1007 /* used to save the destination format in the encoding. Designed to be | |
1008 macro-compatible with SDL_PixelFormat but without the unneeded fields */ | |
1009 typedef struct { | |
1010 Uint8 BytesPerPixel; | |
1011 Uint8 Rloss; | |
1012 Uint8 Gloss; | |
1013 Uint8 Bloss; | |
1014 Uint8 Rshift; | |
1015 Uint8 Gshift; | |
1016 Uint8 Bshift; | |
1017 Uint8 Ashift; | |
1018 Uint32 Rmask; | |
1019 Uint32 Gmask; | |
1020 Uint32 Bmask; | |
1021 Uint32 Amask; | |
1022 } RLEDestFormat; | |
1023 | |
1024 /* blit a pixel-alpha RLE surface clipped at the right and/or left edges */ | |
1025 static void RLEAlphaClipBlit(int w, Uint8 *srcbuf, SDL_Surface *dst, | |
1026 Uint8 *dstbuf, SDL_Rect *srcrect) | |
1027 { | |
1028 SDL_PixelFormat *df = dst->format; | |
1029 /* | |
1030 * clipped blitter: Ptype is the destination pixel type, | |
1031 * Ctype the translucent count type, and do_blend the macro | |
1032 * to blend one pixel. | |
1033 */ | |
1034 #define RLEALPHACLIPBLIT(Ptype, Ctype, do_blend) \ | |
1035 do { \ | |
1036 int linecount = srcrect->h; \ | |
1037 int left = srcrect->x; \ | |
1038 int right = left + srcrect->w; \ | |
1039 dstbuf -= left * sizeof(Ptype); \ | |
1040 do { \ | |
1041 int ofs = 0; \ | |
1042 /* blit opaque pixels on one line */ \ | |
1043 do { \ | |
1044 unsigned run; \ | |
1045 ofs += ((Ctype *)srcbuf)[0]; \ | |
1046 run = ((Ctype *)srcbuf)[1]; \ | |
1047 srcbuf += 2 * sizeof(Ctype); \ | |
1048 if(run) { \ | |
1049 /* clip to left and right borders */ \ | |
1050 int cofs = ofs; \ | |
1051 int crun = run; \ | |
1052 if(left - cofs > 0) { \ | |
1053 crun -= left - cofs; \ | |
1054 cofs = left; \ | |
1055 } \ | |
1056 if(crun > right - cofs) \ | |
1057 crun = right - cofs; \ | |
1058 if(crun > 0) \ | |
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1059 PIXEL_COPY(dstbuf + cofs * sizeof(Ptype), \ |
0 | 1060 srcbuf + (cofs - ofs) * sizeof(Ptype), \ |
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1061 (unsigned)crun, sizeof(Ptype)); \ |
0 | 1062 srcbuf += run * sizeof(Ptype); \ |
1063 ofs += run; \ | |
1064 } else if(!ofs) \ | |
1065 return; \ | |
1066 } while(ofs < w); \ | |
1067 /* skip padding if necessary */ \ | |
1068 if(sizeof(Ptype) == 2) \ | |
1069 srcbuf += (unsigned long)srcbuf & 2; \ | |
1070 /* blit translucent pixels on the same line */ \ | |
1071 ofs = 0; \ | |
1072 do { \ | |
1073 unsigned run; \ | |
1074 ofs += ((Uint16 *)srcbuf)[0]; \ | |
1075 run = ((Uint16 *)srcbuf)[1]; \ | |
1076 srcbuf += 4; \ | |
1077 if(run) { \ | |
1078 /* clip to left and right borders */ \ | |
1079 int cofs = ofs; \ | |
1080 int crun = run; \ | |
1081 if(left - cofs > 0) { \ | |
1082 crun -= left - cofs; \ | |
1083 cofs = left; \ | |
1084 } \ | |
1085 if(crun > right - cofs) \ | |
1086 crun = right - cofs; \ | |
1087 if(crun > 0) { \ | |
1088 Ptype *dst = (Ptype *)dstbuf + cofs; \ | |
1089 Uint32 *src = (Uint32 *)srcbuf + (cofs - ofs); \ | |
1090 int i; \ | |
1091 for(i = 0; i < crun; i++) \ | |
1092 do_blend(src[i], dst[i]); \ | |
1093 } \ | |
1094 srcbuf += run * 4; \ | |
1095 ofs += run; \ | |
1096 } \ | |
1097 } while(ofs < w); \ | |
1098 dstbuf += dst->pitch; \ | |
1099 } while(--linecount); \ | |
1100 } while(0) | |
1101 | |
1102 switch(df->BytesPerPixel) { | |
1103 case 2: | |
1104 if(df->Gmask == 0x07e0 || df->Rmask == 0x07e0 | |
1105 || df->Bmask == 0x07e0) | |
1106 RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_565); | |
1107 else | |
1108 RLEALPHACLIPBLIT(Uint16, Uint8, BLIT_TRANSL_555); | |
1109 break; | |
1110 case 4: | |
1111 RLEALPHACLIPBLIT(Uint32, Uint16, BLIT_TRANSL_888); | |
1112 break; | |
1113 } | |
1114 } | |
1115 | |
1116 /* blit a pixel-alpha RLE surface */ | |
1117 int SDL_RLEAlphaBlit(SDL_Surface *src, SDL_Rect *srcrect, | |
1118 SDL_Surface *dst, SDL_Rect *dstrect) | |
1119 { | |
1120 int x, y; | |
1121 int w = src->w; | |
1122 Uint8 *srcbuf, *dstbuf; | |
1123 SDL_PixelFormat *df = dst->format; | |
1124 | |
1125 /* Lock the destination if necessary */ | |
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1126 if ( SDL_MUSTLOCK(dst) ) { |
