Mercurial > sdl-ios-xcode
annotate Xcode/TemplatesForXcode/SDL Cocoa Application/SDLApp_Prefix.pch @ 2835:f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
This work is not complete yet!
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 06 Dec 2008 00:56:47 +0000 |
parents | d63e9f5944ae |
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2207
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1 // |
d63e9f5944ae
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2 // Prefix header for all source files of the 'ÇPROJECTNAMEÈ' target in the 'ÇPROJECTNAMEÈ' project |
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Sam Lantinga <slouken@libsdl.org>
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3 // |
d63e9f5944ae
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Sam Lantinga <slouken@libsdl.org>
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4 |
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5 #include "SDL.h" |
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6 |
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7 #ifdef __OBJC__ |
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8 #import <Cocoa/Cocoa.h> |
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9 #endif |