annotate src/video/SDL_blendline.c @ 4751:f3908cd80b10

Changed StopTextInput to take an SDL_Window parameter.
author dewyatt
date Sat, 10 Jul 2010 13:15:47 -0400
parents f7b03b6838cb
children aa8888658021
rev   line source
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32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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1 /*
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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2 SDL - Simple DirectMedia Layer
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f7b03b6838cb Fixed bug #926
Sam Lantinga <slouken@libsdl.org>
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3 Copyright (C) 1997-2010 Sam Lantinga
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32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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4
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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5 This library is free software; you can redistribute it and/or
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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6 modify it under the terms of the GNU Lesser General Public
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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7 License as published by the Free Software Foundation; either
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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8 version 2.1 of the License, or (at your option) any later version.
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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9
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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10 This library is distributed in the hope that it will be useful,
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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13 Lesser General Public License for more details.
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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14
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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15 You should have received a copy of the GNU Lesser General Public
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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16 License along with this library; if not, write to the Free Software
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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18
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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19 Sam Lantinga
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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20 slouken@libsdl.org
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
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21 */
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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22 #include "SDL_config.h"
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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23
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e40448bc7727 Share code between fill and line drawing
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24 #include "SDL_draw.h"
e40448bc7727 Share code between fill and line drawing
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25
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f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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26
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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27 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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28 SDL_BlendLine_RGB2(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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29 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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30 SDL_bool draw_end)
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e40448bc7727 Share code between fill and line drawing
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31 {
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f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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32 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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33 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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34
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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35 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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36 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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37 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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38 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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39 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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40 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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41 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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42 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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43 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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44 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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45 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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46 inva = (a ^ 0xff);
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
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47
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f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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48 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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49 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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50 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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51 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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52 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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53 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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54 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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55 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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56 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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57 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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58 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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59 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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60 HLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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61 break;
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62 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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63 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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64 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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65 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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66 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
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67 break;
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68 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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69 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
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70 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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71 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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72 VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
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73 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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74 default:
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75 VLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
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76 break;
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77 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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78 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
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79 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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80 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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81 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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82 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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83 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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84 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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85 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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86 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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87 DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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88 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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89 default:
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90 DLINE(Uint16, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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91 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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92 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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93 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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94 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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95 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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96 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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97 DRAW_SETPIXELXY2_BLEND_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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98 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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99 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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parents: 3594
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100 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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parents: 3594
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101 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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102 DRAW_SETPIXELXY2_ADD_RGB, DRAW_SETPIXELXY2_ADD_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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103 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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104 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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105 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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parents: 3594
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106 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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107 DRAW_SETPIXELXY2_MOD_RGB, DRAW_SETPIXELXY2_MOD_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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108 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
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109 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
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110 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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111 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
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112 DRAW_SETPIXELXY2_RGB, DRAW_SETPIXELXY2_BLEND_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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113 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
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114 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
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115 }
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e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
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116 }
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
117 }
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1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
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parents: 2888
diff changeset
118
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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119 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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parents: 3594
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120 SDL_BlendLine_RGB555(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
121 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3594
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