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diff
changeset
|
1127 if ( SDL_LockSurface(dst) < 0 ) { |
0 | 1128 return -1; |
1129 } | |
1130 } | |
1131 | |
1132 x = dstrect->x; | |
1133 y = dstrect->y; | |
526
4314a501d7be
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Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1134 dstbuf = (Uint8 *)dst->pixels |
0 | 1135 + y * dst->pitch + x * df->BytesPerPixel; |
1136 srcbuf = (Uint8 *)src->map->sw_data->aux_data + sizeof(RLEDestFormat); | |
1137 | |
1138 { | |
1139 /* skip lines at the top if necessary */ | |
1140 int vskip = srcrect->y; | |
1141 if(vskip) { | |
1142 int ofs; | |
1143 if(df->BytesPerPixel == 2) { | |
1144 /* the 16/32 interleaved format */ | |
1145 do { | |
1146 /* skip opaque line */ | |
1147 ofs = 0; | |
1148 do { | |
1149 int run; | |
1150 ofs += srcbuf[0]; | |
1151 run = srcbuf[1]; | |
1152 srcbuf += 2; | |
1153 if(run) { | |
1154 srcbuf += 2 * run; | |
1155 ofs += run; | |
1156 } else if(!ofs) | |
1157 goto done; | |
1158 } while(ofs < w); | |
1159 | |
1160 /* skip padding */ | |
1161 srcbuf += (unsigned long)srcbuf & 2; | |
1162 | |
1163 /* skip translucent line */ | |
1164 ofs = 0; | |
1165 do { | |
1166 int run; | |
1167 ofs += ((Uint16 *)srcbuf)[0]; | |
1168 run = ((Uint16 *)srcbuf)[1]; | |
1169 srcbuf += 4 * (run + 1); | |
1170 ofs += run; | |
1171 } while(ofs < w); | |
1172 } while(--vskip); | |
1173 } else { | |
1174 /* the 32/32 interleaved format */ | |
1175 vskip <<= 1; /* opaque and translucent have same format */ | |
1176 do { | |
1177 ofs = 0; | |
1178 do { | |
1179 int run; | |
1180 ofs += ((Uint16 *)srcbuf)[0]; | |
1181 run = ((Uint16 *)srcbuf)[1]; | |
1182 srcbuf += 4; | |
1183 if(run) { | |
1184 srcbuf += 4 * run; | |
1185 ofs += run; | |
1186 } else if(!ofs) | |
1187 goto done; | |
1188 } while(ofs < w); | |
1189 } while(--vskip); | |
1190 } | |
1191 } | |
1192 } | |
1193 | |
1194 /* if left or right edge clipping needed, call clip blit */ | |
1195 if(srcrect->x || srcrect->w != src->w) { | |
1196 RLEAlphaClipBlit(w, srcbuf, dst, dstbuf, srcrect); | |
1197 } else { | |
1198 | |
1199 /* | |
1200 * non-clipped blitter. Ptype is the destination pixel type, | |
1201 * Ctype the translucent count type, and do_blend the | |
1202 * macro to blend one pixel. | |
1203 */ | |
1204 #define RLEALPHABLIT(Ptype, Ctype, do_blend) \ | |
1205 do { \ | |
1206 int linecount = srcrect->h; \ | |
1207 do { \ | |
1208 int ofs = 0; \ | |
1209 /* blit opaque pixels on one line */ \ | |
1210 do { \ | |
1211 unsigned run; \ | |
1212 ofs += ((Ctype *)srcbuf)[0]; \ | |
1213 run = ((Ctype *)srcbuf)[1]; \ | |
1214 srcbuf += 2 * sizeof(Ctype); \ | |
1215 if(run) { \ | |
1
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Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1216 PIXEL_COPY(dstbuf + ofs * sizeof(Ptype), srcbuf, \ |
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
|
1217 run, sizeof(Ptype)); \ |
0 | 1218 srcbuf += run * sizeof(Ptype); \ |
1219 ofs += run; \ | |
1220 } else if(!ofs) \ | |
1221 goto done; \ | |
1222 } while(ofs < w); \ | |
1223 /* skip padding if necessary */ \ | |
1224 if(sizeof(Ptype) == 2) \ | |
1225 srcbuf += (unsigned long)srcbuf & 2; \ | |
1226 /* blit translucent pixels on the same line */ \ | |
1227 ofs = 0; \ | |
1228 do { \ | |
1229 unsigned run; \ | |
1230 ofs += ((Uint16 *)srcbuf)[0]; \ | |
1231 run = ((Uint16 *)srcbuf)[1]; \ | |
1232 srcbuf += 4; \ | |
1233 if(run) { \ | |
1234 Ptype *dst = (Ptype *)dstbuf + ofs; \ | |
1235 unsigned i; \ | |
1236 for(i = 0; i < run; i++) { \ | |
1237 Uint32 src = *(Uint32 *)srcbuf; \ | |
1238 do_blend(src, *dst); \ | |
1239 srcbuf += 4; \ | |
1240 dst++; \ | |
1241 } \ | |
1242 ofs += run; \ | |
1243 } \ | |
1244 } while(ofs < w); \ | |
1245 dstbuf += dst->pitch; \ | |
1246 } while(--linecount); \ | |
1247 } while(0) | |
1248 | |
1249 switch(df->BytesPerPixel) { | |
1250 case 2: | |
1251 if(df->Gmask == 0x07e0 || df->Rmask == 0x07e0 | |
1252 || df->Bmask == 0x07e0) | |
1253 RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_565); | |
