Mercurial > sdl-ios-xcode
annotate src/video/uikit/SDL_uikitevents.m @ 2835:f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
This work is not complete yet!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 06 Dec 2008 00:56:47 +0000 |
parents | f55c87ae336b |
children | 99210400e8b9 |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2006 Sam Lantinga |
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #include "SDL.h" |
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25 #include "../../events/SDL_sysevents.h" |
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26 #include "../../events/SDL_events_c.h" |
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27 |
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28 #include "SDL_uikitvideo.h" |
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29 #include "SDL_uikitevents.h" |
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30 |
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31 #import <Foundation/Foundation.h> |
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32 #include "jumphack.h" |
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33 |
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34 void |
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35 UIKit_PumpEvents(_THIS) |
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36 { |
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37 /* |
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38 When the user presses the 'home' button on the iPod |
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39 the application exits -- immediatly. |
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40 |
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41 Unlike in Mac OS X, it appears there is no way to cancel the termination. |
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42 |
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43 This doesn't give the SDL user's application time to respond to an SDL_Quit event. |
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44 So what we do is that in the UIApplicationDelegate class (SDLUIApplicationDelegate), |
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45 when the delegate receives the ApplicationWillTerminate message, we execute |
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46 a longjmp statement to get back here, preventing an immediate exit. |
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47 */ |
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48 if (setjmp(*jump_env()) == 0) { |
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49 /* if we're setting the jump, rather than jumping back */ |
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50 SInt32 result; |
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51 do { |
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52 result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0, TRUE); |
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53 } while(result == kCFRunLoopRunHandledSource); |
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54 } |
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55 |
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56 } |
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57 |
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58 /* vi: set ts=4 sw=4 expandtab: */ |