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diff changeset
122 SDL_bool draw_end)
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e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
123 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
124 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
125 unsigned r, g, b, a, inva;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
126
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
127 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
128 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
129 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
130 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
131 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
132 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
133 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
134 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
135 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
136 a = _a;
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
137 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
138 inva = (a ^ 0xff);
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
139
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
140 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
141 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
142 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
143 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
144 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
145 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
146 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
147 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
148 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
149 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
150 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
151 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
152 HLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
153 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
154 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
155 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
156 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
157 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
158 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
159 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
160 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
161 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
162 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
163 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
164 VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
165 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
166 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
167 VLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
168 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
169 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
170 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
171 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
172 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
173 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
174 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
175 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
176 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
177 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
178 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
179 DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
180 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
181 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
182 DLINE(Uint16, DRAW_SETPIXEL_RGB555, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
183 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
184 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
185 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
186 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
187 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
188 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
189 DRAW_SETPIXELXY_BLEND_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
190 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
191 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
192 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
193 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
194 DRAW_SETPIXELXY_ADD_RGB555, DRAW_SETPIXELXY_ADD_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
195 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
196 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
197 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
198 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
199 DRAW_SETPIXELXY_MOD_RGB555, DRAW_SETPIXELXY_MOD_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
200 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
201 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
202 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
203 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
204 DRAW_SETPIXELXY_RGB555, DRAW_SETPIXELXY_BLEND_RGB555,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
205 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
206 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
207 }
2899
a0c837a16e4c Added ARGB optimized case for Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 2898
diff changeset
208 }
a0c837a16e4c Added ARGB optimized case for Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 2898
diff changeset
209 }
a0c837a16e4c Added ARGB optimized case for Mac OS X
Sam Lantinga <slouken@libsdl.org>
parents: 2898
diff changeset
210
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
211 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
212 SDL_BlendLine_RGB565(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
213 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
214 SDL_bool draw_end)
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
215 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
216 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
217 unsigned r, g, b, a, inva;
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
218
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
219 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
220 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
221 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
222 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
223 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
224 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
225 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
226 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
227 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
228 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
229 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
230 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
231
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
232 if (y1 == y2) {
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
233 switch (blendMode) {
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
234 case SDL_BLENDMODE_BLEND:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
235 HLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
236 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
237 case SDL_BLENDMODE_ADD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
238 HLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
239 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
240 case SDL_BLENDMODE_MOD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
241 HLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
242 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
243 default:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
244 HLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
245 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
246 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
247 } else if (x1 == x2) {
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
248 switch (blendMode) {
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
249 case SDL_BLENDMODE_BLEND:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
250 VLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
251 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
252 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
253 VLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
254 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
255 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
256 VLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
257 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
258 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
259 VLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
260 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
261 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
262 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
263 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
264 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
265 DLINE(Uint16, DRAW_SETPIXEL_BLEND_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
266 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
267 case SDL_BLENDMODE_ADD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
268 DLINE(Uint16, DRAW_SETPIXEL_ADD_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
269 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
270 case SDL_BLENDMODE_MOD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
271 DLINE(Uint16, DRAW_SETPIXEL_MOD_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
272 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
273 default:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
274 DLINE(Uint16, DRAW_SETPIXEL_RGB565, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
275 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
276 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
277 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
278 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
279 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
280 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
281 DRAW_SETPIXELXY_BLEND_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
282 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
283 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
284 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
285 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
286 DRAW_SETPIXELXY_ADD_RGB565, DRAW_SETPIXELXY_ADD_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
287 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
288 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
289 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
290 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
291 DRAW_SETPIXELXY_MOD_RGB565, DRAW_SETPIXELXY_MOD_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
292 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
293 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
294 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
295 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
296 DRAW_SETPIXELXY_RGB565, DRAW_SETPIXELXY_BLEND_RGB565,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
297 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
298 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
299 }
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
300 }
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
301 }
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
302
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
303 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
304 SDL_BlendLine_RGB4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
305 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
3594
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
306 SDL_bool draw_end)
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
307 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
308 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
309 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
310
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
311 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
312 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
313 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
314 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
315 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
316 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
317 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
318 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
319 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
320 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
321 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
322 inva = (a ^ 0xff);
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
323
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
324 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
325 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
326 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
327 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
328 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
329 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
330 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
331 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
332 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
333 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
334 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
335 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
336 HLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
337 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
338 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
339 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
340 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
341 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
342 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
343 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
344 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
345 VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
346 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
347 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
348 VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
349 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
350 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
351 VLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