1254 else | |
1255 RLEALPHABLIT(Uint16, Uint8, BLIT_TRANSL_555); | |
1256 break; | |
1257 case 4: | |
1258 RLEALPHABLIT(Uint32, Uint16, BLIT_TRANSL_888); | |
1259 break; | |
1260 } | |
1261 } | |
1262 | |
1263 done: | |
1264 /* Unlock the destination if necessary */ | |
526
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Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1265 if ( SDL_MUSTLOCK(dst) ) { |
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1266 SDL_UnlockSurface(dst); |
0 | 1267 } |
1268 return 0; | |
1269 } | |
1270 | |
1271 /* | |
1272 * Auxiliary functions: | |
1273 * The encoding functions take 32bpp rgb + a, and | |
1274 * return the number of bytes copied to the destination. | |
1275 * The decoding functions copy to 32bpp rgb + a, and | |
1276 * return the number of bytes copied from the source. | |
1277 * These are only used in the encoder and un-RLE code and are therefore not | |
1278 * highly optimised. | |
1279 */ | |
1280 | |
1281 /* encode 32bpp rgb + a into 16bpp rgb, losing alpha */ | |
1282 static int copy_opaque_16(void *dst, Uint32 *src, int n, | |
1283 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1284 { | |
1285 int i; | |
1286 Uint16 *d = dst; | |
1287 for(i = 0; i < n; i++) { | |
1288 unsigned r, g, b; | |
1289 RGB_FROM_PIXEL(*src, sfmt, r, g, b); | |
1290 PIXEL_FROM_RGB(*d, dfmt, r, g, b); | |
1291 src++; | |
1292 d++; | |
1293 } | |
1294 return n * 2; | |
1295 } | |
1296 | |
1297 /* decode opaque pixels from 16bpp to 32bpp rgb + a */ | |
1298 static int uncopy_opaque_16(Uint32 *dst, void *src, int n, | |
1299 RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) | |
1300 { | |
1301 int i; | |
1302 Uint16 *s = src; | |
1303 unsigned alpha = dfmt->Amask ? 255 : 0; | |
1304 for(i = 0; i < n; i++) { | |
1305 unsigned r, g, b; | |
1306 RGB_FROM_PIXEL(*s, sfmt, r, g, b); | |
1307 PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, alpha); | |
1308 s++; | |
1309 dst++; | |
1310 } | |
1311 return n * 2; | |
1312 } | |
1313 | |
1314 | |
1315 | |
1316 /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 565 */ | |
1317 static int copy_transl_565(void *dst, Uint32 *src, int n, | |
1318 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1319 { | |
1320 int i; | |
1321 Uint32 *d = dst; | |
1322 for(i = 0; i < n; i++) { | |
1323 unsigned r, g, b, a; | |
1324 Uint16 pix; | |
1325 RGBA_FROM_8888(*src, sfmt, r, g, b, a); | |
1326 PIXEL_FROM_RGB(pix, dfmt, r, g, b); | |
1327 *d = ((pix & 0x7e0) << 16) | (pix & 0xf81f) | ((a << 2) & 0x7e0); | |
1328 src++; | |
1329 d++; | |
1330 } | |
1331 return n * 4; | |
1332 } | |
1333 | |
1334 /* encode 32bpp rgb + a into 32bpp G0RAB format for blitting into 555 */ | |
1335 static int copy_transl_555(void *dst, Uint32 *src, int n, | |
1336 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1337 { | |
1338 int i; | |
1339 Uint32 *d = dst; | |
1340 for(i = 0; i < n; i++) { | |
1341 unsigned r, g, b, a; | |
1342 Uint16 pix; | |
1343 RGBA_FROM_8888(*src, sfmt, r, g, b, a); | |
1344 PIXEL_FROM_RGB(pix, dfmt, r, g, b); | |
1345 *d = ((pix & 0x3e0) << 16) | (pix & 0xfc1f) | ((a << 2) & 0x3e0); | |
1346 src++; | |
1347 d++; | |
1348 } | |
1349 return n * 4; | |
1350 } | |
1351 | |
1352 /* decode translucent pixels from 32bpp GORAB to 32bpp rgb + a */ | |
1353 static int uncopy_transl_16(Uint32 *dst, void *src, int n, | |
1354 RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) | |
1355 { | |
1356 int i; | |
1357 Uint32 *s = src; | |
1358 for(i = 0; i < n; i++) { | |
1359 unsigned r, g, b, a; | |
1360 Uint32 pix = *s++; | |
1361 a = (pix & 0x3e0) >> 2; | |
1362 pix = (pix & ~0x3e0) | pix >> 16; | |
1363 RGB_FROM_PIXEL(pix, sfmt, r, g, b); | |
1364 PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); | |
1365 dst++; | |
1366 } | |
1367 return n * 4; | |
1368 } | |
1369 | |
1370 /* encode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ | |
1371 static int copy_32(void *dst, Uint32 *src, int n, | |
1372 SDL_PixelFormat *sfmt, SDL_PixelFormat *dfmt) | |
1373 { | |
