annotate README.WinCE @ 5130:f2c2f0ecba5f

Fixed bug #1111 kwm@rainbow-runner.nl 2011-01-30 06:28:27 PST Created attachment 562 [details] Build fix with clang. When building sdl 1.2.14 with the Clang compiler http://clang.llvm.org . The build fails in src/video/mmx.h with the following error: -------------------------------------------------- ./src/video/SDL_RLEaccel.c:831:5: error: invalid operand for instruction CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); ^ ./src/video/SDL_RLEaccel.c:831:17: note: instantiated from: CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); ^ ./src/video/SDL_RLEaccel.c:831:5: note: instantiated from: CHOOSE_BLIT(RLECLIPBLIT, alpha, fmt); ^ ./src/video/SDL_RLEaccel.c:647:23: note: instantiated from: blitter(2, Uint8, ALPHA_BLIT16_565MMX); \ ^ ./src/video/SDL_RLEaccel.c:282:4: note: instantiated from: movq_r2m(mm3, *dstp); \ ^ In file included from ./src/video/SDL_RLEaccel.c:99: ./src/video/mmx.h:379:28: note: instantiated from: #define movq_r2m(reg, var) mmx_r2m(movq, reg, var) ^ <scratch space>:192:1: note: instantiated from: "movq" ^ <inline asm>:1:2: note: instantiated into assembly here movq %mm3, %dx ^ -------------------------------------------------- According to the clang developers this is a invalid inline assembly. Using the attached patch from the last commit in the below bug report fixes the compile. More details from: http://llvm.org/bugs/show_bug.cgi?id=6730
author Sam Lantinga <slouken@libsdl.org>
date Sun, 30 Jan 2011 13:42:05 -0800
parents 86d0d01290ea
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rev   line source
453
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2 Project files for embedded Visual C++ 3.0, 4.0 and
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3 Visual Studio 2005 can be found in VisualCE.zip
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4
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5 SDL supports GAPI and WinDib output for Windows CE.
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7 GAPI driver supports:
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8
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9 - all possible WinCE devices (Pocket PC, Smartphones, HPC)
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10 with different orientations of video memory and resolutions.
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11 - 4, 8 and 16 bpp devices
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12 - special handling of 8bpp on 8bpp devices
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13 - VGA mode, you can even switch between VGA and GAPI in runtime
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14 (between 240x320 and 480x640 for example). On VGA devices you can
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15 use either GAPI or VGA.
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16 - Landscape mode and automatic rotation of buttons and stylus coordinates.
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17 To enable landscape mode make width of video screen bigger than height.
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18 For example:
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19 SDL_SetVideoMode(320,240,16,SDL_FULLSCREEN)
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20 - WM2005
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21 - SDL_ListModes
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23 NOTE:
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24 There are several SDL features not available in the WinCE port of SDL.
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25
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26 - DirectX is not yet available
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27 - Semaphores are not available
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28 - Joystick support is not available
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29 - CD-ROM control is not available
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30
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31 In addition, there are several features that run in "degraded" mode:
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32
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33 Preprocessor Symbol Effect
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34 =================== =================================
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35
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36 SDL_systimer.c:
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37 USE_GETTICKCOUNT Less accurate values for SDL time functions
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38 USE_SETTIMER Use only a single marginally accurate timer
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39
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40 SDL_syswm.c:
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41 DISABLE_ICON_SUPPORT Can't set the runtime window icon
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42
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43 SDL_sysmouse.c:
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44 USE_STATIC_CURSOR Only the arrow cursor is available
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45
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46 SDL_sysevents.c:
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47 NO_GETKEYBOARDSTATE Can't get modifier state on keyboard focus
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48
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49 SDL_dibevents.c:
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50 NO_GETKEYBOARDSTATE Very limited keycode translation
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51
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52 SDL_dibvideo.c:
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53 NO_GETDIBITS Can't distinguish between 15 bpp and 16 bpp
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54 NO_CHANGEDISPLAYSETTINGS No fullscreen support
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55 NO_GAMMA_SUPPORT Gamma correction not available