352 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
353 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
354 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
355 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
356 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
357 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
358 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
359 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
360 DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
361 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
362 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
363 DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
364 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
365 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
366 DLINE(Uint32, DRAW_SETPIXEL_RGB, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
367 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
368 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
369 } else {
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
370 switch (blendMode) {
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
371 case SDL_BLENDMODE_BLEND:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
372 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
373 DRAW_SETPIXELXY4_BLEND_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
374 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
375 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
376 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
377 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
378 DRAW_SETPIXELXY4_ADD_RGB, DRAW_SETPIXELXY4_ADD_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
379 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
380 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
381 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
382 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
383 DRAW_SETPIXELXY4_MOD_RGB, DRAW_SETPIXELXY4_MOD_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
384 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
385 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
386 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
387 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
388 DRAW_SETPIXELXY4_RGB, DRAW_SETPIXELXY4_BLEND_RGB,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
389 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
390 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
391 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
392 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
393 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
394
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
395 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
396 SDL_BlendLine_RGBA4(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
397 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
398 SDL_bool draw_end)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
399 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
400 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
401 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
402
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
403 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
404 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
405 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
406 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
407 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
408 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
409 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
410 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
411 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
412 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
413 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
414 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
415
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
416 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
417 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
418 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
419 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
420 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
421 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
422 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
423 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
424 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
425 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
426 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
427 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
428 HLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
429 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
430 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
431 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
432 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
433 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
434 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
435 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
436 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
437 VLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
438 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
439 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
440 VLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
441 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
442 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
443 VLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
444 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
445 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
446 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
447 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
448 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
449 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
450 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
451 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
452 DLINE(Uint32, DRAW_SETPIXEL_ADD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
453 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
454 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
455 DLINE(Uint32, DRAW_SETPIXEL_MOD_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
456 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
457 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
458 DLINE(Uint32, DRAW_SETPIXEL_RGBA, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
459 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
460 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
461 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
462 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
463 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
464 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
465 DRAW_SETPIXELXY4_BLEND_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
466 draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
467 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
468 case SDL_BLENDMODE_ADD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
469 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
470 DRAW_SETPIXELXY4_ADD_RGBA, DRAW_SETPIXELXY4_ADD_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
471 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
472 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
473 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
474 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
475 DRAW_SETPIXELXY4_MOD_RGBA, DRAW_SETPIXELXY4_MOD_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
476 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
477 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
478 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
479 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
480 DRAW_SETPIXELXY4_RGBA, DRAW_SETPIXELXY4_BLEND_RGBA,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
481 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
482 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
483 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
484 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
485 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
486
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
487 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
488 SDL_BlendLine_RGB888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
489 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
490 SDL_bool draw_end)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
491 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
492 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
493 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
494
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
495 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
496 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
497 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
498 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
499 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
500 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
501 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
502 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
503 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
504 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
505 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
506 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
507
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
508 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
509 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
510 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
511 HLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
512 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
513 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
514 HLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
515 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
516 case SDL_BLENDMODE_MOD:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
517 HLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
518 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
519 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
520 HLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
521 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
522 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
523 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
524 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
525 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
526 VLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
527 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
528 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
529 VLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
530 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
531 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
532 VLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
533 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
534 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
535 VLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
536 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
537 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
538 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
539 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
540 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
541 DLINE(Uint32, DRAW_SETPIXEL_BLEND_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
542 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
543 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
544 DLINE(Uint32, DRAW_SETPIXEL_ADD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
545 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
546 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
547 DLINE(Uint32, DRAW_SETPIXEL_MOD_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
548 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
549 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
550 DLINE(Uint32, DRAW_SETPIXEL_RGB888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
551 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
552 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
553 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
554 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
555 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
556 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
557 DRAW_SETPIXELXY_BLEND_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
558 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
559 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
560 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
561 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
562 DRAW_SETPIXELXY_ADD_RGB888, DRAW_SETPIXELXY_ADD_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
563 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
564 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
565 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
566 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
567 DRAW_SETPIXELXY_MOD_RGB888, DRAW_SETPIXELXY_MOD_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
568 draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
569 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
570 default:
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
571 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
572 DRAW_SETPIXELXY_RGB888, DRAW_SETPIXELXY_BLEND_RGB888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
573 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
574 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
575 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
576 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
577 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
578
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
579 static void
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
580 SDL_BlendLine_ARGB8888(SDL_Surface * dst, int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
581 int blendMode, Uint8 _r, Uint8 _g, Uint8 _b, Uint8 _a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
582 SDL_bool draw_end)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
583 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
584 const SDL_PixelFormat *fmt = dst->format;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