1374 int i; | |
1375 Uint32 *d = dst; | |
1376 for(i = 0; i < n; i++) { | |
1377 unsigned r, g, b, a; | |
1378 Uint32 pixel; | |
1379 RGBA_FROM_8888(*src, sfmt, r, g, b, a); | |
1380 PIXEL_FROM_RGB(pixel, dfmt, r, g, b); | |
1381 *d++ = pixel | a << 24; | |
1382 src++; | |
1383 } | |
1384 return n * 4; | |
1385 } | |
1386 | |
1387 /* decode 32bpp rgba into 32bpp rgba, keeping alpha (dual purpose) */ | |
1388 static int uncopy_32(Uint32 *dst, void *src, int n, | |
1389 RLEDestFormat *sfmt, SDL_PixelFormat *dfmt) | |
1390 { | |
1391 int i; | |
1392 Uint32 *s = src; | |
1393 for(i = 0; i < n; i++) { | |
1394 unsigned r, g, b, a; | |
1395 Uint32 pixel = *s++; | |
1396 RGB_FROM_PIXEL(pixel, sfmt, r, g, b); | |
1397 a = pixel >> 24; | |
1398 PIXEL_FROM_RGBA(*dst, dfmt, r, g, b, a); | |
1399 dst++; | |
1400 } | |
1401 return n * 4; | |
1402 } | |
1403 | |
1404 #define ISOPAQUE(pixel, fmt) ((((pixel) & fmt->Amask) >> fmt->Ashift) == 255) | |
1405 | |
1406 #define ISTRANSL(pixel, fmt) \ | |
1407 ((unsigned)((((pixel) & fmt->Amask) >> fmt->Ashift) - 1U) < 254U) | |
1408 | |
1409 /* convert surface to be quickly alpha-blittable onto dest, if possible */ | |
1410 static int RLEAlphaSurface(SDL_Surface *surface) | |
1411 { | |
1412 SDL_Surface *dest; | |
1413 SDL_PixelFormat *df; | |
1414 int maxsize = 0; | |
1415 int max_opaque_run; | |
1416 int max_transl_run = 65535; | |
1417 unsigned masksum; | |
1418 Uint8 *rlebuf, *dst; | |
1419 int (*copy_opaque)(void *, Uint32 *, int, | |
1420 SDL_PixelFormat *, SDL_PixelFormat *); | |
1421 int (*copy_transl)(void *, Uint32 *, int, | |
1422 SDL_PixelFormat *, SDL_PixelFormat *); | |
1423 | |
1424 dest = surface->map->dst; | |
1425 if(!dest) | |
1426 return -1; | |
1427 df = dest->format; | |
1428 if(surface->format->BitsPerPixel != 32) | |
1429 return -1; /* only 32bpp source supported */ | |
1430 | |
1431 /* find out whether the destination is one we support, | |
1432 and determine the max size of the encoded result */ | |
1433 masksum = df->Rmask | df->Gmask | df->Bmask; | |
1434 switch(df->BytesPerPixel) { | |
1435 case 2: | |
1436 /* 16bpp: only support 565 and 555 formats */ | |
1437 switch(masksum) { | |
1438 case 0xffff: | |
1439 if(df->Gmask == 0x07e0 | |
1440 || df->Rmask == 0x07e0 || df->Bmask == 0x07e0) { | |
1441 copy_opaque = copy_opaque_16; | |
1442 copy_transl = copy_transl_565; | |
1443 } else | |
1444 return -1; | |
1445 break; | |
1446 case 0x7fff: | |
1447 if(df->Gmask == 0x03e0 | |
1448 || df->Rmask == 0x03e0 || df->Bmask == 0x03e0) { | |
1449 copy_opaque = copy_opaque_16; | |
1450 copy_transl = copy_transl_555; | |
1451 } else | |
1452 return -1; | |
1453 break; | |
1454 default: | |
1455 return -1; | |
1456 } | |
1457 max_opaque_run = 255; /* runs stored as bytes */ | |
1458 | |
1459 /* worst case is alternating opaque and translucent pixels, | |
1460 with room for alignment padding between lines */ | |
1461 maxsize = surface->h * (2 + (4 + 2) * (surface->w + 1)) + 2; | |
1462 break; | |
1463 case 4: | |
1464 if(masksum != 0x00ffffff) | |
1465 return -1; /* requires unused high byte */ | |
1466 copy_opaque = copy_32; | |
1467 copy_transl = copy_32; | |
1468 max_opaque_run = 255; /* runs stored as short ints */ | |
1469 | |
1470 /* worst case is alternating opaque and translucent pixels */ | |
1471 maxsize = surface->h * 2 * 4 * (surface->w + 1) + 4; | |
1472 break; | |
1473 default: | |
1474 return -1; /* anything else unsupported right now */ | |
1475 } | |
1476 | |
1477 maxsize += sizeof(RLEDestFormat); | |
1478 rlebuf = (Uint8 *)malloc(maxsize); | |
1479 if(!rlebuf) { | |
1480 SDL_OutOfMemory(); | |
1481 return -1; | |
1482 } | |
1483 { | |
1484 /* save the destination format so we can undo the encoding later */ | |
1485 RLEDestFormat *r = (RLEDestFormat *)rlebuf; | |
1486 r->BytesPerPixel = df->BytesPerPixel; | |
1487 r->Rloss = df->Rloss; | |
1488 r->Gloss = df->Gloss; | |
1489 r->Bloss = df->Bloss; | |
1490 r->Rshift = df->Rshift; | |
1491 r->Gshift = df->Gshift; | |
1492 r->Bshift = df->Bshift; | |
1493 r->Ashift = df->Ashift; | |
