Mercurial > sdl-ios-xcode
annotate strip_fPIC.sh @ 1264:f3a3f1890b91
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc
I found it! :)
It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage(). The error
handling is a little... aggressive. If it can't translate from unicode, it
wipes out the virtual keycode.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 25 Jan 2006 07:00:40 +0000 |
parents | 48c34d68918e |
children |
rev | line source |
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0 | 1 #!/bin/sh |
2 # | |
3 # libtool assumes that the compiler can handle the -fPIC flag | |
4 # This isn't always true (for example, nasm can't handle it) | |
5 command="" | |
1
cf2af46e9e2a
Changes since SDL 1.2.0 release
Sam Lantinga <slouken@lokigames.com>
parents:
0
diff
changeset
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6 while [ $# -gt 0 ]; do |
22
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
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7 case "$1" in |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
8 -?PIC) |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
9 # Ignore -fPIC and -DPIC options |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
10 ;; |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
11 *) |
0 | 12 command="$command $1" |
22
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
13 ;; |
48c34d68918e
Fixed to work on Solaris x86
Sam Lantinga <slouken@lokigames.com>
parents:
1
diff
changeset
|
14 esac |
0 | 15 shift |
16 done | |
17 echo $command | |
18 exec $command |