585 unsigned r, g, b, a, inva;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
586
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
587 if (blendMode == SDL_BLENDMODE_BLEND || blendMode == SDL_BLENDMODE_ADD) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
588 r = DRAW_MUL(_r, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
589 g = DRAW_MUL(_g, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
590 b = DRAW_MUL(_b, _a);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
591 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
592 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
593 r = _r;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
594 g = _g;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
595 b = _b;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
596 a = _a;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
597 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
598 inva = (a ^ 0xff);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
599
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
600 if (y1 == y2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
601 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
602 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
603 HLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
604 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
605 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
606 HLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
607 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
608 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
609 HLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
610 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
611 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
612 HLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
613 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
614 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
615 } else if (x1 == x2) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
616 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
617 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
618 VLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
619 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
620 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
621 VLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
622 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
623 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
624 VLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
625 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
626 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
627 VLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
628 break;
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
629 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
630 } else if (ABS(x1 - x2) == ABS(y1 - y2)) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
631 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
632 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
633 DLINE(Uint32, DRAW_SETPIXEL_BLEND_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
634 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
635 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
636 DLINE(Uint32, DRAW_SETPIXEL_ADD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
637 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
638 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
639 DLINE(Uint32, DRAW_SETPIXEL_MOD_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
640 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
641 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
642 DLINE(Uint32, DRAW_SETPIXEL_ARGB8888, draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
643 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
644 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
645 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
646 switch (blendMode) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
647 case SDL_BLENDMODE_BLEND:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
648 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
649 DRAW_SETPIXELXY_BLEND_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
650 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
651 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
652 case SDL_BLENDMODE_ADD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
653 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
654 DRAW_SETPIXELXY_ADD_ARGB8888, DRAW_SETPIXELXY_ADD_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
655 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
656 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
657 case SDL_BLENDMODE_MOD:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
658 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
659 DRAW_SETPIXELXY_MOD_ARGB8888, DRAW_SETPIXELXY_MOD_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
660 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
661 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
662 default:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
663 AALINE(x1, y1, x2, y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
664 DRAW_SETPIXELXY_ARGB8888, DRAW_SETPIXELXY_BLEND_ARGB8888,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
665 draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
666 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
667 }
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
668 }
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
669 }
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
670
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
671 typedef void (*BlendLineFunc) (SDL_Surface * dst,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
672 int x1, int y1, int x2, int y2,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
673 int blendMode,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
674 Uint8 r, Uint8 g, Uint8 b, Uint8 a,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
675 SDL_bool draw_end);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
676
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
677 static BlendLineFunc
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
678 SDL_CalculateBlendLineFunc(const SDL_PixelFormat * fmt)
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
679 {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
680 switch (fmt->BytesPerPixel) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
681 case 2:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
682 if (fmt->Rmask == 0x7C00) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
683 return SDL_BlendLine_RGB555;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
684 } else if (fmt->Rmask == 0xF800) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
685 return SDL_BlendLine_RGB565;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
686 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
687 return SDL_BlendLine_RGB2;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
688 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
689 break;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
690 case 4:
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
691 if (fmt->Rmask == 0x00FF0000) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
692 if (fmt->Amask) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
693 return SDL_BlendLine_ARGB8888;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
694 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
695 return SDL_BlendLine_RGB888;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
696 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
697 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
698 if (fmt->Amask) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
699 return SDL_BlendLine_RGBA4;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
700 } else {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
701 return SDL_BlendLine_RGB4;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
702 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
703 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
704 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
705 return NULL;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
706 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
707
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
708 int
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
709 SDL_BlendLine(SDL_Surface * dst, int x1, int y1, int x2, int y2,
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
710 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
711 {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
712 BlendLineFunc func;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
713
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
714 if (!dst) {
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
715 SDL_SetError("SDL_BlendLine(): Passed NULL destination surface");
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
716 return -1;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
717 }
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
718
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
719 func = SDL_CalculateBlendLineFunc(dst->format);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
720 if (!func) {
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
721 SDL_SetError("SDL_BlendLine(): Unsupported surface format");
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
722 return -1;
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
723 }
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
724
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
725 /* Perform clipping */
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
726 /* FIXME: We don't actually want to clip, as it may change line slope */
2910
27d8b12e0e8e Fixed argument order to the line clipping routine
Sam Lantinga <slouken@libsdl.org>
parents: 2909
diff changeset
727 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
728 return 0;
2896
1ef2f1e75ff7 Date: Sat, 20 Dec 2008 23:25:19 +0100
Sam Lantinga <slouken@libsdl.org>
parents: 2888
diff changeset
729 }
2898
e40448bc7727 Share code between fill and line drawing
Sam Lantinga <slouken@libsdl.org>
parents: 2896
diff changeset
730
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
731 func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, SDL_TRUE);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
732 return 0;
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
733 }
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
734
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
735 int
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
736 SDL_BlendLines(SDL_Surface * dst, const SDL_Point * points, int count,
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
737 int blendMode, Uint8 r, Uint8 g, Uint8 b, Uint8 a)
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
738 {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
739 int i;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
740 int x1, y1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
741 int x2, y2;
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
742 SDL_bool draw_end;
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
743 BlendLineFunc func;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
744
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
745 if (!dst) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
746 SDL_SetError("SDL_BlendLines(): Passed NULL destination surface");
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
747 return -1;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
748 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
749
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
750 func = SDL_CalculateBlendLineFunc(dst->format);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
751 if (!func) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
752 SDL_SetError("SDL_BlendLines(): Unsupported surface format");
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
753 return -1;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
754 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
755
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
756 for (i = 1; i < count; ++i) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
757 x1 = points[i-1].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
758 y1 = points[i-1].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
759 x2 = points[i].x;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
760 y2 = points[i].y;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
761
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
762 /* Perform clipping */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
763 /* FIXME: We don't actually want to clip, as it may change line slope */
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
764 if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) {
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
765 continue;
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
766 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
767
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
768 /* Draw the end if it was clipped */
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
769 draw_end = (x2 != points[i].x || y2 != points[i].y);
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
770
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
771 func(dst, x1, y1, x2, y2, blendMode, r, g, b, a, draw_end);
3594
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
772 }
c8bed77b0386 Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
Sam Lantinga <slouken@libsdl.org>
parents: 3536
diff changeset
773 if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) {
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
774 SDL_BlendPoint(dst, points[count-1].x, points[count-1].y,
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
775 blendMode, r, g, b, a);
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
776 }
3596
f638ded38b8a Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
Sam Lantinga <slouken@libsdl.org>
parents: 3594
diff changeset
777 return 0;
3536
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
778 }
0267b8b1595c Added interfaces for batch drawing of points, lines and rects:
Sam Lantinga <slouken@libsdl.org>
parents: 2910
diff changeset
779
2888
32e8bbba1e94 Added stubs for software implementations of blending fills and line drawing
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
780 /* vi: set ts=4 sw=4 expandtab: */