1494 r->Rmask = df->Rmask; | |
1495 r->Gmask = df->Gmask; | |
1496 r->Bmask = df->Bmask; | |
1497 r->Amask = df->Amask; | |
1498 } | |
1499 dst = rlebuf + sizeof(RLEDestFormat); | |
1500 | |
1501 /* Do the actual encoding */ | |
1502 { | |
1503 int x, y; | |
1504 int h = surface->h, w = surface->w; | |
1505 SDL_PixelFormat *sf = surface->format; | |
526
4314a501d7be
Fixed a crash blitting RLE surfaces to RLE surfaces
Sam Lantinga <slouken@libsdl.org>
parents:
297
diff
changeset
|
1506 Uint32 *src = (Uint32 *)surface->pixels; |
0 | 1507 Uint8 *lastline = dst; /* end of last non-blank line */ |
1508 | |
1509 /* opaque counts are 8 or 16 bits, depending on target depth */ | |
1510 #define ADD_OPAQUE_COUNTS(n, m) \ | |
1511 if(df->BytesPerPixel == 4) { \ | |
1512 ((Uint16 *)dst)[0] = n; \ | |
1513 ((Uint16 *)dst)[1] = m; \ | |
1514 dst += 4; \ | |
1515 } else { \ | |
1516 dst[0] = n; \ | |
1517 dst[1] = m; \ | |
1518 dst += 2; \ | |
1519 } | |
1520 | |
1521 /* translucent counts are always 16 bit */ | |
1522 #define ADD_TRANSL_COUNTS(n, m) \ | |
1523 (((Uint16 *)dst)[0] = n, ((Uint16 *)dst)[1] = m, dst += 4) | |
1524 | |
1525 for(y = 0; y < h; y++) { | |
1526 int runstart, skipstart; | |
1527 int blankline = 0; | |
1528 /* First encode all opaque pixels of a scan line */ | |
1529 x = 0; | |
1530 do { | |
1531 int run, skip, len; | |
1532 skipstart = x; | |
1533 while(x < w && !ISOPAQUE(src[x], sf)) | |
1534 x++; | |
1535 runstart = x; | |
1536 while(x < w && ISOPAQUE(src[x], sf)) | |
1537 x++; | |
1538 skip = runstart - skipstart; | |
1539 if(skip == w) | |
1540 blankline = 1; | |
1541 run = x - runstart; | |
1542 while(skip > max_opaque_run) { | |
1543 ADD_OPAQUE_COUNTS(max_opaque_run, 0); | |
1544 skip -= max_opaque_run; | |
1545 } | |
1546 len = MIN(run, max_opaque_run); | |
1547 ADD_OPAQUE_COUNTS(skip, len); | |
1548 dst += copy_opaque(dst, src + runstart, len, sf, df); | |
1549 runstart += len; | |
1550 run -= len; | |
1551 while(run) { | |
1552 len = MIN(run, max_opaque_run); | |
1553 ADD_OPAQUE_COUNTS(0, len); | |
1554 dst += copy_opaque(dst, src + runstart, len, sf, df); | |
1555 runstart += len; | |
1556 run -= len; | |
1557 } | |
1558 } while(x < w); | |
1559 | |
1560 /* Make sure the next output address is 32-bit aligned */ | |
1561 dst += (unsigned long)dst & 2; | |
1562 | |
1563 /* Next, encode all translucent pixels of the same scan line */ | |
1564 x = 0; | |
1565 do { | |
1566 int run, skip, len; | |
1567 skipstart = x; | |
1568 while(x < w && !ISTRANSL(src[x], sf)) | |
1569 x++; | |
1570 runstart = x; | |
1571 while(x < w && ISTRANSL(src[x], sf)) | |
1572 x++; | |
1573 skip = runstart - skipstart; | |
1574 blankline &= (skip == w); | |
1575 run = x - runstart; | |
1576 while(skip > max_transl_run) { | |
1577 ADD_TRANSL_COUNTS(max_transl_run, 0); | |
1578 skip -= max_transl_run; | |
1579 } | |
1580 len = MIN(run, max_transl_run); | |
1581 ADD_TRANSL_COUNTS(skip, len); | |
1582 dst += copy_transl(dst, src + runstart, len, sf, df); | |
1583 runstart += len; | |
1584 run -= len; | |
1585 while(run) { | |
1586 len = MIN(run, max_transl_run); | |
1587 ADD_TRANSL_COUNTS(0, len); | |
1588 dst += copy_transl(dst, src + runstart, len, sf, df); | |
1589 runstart += len; | |
1590 run -= len; | |
1591 } | |
1592 if(!blankline) | |
1593 lastline = dst; | |
1594 } while(x < w); | |
1595 | |
1596 src += surface->pitch >> 2; | |
1597 } | |
1598 dst = lastline; /* back up past trailing blank lines */ | |
1599 ADD_OPAQUE_COUNTS(0, 0); | |
1600 } | |
1601 | |
1602 #undef ADD_OPAQUE_COUNTS | |
1603 #undef ADD_TRANSL_COUNTS | |
1604 | |
1605 /* Now that we have it encoded, release the original pixels */ | |
1606 if((surface->flags & SDL_PREALLOC) != SDL_PREALLOC | |
1607 && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { | |
1608 free( surface->pixels ); | |
1609 surface->pixels = NULL; | |
1610 } | |
1611 | |
1612 /* realloc the buffer to release unused memory */ | |
1613 { | |
1614 Uint8 *p = realloc(rlebuf, dst - rlebuf); | |
1615 if(!p) | |
1616 p = rlebuf; | |
1617 surface->map->sw_data->aux_data = p; | |
1618 } | |
1619 | |
1620 return 0; | |
1621 } | |
1622 | |
1623 static Uint32 getpix_8(Uint8 *srcbuf) | |
1624 { | |
1625 return *srcbuf; | |
1626 } | |
1627 | |
1628 static Uint32 getpix_16(Uint8 *srcbuf) | |
1629 { | |
1630 return *(Uint16 *)srcbuf; | |
1631 } | |
1632 | |
1633 static Uint32 getpix_24(Uint8 *srcbuf) | |
1634 { | |
1155
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1635 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1636 return srcbuf[0] + (srcbuf[1] << 8) + (srcbuf[2] << 16); |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1637 #else |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1638 return (srcbuf[0] << 16) + (srcbuf[1] << 8) + srcbuf[2]; |
91569ec25acd
Fixed some compiler warnings about "unreachable code" on Watcom C.
Ryan C. Gordon <icculus@icculus.org>
parents:
944
diff
changeset
|
1639 #endif |
0 | 1640 } |
1641 | |
1642 static Uint32 getpix_32(Uint8 *srcbuf) | |
1643 { | |
1644 return *(Uint32 *)srcbuf; | |
1645 } | |
1646 | |
1647 typedef Uint32 (*getpix_func)(Uint8 *); | |
1648 | |
1649 static getpix_func getpixes[4] = { | |
1650 getpix_8, getpix_16, getpix_24, getpix_32 | |
1651 }; | |
1652 | |
1653 static int RLEColorkeySurface(SDL_Surface *surface) | |
1654 { | |
1655 Uint8 *rlebuf, *dst; | |
1656 int maxn; | |
1657 int y; | |
1658 Uint8 *srcbuf, *curbuf, *lastline; | |
1659 int maxsize = 0; | |
1660 int skip, run; | |
1661 int bpp = surface->format->BytesPerPixel; | |
1662 getpix_func getpix; | |
1663 Uint32 ckey, rgbmask; | |
1664 int w, h; | |
1665 | |
1666 /* calculate the worst case size for the compressed surface */ | |
1667 switch(bpp) { | |
1668 case 1: | |
1669 /* worst case is alternating opaque and transparent pixels, | |
1670 starting with an opaque pixel */ | |
1671 maxsize = surface->h * 3 * (surface->w / 2 + 1) + 2; | |
1672 break; | |
1673 case 2: | |
1674 case 3: | |
1675 /* worst case is solid runs, at most 255 pixels wide */ | |
1676 maxsize = surface->h * (2 * (surface->w / 255 + 1) | |
1677 + surface->w * bpp) + 2; | |
1678 break; | |
1679 case 4: | |
1680 /* worst case is solid runs, at most 65535 pixels wide */ | |
1681 maxsize = surface->h * (4 * (surface->w / 65535 + 1) | |
1682 + surface->w * 4) + 4; | |
1683 break; | |
1684 } | |
1685 | |
1686 rlebuf = (Uint8 *)malloc(maxsize); | |
1687 if ( rlebuf == NULL ) { | |
1688 SDL_OutOfMemory(); | |
1689 return(-1); | |
1690 } | |
1691 | |
1692 /* Set up the conversion */ | |
526
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diff
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|
1693 srcbuf = (Uint8 *)surface->pixels; |
0 | 1694 curbuf = srcbuf; |
1695 maxn = bpp == 4 ? 65535 : 255; | |
1696 skip = run = 0; | |
1697 dst = rlebuf; | |
1698 rgbmask = ~surface->format->Amask; | |
1699 ckey = surface->format->colorkey & rgbmask; | |
1700 lastline = dst; | |
1701 getpix = getpixes[bpp - 1]; | |
1702 w = surface->w; | |
1703 h = surface->h; | |
1704 | |
1705 #define ADD_COUNTS(n, m) \ | |
1706 if(bpp == 4) { \ | |
1707 ((Uint16 *)dst)[0] = n; \ | |
1708 ((Uint16 *)dst)[1] = m; \ | |
1709 dst += 4; \ | |
1710 } else { \ | |
1711 dst[0] = n; \ | |
1712 dst[1] = m; \ | |
1713 dst += 2; \ | |
1714 } | |
1715 | |
1716 for(y = 0; y < h; y++) { | |
1717 int x = 0; | |
1718 int blankline = 0; | |
1719 do { | |
1720 int run, skip, len; | |
1721 int runstart; | |
1722 int skipstart = x; | |
1723 | |
1724 /* find run of transparent, then opaque pixels */ | |
1725 while(x < w && (getpix(srcbuf + x * bpp) & rgbmask) == ckey) | |
1726 x++; | |
1727 runstart = x; | |
1728 while(x < w && (getpix(srcbuf + x * bpp) & rgbmask) != ckey) | |
1729 x++; | |
1730 skip = runstart - skipstart; | |
1731 if(skip == w) | |
1732 blankline = 1; | |
1733 run = x - runstart; | |
1734 | |
1735 /* encode segment */ | |
1736 while(skip > maxn) { | |
1737 ADD_COUNTS(maxn, 0); | |
1738 skip -= maxn; | |
1739 } | |
1740 len = MIN(run, maxn); | |
1741 ADD_COUNTS(skip, len); | |
1742 memcpy(dst, srcbuf + runstart * bpp, len * bpp); | |
1743 dst += len * bpp; | |
1744 run -= len; | |
1745 runstart += len; | |
1746 while(run) { | |
1747 len = MIN(run, maxn); | |
1748 ADD_COUNTS(0, len); | |
1749 memcpy(dst, srcbuf + runstart * bpp, len * bpp); | |
1750 dst += len * bpp; | |
1751 runstart += len; | |
1752 run -= len; | |
1753 } | |
1754 if(!blankline) | |
1755 lastline = dst; | |
1756 } while(x < w); | |
1757 | |
1758 srcbuf += surface->pitch; | |
1759 } | |
1760 dst = lastline; /* back up bast trailing blank lines */ | |
1761 ADD_COUNTS(0, 0); | |
1762 | |
1763 #undef ADD_COUNTS | |
1764 | |
1765 /* Now that we have it encoded, release the original pixels */ | |
1766 if((surface->flags & SDL_PREALLOC) != SDL_PREALLOC | |
1767 && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { | |
1768 free( surface->pixels ); | |
1769 surface->pixels = NULL; | |
1770 } | |
1771 | |
1772 /* realloc the buffer to release unused memory */ | |
1773 { | |
1774 /* If realloc returns NULL, the original block is left intact */ | |
1775 Uint8 *p = realloc(rlebuf, dst - rlebuf); | |
1776 if(!p) | |
1777 p = rlebuf; | |
1778 surface->map->sw_data->aux_data = p; | |
1779 } | |
1780 | |
1781 return(0); | |
1782 } | |
1783 | |
1784 int SDL_RLESurface(SDL_Surface *surface) | |
1785 { | |
1786 int retcode; | |
1787 | |
1788 /* Clear any previous RLE conversion */ | |
1789 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { | |
1790 SDL_UnRLESurface(surface, 1); | |
1791 } | |
1792 | |
1793 /* We don't support RLE encoding of bitmaps */ | |
1794 if ( surface->format->BitsPerPixel < 8 ) { | |
1795 return(-1); | |
1796 } | |
1797 | |
1798 /* Lock the surface if it's in hardware */ | |
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1799 if ( SDL_MUSTLOCK(surface) ) { |
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1800 if ( SDL_LockSurface(surface) < 0 ) { |
0 | 1801 return(-1); |
1802 } | |
1803 } | |
1804 | |
1805 /* Encode */ | |
1806 if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { | |
1807 retcode = RLEColorkeySurface(surface); | |
1808 } else { | |
1809 if((surface->flags & SDL_SRCALPHA) == SDL_SRCALPHA | |
1810 && surface->format->Amask != 0) | |
1811 retcode = RLEAlphaSurface(surface); | |
1812 else | |
1813 retcode = -1; /* no RLE for per-surface alpha sans ckey */ | |
1814 } | |
1815 | |
1816 /* Unlock the surface if it's in hardware */ | |
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1817 if ( SDL_MUSTLOCK(surface) ) { |
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1818 SDL_UnlockSurface(surface); |
0 | 1819 } |
1820 | |
1821 if(retcode < 0) | |
1822 return -1; | |
1823 | |
1824 /* The surface is now accelerated */ | |
1825 surface->flags |= SDL_RLEACCEL; | |
1826 | |
1827 return(0); | |
1828 } | |
1829 | |
1830 /* | |
1831 * Un-RLE a surface with pixel alpha | |
1832 * This may not give back exactly the image before RLE-encoding; all | |
1833 * completely transparent pixels will be lost, and colour and alpha depth | |
1834 * may have been reduced (when encoding for 16bpp targets). | |
1835 */ | |
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diff
changeset
|
1836 static SDL_bool UnRLEAlpha(SDL_Surface *surface) |
0 | 1837 { |
1838 Uint8 *srcbuf; | |
1839 Uint32 *dst; | |
1840 SDL_PixelFormat *sf = surface->format; | |
1841 RLEDestFormat *df = surface->map->sw_data->aux_data; | |
1842 int (*uncopy_opaque)(Uint32 *, void *, int, | |
1843 RLEDestFormat *, SDL_PixelFormat *); | |
1844 int (*uncopy_transl)(Uint32 *, void *, int, | |
1845 RLEDestFormat *, SDL_PixelFormat *); | |
1846 int w = surface->w; | |
1847 int bpp = df->BytesPerPixel; | |
1848 | |
1849 if(bpp == 2) { | |
1850 uncopy_opaque = uncopy_opaque_16; | |
1851 uncopy_transl = uncopy_transl_16; | |
1852 } else { | |
1853 uncopy_opaque = uncopy_transl = uncopy_32; | |
1854 } | |
1855 | |
1856 surface->pixels = malloc(surface->h * surface->pitch); | |
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|
1857 if ( !surface->pixels ) { |
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1858 return(SDL_FALSE); |
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1859 } |
0 | 1860 /* fill background with transparent pixels */ |
1861 memset(surface->pixels, 0, surface->h * surface->pitch); | |
1862 | |
1863 dst = surface->pixels; | |
1864 srcbuf = (Uint8 *)(df + 1); | |
1865 for(;;) { | |
1866 /* copy opaque pixels */ | |
1867 int ofs = 0; | |
1868 do { | |
1869 unsigned run; | |
1870 if(bpp == 2) { | |
1871 ofs += srcbuf[0]; | |
1872 run = srcbuf[1]; | |
1873 srcbuf += 2; | |
1874 } else { | |
1875 ofs += ((Uint16 *)srcbuf)[0]; | |
1876 run = ((Uint16 *)srcbuf)[1]; | |
1877 srcbuf += 4; | |
1878 } | |
1879 if(run) { | |
1880 srcbuf += uncopy_opaque(dst + ofs, srcbuf, run, df, sf); | |
1881 ofs += run; | |
1882 } else if(!ofs) | |
944
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|
1883 return(SDL_TRUE); |
0 | 1884 } while(ofs < w); |
1885 | |
1886 /* skip padding if needed */ | |
1887 if(bpp == 2) | |
1888 srcbuf += (unsigned long)srcbuf & 2; | |
1889 | |
1890 /* copy translucent pixels */ | |
1891 ofs = 0; | |
1892 do { | |
1893 unsigned run; | |
1894 ofs += ((Uint16 *)srcbuf)[0]; | |
1895 run = ((Uint16 *)srcbuf)[1]; | |
1896 srcbuf += 4; | |
1897 if(run) { | |
1898 srcbuf += uncopy_transl(dst + ofs, srcbuf, run, df, sf); | |
1899 ofs += run; | |
1900 } | |
1901 } while(ofs < w); | |
1902 dst += surface->pitch >> 2; | |
1903 } | |
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1904 /* Make the compiler happy */ |
cdea7cbc3e23
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|
1905 return(SDL_TRUE); |
0 | 1906 } |
1907 | |
1908 void SDL_UnRLESurface(SDL_Surface *surface, int recode) | |
1909 { | |
1910 if ( (surface->flags & SDL_RLEACCEL) == SDL_RLEACCEL ) { | |
1911 surface->flags &= ~SDL_RLEACCEL; | |
1912 | |
1913 if(recode && (surface->flags & SDL_PREALLOC) != SDL_PREALLOC | |
1914 && (surface->flags & SDL_HWSURFACE) != SDL_HWSURFACE) { | |
1915 if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) { | |
1916 SDL_Rect full; | |
1917 unsigned alpha_flag; | |
1918 | |
1919 /* re-create the original surface */ | |
1920 surface->pixels = malloc(surface->h * surface->pitch); | |
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|
1921 if ( !surface->pixels ) { |
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diff
changeset
|
1922 /* Oh crap... */ |
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changeset
|
1923 surface->flags |= SDL_RLEACCEL; |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1924 return; |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1925 } |
0 | 1926 |
1927 /* fill it with the background colour */ | |
1928 SDL_FillRect(surface, NULL, surface->format->colorkey); | |
1929 | |
1930 /* now render the encoded surface */ | |
1931 full.x = full.y = 0; | |
1932 full.w = surface->w; | |
1933 full.h = surface->h; | |
1934 alpha_flag = surface->flags & SDL_SRCALPHA; | |
1935 surface->flags &= ~SDL_SRCALPHA; /* opaque blit */ | |
1936 SDL_RLEBlit(surface, &full, surface, &full); | |
1937 surface->flags |= alpha_flag; | |
944
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diff
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|
1938 } else { |
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diff
changeset
|
1939 if ( !UnRLEAlpha(surface) ) { |
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diff
changeset
|
1940 /* Oh crap... */ |
cdea7cbc3e23
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diff
changeset
|
1941 surface->flags |= SDL_RLEACCEL; |
cdea7cbc3e23
Date: Wed, 28 Jul 2004 14:56:57 +0800
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diff
changeset
|
1942 return; |
cdea7cbc3e23
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diff
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|
1943 } |
cdea7cbc3e23
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diff
changeset
|
1944 } |
0 | 1945 } |
1946 | |
1947 if ( surface->map && surface->map->sw_data->aux_data ) { | |
1948 free(surface->map->sw_data->aux_data); | |
1949 surface->map->sw_data->aux_data = NULL; | |
1950 } | |
1951 } | |
1952 } | |
1953 | |
1954 |